The game with ALoR has a completely different dynamic than the original Lines of Relay. A local material advantage on one side creates aggressive tactical potential and the game can be over very quickly.
I designed the original LoR to be balanced: Moving a Queen to the file h would mobilise both Lore Apprentices, not only the own one.
The game with ALoR has a completely different dynamic than the original Lines of Relay. A local material advantage on one side creates aggressive tactical potential and the game can be over very quickly.
I designed the original LoR to be balanced: Moving a Queen to the file h would mobilise both Lore Apprentices, not only the own one.