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About Game Courier. Web-based system for playing many different variants by email or in real-time.[All Comments] [Add Comment or Rating]
Daniel Zacharias wrote on Tue, Jan 3, 2023 10:32 PM UTC:

This same problem is also in this preset, using this code:

set mypieces ();
set mypieces.k $pieces.k;
set mypieces.K $pieces.K;
set mypieces.q $pieces.q;
set mypieces.Q $pieces.Q;
set mypieces.r $pieces.r;
set mypieces.R $pieces.R;
set mypieces.b $pieces.b;
set mypieces.B $pieces.B;
set mypieces.n $pieces.n;
set mypieces.N $pieces.N;
set mypieces.p $pieces.p;
set mypieces.P $pieces.P;
if == pieceset alfaerie-allsvg:
  set mypieces.A pieceimg .W;
  set mypieces.a pieceimg .w;
  set mypieces.G pieceimg .P;
  set mypieces.g pieceimg .p;
  set mypieces.T $pieces.T;
  set mypieces.t $pieces.t;
  set mypieces.S $pieces.GG;
  set mypieces.s $pieces.gg;
  set mypieces.U $pieces.U;
  set mypieces.u $pieces.u;
  set mypieces.D pieceimg .D;
  set mypieces.d pieceimg .d;
endif;
setsystem pieces #mypieces;

I tried changing pieceset to $pieceset, but that just caused the pieces defined in the if condition to be replaced with black circles.