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Comments by François Houdebert

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@ François Houdebert[All Comments] [Add Comment or Rating]
François Houdebert wrote on Mon, Nov 4, 2024 06:18 PM UTC in reply to Aurelian Florea from 03:37 PM:

Yes, I meant that these visuals will be easy to use from now.


François Houdebert wrote on Mon, Nov 4, 2024 02:39 PM UTC in reply to A. M. DeWitt from Sat Nov 2 10:25 PM:

The publication of your mnemonic SVGs will favour their diffusion; Well done they are very intuitive


François Houdebert wrote on Sat, Oct 26, 2024 07:58 AM UTC in reply to A. M. DeWitt from Fri Oct 18 08:27 PM:

It is a good idea to publish these pictograms. I confirm that the Chu Shogi applet is a success


François Houdebert wrote on Fri, Sep 6, 2024 06:11 PM UTC in reply to A. M. DeWitt from Mon Sep 2 05:14 PM:

I agree that it would be better with radial lines. These SVGs deserve to be improved, let's say that for the moment it is just a draft.


@ Bob Greenwade[All Comments] [Add Comment or Rating]
François Houdebert wrote on Sun, Aug 11, 2024 07:39 AM UTC in reply to A. M. DeWitt from Sat Aug 10 07:49 PM:

Here's also a set of 100 px icons that could be used as the basis for an interactive diagram set. It can, of course, be improved.

http://biscandine.fr/echange/f.php?h=15NOgs3K&d=1


François Houdebert wrote on Sat, Aug 10, 2024 08:06 PM UTC in reply to A. M. DeWitt from 07:49 PM:

Someone might have downloaded it.

here is a one week link : http://biscandine.fr/echange/f.php?h=39JMHvYp&d=1

Send an email if you need more information because it's not yet mature enough to be shared more widely


François Houdebert wrote on Sat, Aug 10, 2024 11:23 AM UTC in reply to A. M. DeWitt from 03:09 AM:

I have some svg (mnemonic or jocly style). If you need, I can share.


Wa Shogi. Game with many different rather weak pieces, with or without drops. (11x11, Cells: 121) [All Comments] [Add Comment or Rating]
François Houdebert wrote on Wed, Jul 3, 2024 11:48 AM UTC:

I have the impression that the interactive diagram is missing a line to design the royal piece:

royal=17


Tenjiku Shogi. Fire Demons burn surrounding enemies, Generals capture jumping many pieces. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
François Houdebert wrote on Sun, Jun 16, 2024 05:16 PM UTC in reply to H. G. Muller from 11:58 AM:

I've taken some of the comments into account while maintaining consistency with the previous graphs, in the hope that this will be enough to help one to get started quickly on the game : tenjiku-rules


François Houdebert wrote on Sun, Jun 16, 2024 10:23 AM UTC in reply to H. G. Muller from 09:24 AM:

I made the most immediate corrections.
As for the rest, I'm not sure I understood how to represent the 2nd diagram.

Do you have time to propose a scheme that suits you?


François Houdebert wrote on Sun, Jun 16, 2024 08:52 AM UTC in reply to H. G. Muller from 08:34 AM:

Would a scheme like this be more interesting?
We can also remove the blue arrows, the "show moves" option may be enough to understand these moves with a little explanation in the rules.


François Houdebert wrote on Sun, Jun 16, 2024 08:30 AM UTC in reply to H. G. Muller from 05:38 AM:

The blue arrows are an attempt to represent the hit-and-run captures


François Houdebert wrote on Sat, Jun 15, 2024 09:04 PM UTC in reply to A. M. DeWitt from 08:08 PM:

Correct. I keep the image


François Houdebert wrote on Sat, Jun 15, 2024 04:47 PM UTC in reply to A. M. DeWitt from 04:24 PM:

Do you like the graph better in that version ?


François Houdebert wrote on Sat, Jun 15, 2024 06:23 AM UTC in reply to A. M. DeWitt from 01:31 AM:

Indeed, I made the correction (same link).

Thanks


François Houdebert wrote on Fri, Jun 14, 2024 08:49 PM UTC in reply to A. M. DeWitt from 07:49 PM:

I made a quick modification for Vice General graph and the jumping restriction (same link).

I'm not sure I understood the remark about the fire demon : the graph reflects the movement chosen in the implementation and the icon corresponds to the latest sprites to my knowledge (included in the zip). Concerning the choice of movement, I also noticed that there were several versions.

We'd probably have to make a choice at the level of chessvariant for reasons of consistency. Personally, I can't say which one is best for the game.

 


François Houdebert wrote on Wed, Jun 12, 2024 05:44 AM UTC in reply to A. M. DeWitt from Tue Jun 11 11:37 PM:
I made a little rule to document the set view of tenjiku in jocly with graphs of the moves.
This can help you get started on tenjiku when you know chu shogi.
If you are interested, you can use it.

François Houdebert wrote on Sun, Jun 9, 2024 06:26 PM UTC:

The move of the fire demon is different between jocly and Interactive diagram.

It seems to me that the vertical movement was a deliberate choice, even if it's different on some sites (wikipedia). I don't know if the consensus has changed, but it would be nice to harmonize the two implementations.


Play Chess Variants with Jocly. Missing description[All Comments] [Add Comment or Rating]
François Houdebert wrote on Fri, May 17, 2024 04:12 PM UTC in reply to A. M. DeWitt from 02:50 PM:

I'm going to keep the old one, I'm not sure I'll be able to change the black stag properly. These images may be useful one day for something else.


François Houdebert wrote on Fri, May 17, 2024 08:02 AM UTC in reply to A. M. DeWitt from 01:17 AM:

I made the change.

I wondered whether I should try to draw a different sprite because the movement is different from the flying stag.
I gave it a try, and we can change for it if you like, or try to do it better...


François Houdebert wrote on Thu, May 16, 2024 02:31 PM UTC in reply to A. M. DeWitt from Wed May 15 05:43 PM:

taken into consideration


François Houdebert wrote on Thu, May 16, 2024 06:35 AM UTC in reply to A. M. DeWitt from Wed May 15 05:43 PM:

thanks


François Houdebert wrote on Tue, May 14, 2024 08:07 PM UTC in reply to A. M. DeWitt from 04:30 PM:

Thanks.

I've taken the comment into account, which will improve the doc.


François Houdebert wrote on Sun, May 5, 2024 06:58 PM UTC in reply to A. M. DeWitt from Sat May 4 03:54 PM:

I take it that's the program you use for making the SVG?

Here is the lightburn project if usefull to you


François Houdebert wrote on Sun, May 5, 2024 04:13 PM UTC in reply to A. M. DeWitt from 02:52 PM:

thanks


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