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Geodesic Chess. Variation of hexagonal chess on a geodesic sphere with a few new pieces added. (Cells: 279) [All Comments] [Add Comment or Rating]
jackcheiky wrote on Sat, Nov 5, 2005 05:12 PM UTC:
thomas, some of your questions are addressed in the 1st edition of the
manual: http://games.groups.yahoo.com/group/GeodesicChess/

the others i will consider and answer ASAP.

jackcheiky wrote on Sat, Nov 5, 2005 12:19 AM UTC:
Larry Smith, YOU ROCK! I call first game!

If I understand the pawn/squire question correctly; yes, capture can be
made one space on a forward diagonal, of which there are 2.

Re; the templar and the pentagon; when moving as a knight, the templar is
in no way blocked or impeded by the pentagon space. This is true for two
separate reasons. the most pertinent is that if you look at how a knight
jumps, you can say it moves two forward and one to the side – which is
the
same as saying one forward and two to the side. Applying this same logic
to
the pentagon question, if it seems the knight move is blocked going 2
then
1, try looking at it backward, 1 then 2. if one is legal the reverse must
me legal too. A secondary reason is simply that a knight jumps and is not
meant to be blocked.

Feel free to contact me directly if you want access to my notes and
drawings.

jackcheiky@yahoo.com

💡📝Jack Cheiky wrote on Wed, Jan 12, 2005 08:04 PM UTC:
This is the new Geodesic Chess home page.
http://www.babaoomama.com/Geo001.html

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