Check out Grant Acedrex, our featured variant for April, 2024.


[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Latest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Comments by nelk114

Later Reverse Order EarlierEarliest
Locusts. Simple chess variant with only two set of pieces on each army. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Bn Em wrote on Mon, Apr 15 10:34 PM UTC in reply to Florin Lupusoru from 05:30 PM:

It could have been made clearer, but it's not so difficult to find: locusts spawn in the square vacated by a moving king, or result from the demotion of a capturing Leo


Advanced Chess. Pawns move in a similar fashion to the pieces they start in front of. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Bn Em wrote on Fri, Apr 12 05:48 PM UTC in reply to HaruN Y from 02:24 PM:

I think the use of ‘leaping’ where the other pawns simply ‘move’ suggests that they do, in fact, leap (making your diagram accurate)


ogi. Missing description[All Comments] [Add Comment or Rating]
Bn Em wrote on Wed, Apr 10 11:04 PM UTC:

One last detail: traditionally what you've put under Movement in the rules section is what the Pieces section is intended for. Whether you want to append it to that section as is or interleave it with the images is up to you.

Once that's done, this looks otherwise ready for publication


Centaur. Moves as Knight or Man. Also known as Centaur.[All Comments] [Add Comment or Rating]
Bn Em wrote on Mon, Apr 8 03:30 PM UTC in reply to HaruN Y from 05:29 AM:

The term ‘Lama’ he uses for that is a religious title (incl., f.ex., the Dalai Lama); as best as I can tell the word is totally unrelated


Bn Em wrote on Sun, Apr 7 08:17 PM UTC in reply to Jean-Louis Cazaux from Sat Apr 6 12:20 PM:

With the height (if not the style) of the headgear (and in the first image the barely‐noticeable arms), my first thought was rather of the Lamassu (a creature yet to be graced with a place in a CV)

But I agree it's probably the most centaurine piece model I've seen so far


Buzzy Bees. Members-Only Bees at war on a hexagonal grid. (Cells: 127) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Since this comment is for a page that has not been published yet, you must be signed in to read it.

@ Bob Greenwade[All Comments] [Add Comment or Rating]
Bn Em wrote on Wed, Apr 3 04:13 PM UTC in reply to Bob Greenwade from 04:02 PM:

face blowing a raspberry

That's also a good use of the extended‐ASCII range: ⟨:‌Þ⟩ (as opposed to the playful ⟨:‌P⟩)


Bn Em wrote on Wed, Apr 3 03:40 PM UTC in reply to Bob Greenwade from Mon Apr 1 02:59 PM:

As notorious as I am for getting things backwards

Looks to me like you've done it again… ;‌)


Quadrhombic Chess. Members-Only Orientation of four board sectors is changed. (Cells: 64) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Xodohtro Chess. Members-Only Inverting some of the rules of orthodox Chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Piececlopedia: Okapi. Members-Only Moves as Knight or Zebra.[All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Grand Apothecary Chess-Alert. (Updated!) Very large Board variant obtained trough tinkering with known games.[All Comments] [Add Comment or Rating]
Bn Em wrote on Wed, Mar 27 12:17 PM UTC in reply to Aurelian Florea from 10:27 AM:

Can confirm it's not showing up; the ID seems to be requesting /graphics.gif (which of course does not exist) rather than /graphics.dir/alfaeriemisc/compounds/wzebrawazir.gif as expected


Man and Beast Overview and Glossary. Table summarising what piece characteristics Man and Beast articles cover, with glossary of terms used to describe pieces.[All Comments] [Add Comment or Rating]
Bn Em wrote on Mon, Mar 25 04:39 PM UTC in reply to Niels van Ham from 09:23 AM:

4D has at least two more symmetrical tilings: Xyrixa‐prism (a line of boards each of which has the same topology as Tetrahedral Chess or OctHex), as well as one that continues the Hex–Xyrixa–??? line which I've wondered about for a while but have never looked into in enough detail. There might also be one or two more in the class of the following.

There is also one more 3D one that Charles never explored (and noöne else seems to have used either), the bitruncated cubic honeycomb. Which corresponds to the other close‐packing of spheres that the Xyrixa geometry doesn't cover.

Unfortunately Charles hasn't been seen here since 2016, so even if he were interested in 4D (which he stated several times that he wasn't) it's unlikely that he'll do much on that front. And even there, the Hybrid Diagonal stuff is already kind of pushed into more‐or‐less expansion article territory.

If you're really interested, of course, you can devise some names yourself :‌)


Piececlopedia: Pushme-Pullyu. Moves like a Queen, and captures by approach and withdrawal.[All Comments] [Add Comment or Rating]
Bn Em wrote on Sat, Mar 23 04:30 PM UTC in reply to Fergus Duniho from 03:55 PM:

(Let's hope we never need a Spider-Elephant compound...)

Since Spider is another name for the Alfil-Dabbabah compound, it's not very likely to happen.

