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Seirawan ChessA game information page
. invented by GM Yasser Seirawan, a conservative drop chess (zrf available).[All Comments] [Add Comment or Rating]
Charles Daniel wrote on Thu, Jul 23, 2009 02:45 PM UTC:BelowAverage ★★
I am not sure why this method of dropping into the back rank was chosen. Its quite possible that white will have an even greater advantage because of this. Better to make the drop  as a separate turn. This seems more logical and slows it down a tad.  
Also I just realized I had commented on this item before. Looks to me that the ability to drop ninja pawns in addition to the rook-knight and bishop -knight might actually be more interesting perhaps 2 or 4, not sure.
The Rook-knight and bishop knight drop into empty space in backrank in separate turn. The ninja pawns can drop into vacant space in second rank and optionally push forward to center. The ninja pawns will move like pawns except for enpassant and ability to move 1 space sideways and also capture sideways in enemy half of board. 

At this point this variant has failed miserably even more so than gothic which i believe is far superior (and actually in retrospect quite a good variant). Perhaps the version I suggest above might be interesting - I wouldn't mind trying it. I may create a preset and send out a challenge. 


As to why does regular Chess have on the order of 10^4 to 10^6 times more followers than variant chess ..
Chess variants are parallel universes - completely unexplored with weird rules /laws and strange configuration. The regular chess universe is still unexplored and overwhelming for most despite the oversaturation of opening theory at top GM level. 
Chess variants are for those with moderate to little interest in regular chess and with no desire to compete with regular chess players. I doubt if there are currently is any 2100+ rated (at present) chess player interested in variants. Seirawan himself must have lost interest in his own variant just like Bobby Fischer lost interest in FRC. 

2100 chess rating is approximately the elo at which opening theory becomes tedious since many lines do have to be memorized. Some may say its even higher than that. Below 2100 and memorizing opening theory is not terribly important - understanding openings is of course a different matter. 

It is important that the chess variant community understand that nothing is to be gained by proposing to 'fix' chess or to 'convert' chess followers. 
Chess variants instead must attract the type of person who does not want to dedicate to one game and likes a chess-like family of games. Of course high rated players disillusioned with the game will be welcome but they must come on their own. 

Rather than harp on the nonexistent 'flaws' of chess, it is better to show how interesting it is to play a game of chess in which a few properties are changed. Board size, pieces etc making in many cases a radically different but still vaguely familiar game of chess. This is the appeal of chess variants. Think HORSE in poker - tournament of a family of poker games. 

A chess tournament like this can take place here too. The recent Cv Potluck  was a good start, and SHOULD BE DONE AGAIN.

Maybe one day the parallel universes of chess might appeal to a totally new audience. From that certainly a few chess variants will immediately spring to mind in the general populace just as orthodox  chess does now.