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Piece values will be more elastic in Shogi than in FIDE Chess--there will be more positions in which a Bishop is stronger than a Rook, for example. But Shogi piece values do exist. Try this thought experiment: Give one player both Bishops and both Rooks and the other player four Lances. The player starting with the Rooks and Bishops will win every game (assuming that there is not a gross disparity in skill). This must mean that Rooks and Bishops are more valuable than Lances--and if there is a difference, it is possible in principle to quantify it. 'The Value of Shogi Pieces' is simply a tougher problem than (the ridiculously difficult problem) 'The Value of Chess Pieces' and the answers will have a higher level of uncertainty.
Since pieces never disapear from the game, in shogi the values are all positional. That is pieces in hand can be considered as just another position for the pieces to be. and that value is assessed for a position taking into account of the positions of all pieces including those in hand and whose turn it is. So in a sense it is more like go, only holistic evaluation can be done.
my understanding of shogi is that because of drops, piece values such as given in chess are not meaningful or useful. in the fairbairn book he spends more than 2 pages (83-85) discussing relative piece worth and things you should take into consideration, and how you should think about it, and what other people say about the subject. but nowhere does he give values, and he says 'japanese professionals refuse to answer that question.' later he adds that he is trying 'to correct the distortion introduced by many western writers who insist on ascribing values to the pieces.' in other words, from fairbairn's perspective - and i've seen nothing in shogi to suggest that he is wrong and plenty to suggest that he's right - tweaking the values of the pieces in zillions will not make it play any better.
Does anyone know what the relative piece values are for the pieces in Shogi? I am currently working on updating my Shogi ZRF, and I would like to tweak the piece values to approximate what they should be.
I have discovered that most resources for shogi are in Japanese, and resources (including web sites and software) in English about shogi are hard to find. Here is a collection of essential links about shogi in English. It covers virtually every good shogi site and program that exists in English, and thus is a comprehensive and essential list of links. ------------------ RULES/INTRODUCTION http://homepages.ed.ac.uk/rjhare/shogi/intro.htm http://www.chessvariants.com/shogi.html http://www.ricoh.co.jp/SHOGI/rules/erules.html http://www.hollandnumerics.demon.co.uk/SHOGIRULE.HTM http://boardgames.about.com/library/weekly/aa090399.htm ------------------ STRATEGY http://www.shogi.net/nexus/ukekata/index.html (How to Defend in Shogi) http://www.shogi.net/kakugen/ (Shogi Proverbs) http://www.shogi.net/noda/quest-all.html http://www.geocities.co.jp/Playtown-King/7596/QuestKakuKawari01.htm (Book on Shogi Openings Part 1 & 2) ------------------ JAVA PLAYING ONLINE http://www.shogidojo.com/eng/engindex.htm (Shogi Club 24) http://www.javashogi.jp/~board-e/ (JavaShogi - need firewall off) http://games.yahoo.com/games/login2?page=shg (Yahoo) Very good and in English, but mostly deserted http://games.yahoo.co.jp/ (Japanese Yahoo server) Shogi PlayByEmail server http://www.gamerz.net/pbmserv/ ------------------ PLAYING SOFTWARE http://www.netspace.net.au/~trout/index.html (ShogiVariants) http://www.nexus.carleton.ca/~ttidman/WinShogi/index.html (WinShogi) http://www.zillionsofgames.com/games/index.html (Zillions variants - search for 'Shogi' on page) http://www.cs.helsinki.fi/u/pmturune/Shocky_e.html (Shocky) http://members.ozemail.com.au/~alpearce/sho.html (ShogiGold) http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html ftp://ftp.uni-passau.de/pub/local/shogi (GNUshogi for Unix) http://www.m-net.ne.jp/~sekita/english.html (Sekita Shogi) http://www.fu.is.saga-u.ac.jp/~grimberg/SHOGI/SPEAR/spearmain.html (Spear Ver.5) ------------------ DATABASE SOFTWARE http://www.ibridge.be/shogi/ (GNSB - GNU Shogi Database Project) http://foreninger.uio.no/shogi/shogiopening/ (ShogiOpening) ------------------ LINKS http://www.shogi.net/shogi.html http://www.ff.iij4u.or.jp/~jun1/shogi_link_e.html ------------------ DISCUSSIONS http://www.shogi.net/shogi-l.html (SHOGI-L mailing list) fa.shogi (newsgroup which mirrors SHOGI-L) ------------------ GAMES http://www.shogi.net/ladder/mygames.html (amateur) http://www.fu.is.saga-u.ac.jp/~grimberg/SHOGI/kifu.html (professional, annotated) ------------------ TSUME SHOGI (mating problems) http://www.ricoh.co.jp/SHOGI/emate/mate.html http://www.shogi.net/nexus/ladder/help.html ------------------ FEDERATIONS http://www.platz.jp/~tanase/csf/csf.html Canadian Shogi Federation
On the side bar there is a link called 'links to shogi variants.' this link no longer works, i get a message saying this index has moved and it's redirecting me automatically, but then it just takes me to the main index.
Good overview of the game, but the images of the pieces need to be much larger--the Japanese characters on each piece are no more than undistinguishable four-pixel squiggles.
Nice page it really helped me learn to play the game.
I noticed that the notation you provide for the pieces differs from that used in Japanese game scores; for example the opening position of the White bishop is given as 'b2' whereas in Japanese notation this position would be given as 2b. I think it's important to use the Japanese notation so that people can use game scores from competitions in Japan.
I think some of your graphics for the promoted pieces are mixed up (I.E. Promoted rook as the same Graphic as the Promoted Silver General, which, is not right)
Your site makes it very hard for people who can not read the Japaness symbols. You could make it easyer to read, like what you did for chinese chess. Also how you explain it, doesn't make much senes. In other words, a 7 year old boy should be able to read this and understand it perfectly. Thank you for your time.
A great site! I have never played Shogi but was researching it as part of a Japanese assignment ( I am an Australian year nine student). Thankyou for providing me with a better knowledge of the game and its history.
Check out www.debian.org. They have xshogi running for the Debian GNU/Linux distribution. You <i>should</i> be able to compile it for any Linux distribution if you have all of its dependencies. Here's the link to the Debian page for xshogi http://packages.debian.org/stable/games/xshogi.html.
I've been playing shogi for years here in Japan, both with people and on the computer. There was a program 'xshogi' which was maintained until 1994/1995 and is still available through GNU. Is anyone looking at picking up this package and updating it for Linux?
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