But with Spider also in (sparse) use for the Manticore, it's not totally out of the question…


Xodohtro Chess. Members-Only Inverting some of the rules of orthodox Chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Immortal Chess. 36 Immortals with hidden powers create chaos on the board. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Bn Em wrote on Sat, Mar 23 12:40 PM UTC in reply to Florin Lupusoru from 10:02 AM:

the Deception Chess has removed everything but the title

That's odd; it shows up fine for me

(the gist of it is that each piece has a secret identity (chosen by the owning player) and on your move you can change a still‐disguised piece into its secret counterpart. Pieces have their secret identity revealed on capture, and the secret king is the one that has to be checkmated/captured)


Piececlopedia: Pushme-Pullyu. Moves like a Queen, and captures by approach and withdrawal.[All Comments] [Add Comment or Rating]
Bn Em wrote on Sat, Mar 23 12:33 PM UTC in reply to Fergus Duniho from 12:56 AM:

I think you mean more flattened

I'd meant less horizontally flattened, i.e. wider, but yes making it less tall achieves the same and it does look better that way

might seem unrealistic in a composite

I imagine with semi‐abstract iconography like this people tend to be willing (I know I am) to suspend their disbelief a little :‌)


Xodohtro Chess. Members-Only Inverting some of the rules of orthodox Chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Immortal Chess. 36 Immortals with hidden powers create chaos on the board. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Bn Em wrote on Fri, Mar 22 10:51 PM UTC:

The big omission I see: can an Immortal capture on the move it's brought in with?

While bringing them into the game players have to make sure that they are moved at a safe distance from both Kings, so that no King will be in check

Is this an extra rule? Ensuring your own king won't be in check makes sense, but you've nowhere else suggested that it would be a bad idea to potentially check the opposing king, unless this is supposed to tacitly forbid that

I am not sure if anybody has ever tried before to use chess pieces with hidden identities

The Disguised Pieces tag has a couple games that might be similar; These two probably come closest, though neither goes quite as far as your Immortals


Piececlopedia: Pushme-Pullyu. Moves like a Queen, and captures by approach and withdrawal.[All Comments] [Add Comment or Rating]
Bn Em wrote on Fri, Mar 22 10:37 PM UTC in reply to Bob Greenwade from 02:00 PM:

This reasoning seems sound to me

Other (minor) advantages include the usual visual trope (the Pokémon Girafarig comes to mind) that the forward‐facing head is more prominent (the Ram is both bigger than and in front of the Ox), and (super minor, but a nice touch) that the positions of the larger and smaller heads matches that of the original Knight–Camel image (which, incidentally, is used on several (all?) pages featuring the Pushme–Pullyu, not just here)

Would it be worth trying a slightly less flattened Ram? Probably due to the relative roundnesses, it seems to suffer that scaling more than the Ox does


Bent Riders. A discussion of pieces, like the Gryphon, that take a step then move as riders.[All Comments] [Add Comment or Rating]
Bn Em wrote on Fri, Mar 22 10:22 PM UTC in reply to HaruN Y from 03:26 AM:

Note that Betza's Twin Tower moves outward forward or backward; i.e. it's the same piece as Jean‐Louis' Ship, and thus shouldn't be able to reach the sW squares at all.

Incidentally, the Twin Tower paragraph has a dangling footnote reference; Greg's edits effaced the original footnote (a jokingly cynical take on World Trade Centre merchandise). Is it worth restoring that (It's probably still on the Internet Archive somewhere), or better to simply remove the footnote reference?


@ Bob Greenwade[All Comments] [Add Comment or Rating]
Bn Em wrote on Mon, Mar 18 04:41 PM UTC in reply to Bob Greenwade from Sat Mar 16 02:59 PM:

Other possibilities include replacing one side or the other with a Querquisite ((al) or (ar))

By which I assume you mean Quintessence? ;‌)

I'm among those who are not so big on the leaping riders, but I'll admit these are pretty cool. And of course sliding analogues (R or B plus chiral qK) are also possible


MSgi[All Comments] [Add Comment or Rating]
Bn Em wrote on Sat, Mar 16 02:03 PM UTC in reply to Cyril Veltin from Tue Feb 6 09:36 PM:

I see, I missed it because it's under the heading of Promotion rather than grouped with the description of the (unpromoted) Princess' move. I'd recommend grouping it with the latter; seems to me people are likelier to find it there

‘Mandatory promotion’ simply means deferring promotion isn't allowed, correct?

Have you tested with the (lack of) pawn‐drop‐checkmate rule? Seems to me there'd be a reason (i.e. pawn‐drop checkmates being distastefully frequent) for that to be in Shōgi, and whilst I may be wrong it doesn't look like this game differs so much that that reason would become invalid


25 comments displayed

Later Reverse Order EarlierEarliest

Permalink to the exact comments currently displayed.