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I'd like to report a bug in a Game Courier Preset for Chess With Different Armies:
In this game between Aurelian and me (lunaris-cvgameroom-2021-48-645) on my turn 17, the preset concluded on check, even though it wasn't the case. It didn't impact the game, since my opponent took my piece anyway, but it could have, preventing him from doing another move. I read that the preset was created by Fergus, so maybe you find some time to look into that.
Thank you, Armin
Okay, I turned on the group write bit for all log and log backup files, and I modified Game Courier to also turn it on. That should fix the problem.
In this private log my opponent tried to move but got an error saying the log backup failed https://www.chessvariants.com/play/pbm/play.php?game=Tiger+Chess&log=arx-agroden-2021-51-783
The database seems to be working now. I have adjusted the time controls for games to give ten extra days to make up for the downtime.
I got the invitation you sent in my email, but not the one I sent. Both are showing up on the group page, though.
Looks good Fergus.
I just sent a public invitation and received the email from the google group.
Thanks Jose
PS. Did you get the invitation for the game I setup? I didn't get the invitation for the game you had sent, but my membership to the group had not been accepted yet.
I have now updated Game Courier to use the cvgameroom at Google Groups. No one is automatically signed up for this. If you want to get emails about open invitations, you should sign up. I tried sending an invitation to it. I have not yet received it in my email yet, but I have seen it show up in the Google Group. So it may just be a matter of time.
Did you get to create the new email group at GoogleGroups?
I just created it now. I'll do something more with it tomorrow. In the meantime, you can sign up for it.
Hi Fergus,
Did you get to create the new email group at GoogleGroups?
xxxxxxxxxx@googlegroups.com
The cvgameroom@yahoogroups.com no longer works, as Yahoo decommissioned that service on December 15th.
Cheers.
Jose
Hello, Having tried the Metamachy preset with a personal invitation to myself, when I click "... to move" for the first move, I have the message "The invitation to play this game hasn't been accepted yet." and it is impossible to do a move, even after going back to the menu and returning to the game log. Is it that? Maybe you can try to send an open invitation, that your opponent could accept. I seem to remember that there could have been issues with personal invitations in GC.
Can someone help us? We try to play Metamachy with Numerist, I have the black pieces. When I click on one of the 4 which are in the center of the board, it activates (with a framed square) the 4 squares in the center of my lines, but how to move the piece in those squares? I've tried to click, to hold and drop the piece, nothing works. I've tried with Safari and with Firefox. Am I doing something wrong? Thank you
Yes Fergus.
The email group address would look like this:
xxxxxxxxxx@googlegroups.com
I just created a test list with two of my email addresses, and sent a test message to my new list.
Can you post a message to it by sending email to the group?
Fergus,
Yes it works too as the Yahoo Mailing lists.
I just created a test list with two of my email addresses, and sent a test message to my new list.
Got the test email on both of my email inboxes.
Google Groups is an alternative.
Isn't that just a web-based continuation of Usenet? Do Google groups work as mailing lists like Yahoo! groups did?
Fergus,
Google Groups is an alternative.
groups.google.com
are you aware?
I was not. Thanks for bringing this to my attention.
As of December 15 we will need a new mailing list for open invitations from Game Courier.
Does anyone know of any viable alternatives? I do not want to use the chessvariants.com server for this.
Hi Fergus
are you aware?
= = =
Announcement: End of Yahoo Groups We’re shutting down the Yahoo Groups website on December 15, 2020 and members will no longer be able to send or receive emails from Yahoo Groups. Yahoo Mail features will continue to function as expected and there will be no changes to your Yahoo Mail account, emails, photos or other inbox content. There will also be no changes to other Yahoo properties or services. You can find more information about the Yahoo Groups shutdown and alternative service options on this help page.
https://groups.yahoo.com/neo/groups/cvgameroom/info
= = =
As of December 15 we will need a new mailing list for open invitations from Game Courier.
I have accepted these days 2 challenges as white and I got black (as the default). One was shako and the other is opulent chess. Is this a problem of mine or of the website?
Moving by mouse or tap is now enabled again. Since the NAME and ID values on the input field are different, I got confused and made them the same. I have now restored the correct ID.
Is there a GAME code command for setting the board to a given FEN code? I am currently looking into the issue of handling shuffle games. But because potentially every square on the board could be involved in a shuffle, it seems a good idea to store the entire board in a constant, like setconst startshuffle fencode; . The trick is to set up the board from the retreived constant, if that existed.
[Edit] Or would it be better to copy and restore the $space system variable, though
setconst startshuffle $space; setsystem space const startshuffle;
?
[Edit2] Well, the latter seems to work, so I suppose I can stick to that. But something else: I tried shuffle #a; , where a is an array of coordinates. But that doesn't do anything. Apparently shuffle wants to have the list of coordinates it should shuffle as literals. I could not think of any better way than joining all array elements in a for-next loop into a space-separated text string, append that to the string "shuffle", and apply eval to it. Isn't there really any simpler way to do that?
As far as I can tell, the inability to move with the mouse is unrelated to making legal moves available in autocomplete. I turned it off, but it didn't fix the problem. So, I turned it back on. I will look into this further after breakfast.
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That's now fixed. The function for the Waffle, which moves as a Wazir or an Alfil, was using the W function, which is for the Woody Rook, instead of the WZ function, which is for the Wazir. Since the Woody Rook moves as a Wazir or a Dabbabah, it took a situation like this for the bug to be noticed.