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Comments by JaredMcComb

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Fantasy Grand Chess. Variant of Grand Chess with different armies and fantasy theme. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Jared McComb wrote on Mon, Apr 14, 2003 09:17 PM UTC:Excellent ★★★★★
Hey!  Are you open to ideas for new armies?

--Jared

Chestria. Each player has 11 randomly selected pieces in this game of placement and flipping. (3x(5x5), Cells: 43) [All Comments] [Add Comment or Rating]
💡📝Jared McComb wrote on Mon, Apr 14, 2003 09:27 PM UTC:
Umm, is it too late to submit a better name, now that it is on the site?  I
just thought that it would be cool to call it Chestria, as a nod to a TT
clone that I have just recently heard about (but actually have not
played... yet).

www.questriax.com
thedomain.chemical-e.com

--Jared

💡📝Jared McComb wrote on Tue, Apr 15, 2003 03:42 PM UTC:
You forgot the mention of the name in the first paragraph.

💡📝Jared McComb wrote on Tue, Apr 15, 2003 04:05 PM UTC:
Well, you had a few minutes ago! ;P

💡📝Jared McComb wrote on Tue, Apr 15, 2003 09:46 PM UTC:
Well, whether you did or not, you still didn't catch my
super-almost-secret reference to the old title in the first paragraph, and
it's still in there!  Authors have strange powers too!  MWAHAHAHAHAHAAAA!!!

💡📝Jared McComb wrote on Wed, Apr 16, 2003 03:18 PM UTC:
Yes, Peter, those need to be removed, since they have no context now.

And I pronounce it 'zerfolize', since I also pronounce 'zrf' as
'zerf', but that's just me.

DuchessA link to an external site
. For 2, 3, 4 or 6 players on a rose-shaped board.[All Comments] [Add Comment or Rating]
Jared McComb wrote on Wed, Apr 16, 2003 03:30 PM UTC:Poor ★
Both of these links are dead!

--Jared

Chestria. Each player has 11 randomly selected pieces in this game of placement and flipping. (3x(5x5), Cells: 43) [All Comments] [Add Comment or Rating]
💡📝Jared McComb wrote on Wed, Apr 16, 2003 08:52 PM UTC:
Why, as 'zusguh', of course! I use Zog to load a zusguh of a zerf! :P

💡📝Jared McComb wrote on Thu, Apr 17, 2003 03:58 PM UTC:
Well, I don't talk like this around people I don't know, of course!  :P

Hey!  This is the fifteenth comment to this page, and not one of these
fifteen has anything to do with the actual GAME.  Hmmm....

💡📝Jared McComb wrote on Fri, Apr 18, 2003 09:17 PM UTC:
It is obvious to me that no one on these pages has ever played Triple Triad
before...

No, Peter, flipping is non-recursive, and if you don't clarify the rules
page right away then I'll start calling you 'Mithter Petey'!  (j/k)  If
it was recursive, the game would degenerate into a race to see who could
place the last link in a long chain, like John Lawson brought up.  It
would ultimately become cumbersome and boring.

To Tony Quintanilla:  First, it doesn't have to be a Fodder piece, but
since it never attacks anything and is often taken on the opponent's
first move, I decided to call it that.  And I don't want to make the main
board any bigger!  I was going for something simple and elegant, much like
the original (and brilliant) Triple Triad.  So I used the extra spaces as
'holding tanks', because I can!  (And what do you mean, 'Little 'Z'
Man'?)

This isn't a Chess/Go blend or a Chess/Othello blend!  It's a Chess/TT
blend!  So there!  I encourage EVERYONE here (and that means YOU TOO) to
play Triple Triad Gold at ttg.qhimm.com and broaden their horizons!  If
you like this you'll love that!  And while you're at it, go play an
RPG!

--Jared

P.S.  If this sounds irate, forgive me.  I'm tired.

💡📝Jared McComb wrote on Sat, Apr 19, 2003 11:32 PM UTC:
To Tony:  RPGs (meaning video-game RPG's, not tabletop D&D stuff) are just
plain cool, especially when you haven't hit twenty yet.  (Incidentally, I
haven't.)  And, just to note, Qhimm, who wrote Triple Triad Gold, is not
in any way affiliated with Squaresoft.

To Glenn:  Sorry!  I didn't expect that anyone here would have played it!
 Are you under twenty, too?

To Mithter Petey (tee hee hee!):  Could you also note in the Setup section
that a d20 is a twenty-sided die?  Just so people who aren't familiar
with that notation will know?

--Jared (who is trying to come up with a Golden Sun themed CV, because
Golden Sun (which is another RPG) is awesome)

💡📝Jared McComb wrote on Sun, Apr 20, 2003 05:23 PM UTC:
Will the real Peter please stand up?  Now will the real Peter please add
the Chestria variant that gives the second player a copy of the first
player's army to the page?  (Also, will you ask your daughter why you
couldn't make a GS-themed variant?  Why couldn't you have one player
trying to light the Elemental Lighthouses, and the other player try to
stop them?)

To Glenn:  Did your nephews have any actual Triple Triad cards, which have
been out of print since 1999 and are very rare, or did they show it to you
on Final Fantasy 8?

To Tony, if you're still around:  Have you tried TTG yet?

