Check out Grant Acedrex, our featured variant for April, 2024.


[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Single Comment

Shatranj Extended Tournament Scoring (S.E.T.S) Rules. An attempt at an improved scoring system for chess tournaments. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
David Paulowich wrote on Fri, Jul 18, 2008 02:10 PM UTC:
MY SECOND COMMENT TODAY
'Thank you for your review, Jianying Ji.  The odd number of rows does seem to have an
effect on the infamous 'first move advantage' because the tempo can be reversed by
black as you noted.

The No Draws rule does apply to some of your concerns.  For example there is no
stale mate because the King is allowed to move into attacked squares, thus he loses.
 Some position where the game would take a very long time to resolve is unfortunate
and I am not sure how to resolve them immediately.  I may have to have a default
number of turns after which Black wins... but this could have unwanted side effects.
 

I will ponder.

Any ideas are welcome.  Thanks!'

That was a [2008-05-08] comment by John Lewis on the Simplified Chess Comments/Ratings page. It was followed by my comment referring to BLOCKADE STALEMATE positions. One day later you made the following preposterous comment (on that same page):

'I agree with Mr. Lewis. People should try to play this a few time before commenting. After doing that, then feel free to comment. If people are in need of an opponent to play, I have a zillions adaptation I can send them. If, after playing a few times, people have a few issues, I suggest people try Skirmish Chess on the 8x7 board. I will also put that into the Simplified Chess package. Also, I have Eurasian Pawn variants of all of the above, which is my preference for chess on an odd number of rows board'

I 'played' games of Shatranj in 2005 (POSTED) and FIDE Chess in 2008, both ending with the King (belonging to the player whose turn it was) stuck in a corner, surrounded by friendly pieces, which in turn are completely blocked by Pawns (friendly and unfriendly). Rich Hutnik and John Lewis continue to pretend that those games do not exist and ignore the lessons they teach. In the absence of any attempt to correct the false statements made here and elsewhere, this page does not deserve to be rated.