--Jared

Contest to design a chess variant on 43 squares. Missing description[All Comments] [Add Comment or Rating]
Jared McComb wrote on Fri, May 2, 2003 01:09 PM UTC:Excellent ★★★★★
Umm, it's May 2nd, and nothing is going on.

--Jared

Chestria. Each player has 11 randomly selected pieces in this game of placement and flipping. (3x(5x5), Cells: 43) [All Comments] [Add Comment or Rating]
💡📝Jared McComb wrote on Sun, May 11, 2003 10:35 PM UTC:
To Peter (sorry for the wait):  Has Jenny played Golden Sun: The Lost Age
yet?  Because in it, you actually play as 'the dark side', except that
it turns out that you're actually the 'light side'.  (Also, rule
clarification:  A player may pass their last turn if and only if their
only move is a special move and they have no pieces on-board.)

To Mr. Kuchinski:  CALM DOWN PLEASE and reread the rules thoroughly. 
Also, go try Triple Triad Gold (find it at www.qhimm.net or
www.the-underdogs.org under 'T' if you can't get it at the former) to
see where I'm coming from.  There are no empty spaces at the end of a
game, queens only attack eight spaces, SGs attack five, the most powerful
piece is a Marshall/Cardinal (12 spaces if placed in the center).  Blue
can only have a clear advantage in the endgame if they can get over the
disadvantage of having to place the Fodder, and if Red cannot play a good
enough defense in order to try to nullify Blue's final moves (except for
the special move, of course; if Blue gets a very powerful special, Red
will have to work hard to overcome it).

--Jared

Chess It Up[Subject Thread] [Add Response]
Jared McComb wrote on Tue, May 20, 2003 04:05 PM UTC:
Okay, this is a bizarre hybrid idea, but I thought I may as well come up
with it...  Why not a Chess/Pump It Up mix?  (Pump It Up is one of those
dancing games where you have to jump on big buttons.)  It could be a kind
of solitaire, where every turn you have to move all your pieces in order
to hit every 'step', but you have to do it right so you can prepare to
hit future 'steps' as well.

--Jared

84 Spaces Contest. Missing description[All Comments] [Add Comment or Rating]
Jared McComb wrote on Sat, May 24, 2003 02:19 PM UTC:Excellent ★★★★★
So now the twelve finalists are going to be judged as a single group?  Is
that it?  Maybe someone oughta make a 'Round 2' page.

--Jared

Recognized1[Subject Thread] [Add Response]
Jared McComb wrote on Tue, Jun 3, 2003 10:25 PM UTC:
Tee Hee!  I'm pretty sure that 8th vote was mine!

Contest to design a chess variant on 43 squares. Missing description[All Comments] [Add Comment or Rating]
Jared McComb wrote on Sat, Jun 14, 2003 01:49 AM UTC:Excellent ★★★★★
I voted for the first round!  Can entrants vote in the second round?

--Jared

Doublewide Chess. A discussion of the variant where two complete chess sets (including two Kings per side) are set up on a doublewide board. (16x8, Cells: 128) [All Comments] [Add Comment or Rating]
Jared McComb wrote on Wed, Jun 18, 2003 03:39 PM UTC:Excellent ★★★★★
If it's impossible to do that, how did he do it in the first place?  It
must not be impossible, or at least not to Europeans.

Would someone please ZRFolize this?

--Jared

(EDIT) This should be under the Gufuushogi link!  Oops!

Gufuu Shogi A game information page
. Tiny variant on a 2x3 board with four pieces.[All Comments] [Add Comment or Rating]
Jared McComb wrote on Thu, Jun 19, 2003 04:28 PM UTC:Excellent ★★★★★
Wonderful game! Would someone please ZRFolize this?

Doublewide Chess. A discussion of the variant where two complete chess sets (including two Kings per side) are set up on a doublewide board. (16x8, Cells: 128) [All Comments] [Add Comment or Rating]
Jared McComb wrote on Thu, Jun 19, 2003 04:39 PM UTC:Good ★★★★
Wow!  I've been called clever by the immortal variantist himself! 
*blush*

But in this game, you win if you know the correct game, of course!  Just
like those stupid radio trivia thingies -- it's based on the honor
system, but you get brownie points for being the first to call in.

Also, in an attempt to be on-topic, how would you have doublewide games
that don't have a 'home-row' type setup?  Like Halma or Danadazo, for
instance.

--Jared

Jared McComb wrote on Sat, Jun 21, 2003 05:19 PM UTC:
Danadazo is too a chess variant!  I should know, too, because it's mine! 
Look under the 'boards with an unusual shape' section.

What would doublewide hexagonal chess (a la Glinski or McCooey) look like?
 Or doublewide multiplayer variants?

(Am I asking too many questions?  Relative to you, I'm a CV 'n00b'.)

--Jared

Contest to design a chess variant on 43 squares. Missing description[All Comments] [Add Comment or Rating]
Jared McComb wrote on Sat, Jun 28, 2003 02:02 PM UTC:Excellent ★★★★★
Can you let me know if you get/don't get mine too?  Thanks.

--Jared

Jared McComb wrote on Sun, Jun 29, 2003 05:55 PM UTC:Excellent ★★★★★
I second the motion!

Jared McComb wrote on Tue, Jul 8, 2003 01:46 PM UTC:Excellent ★★★★★
Do entrants have to vote in this round?  Are entrants banned from voting in
this round?  If an entrant may vote, may they vote for themselves?  The
rules do not make this clear.

--Jared

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