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The [] are just delimiters to indicate everything written between them describes a single move. A dash - means continuation, and separates the various 'legs' of the move, a question mark indicates the continuation is optional, and that what was written before it is a valid move in itself. So [F-sF] means an F move mandatorily followed by another F move in the sideway direction (i.e. perpendicular to the first). By default non-final legs must go to empty squares, and continuation legs go as much as possible in the same direction.
I have not ever heard the bracket notation. Maybe, I seem that I am hard to understand the system like a [] or ?-.

Yes, the bracket notation is easier. But it does not work yet for all combinations of moves. I hope to fix that one day.
Thank you very much. It works well. I am weak in the notation of a.

You mean it can only move to (say) c5 if either b4 or d4 is empty? This would be FasF, or [F?sF] (which is equal to F[F-sF]) in bracket notation.
How to express the below piece(Conjurer) by Betza notation?
This piece can move Ferz and a zig zag by slide, it is not jumping.
Conjurer
????
My Pychess' ✍variant-design-contest submission
Attack of the Fort by Platy, AKA rookanga, Rookanga
But with shuffle.
Homburs by rhombus, AKA hris_69, ⃟ & Popo Chess, AKA Politique 2.0
Most of the variants they've created aren't on square boards. Guess I'll create Interactive Diagrams for their other variants too.
Cannon Disabled by me
This one’s nice) cool board)
Boulder Board by Ondohir
Peace and Hate by Platy, AKA rookanga, Rookanga
Proto-Chess by Fylo, AKA Tenji
Connectima by me
An Ultima-like game where Pawns capture by moving to a square adjacent to a friendly piece.
![]() | Mid Connector Pawn | Travels like a Rook, or travels like a Rook to a square orthogonally adjacent to a friendly piece & an enemy piece then captures that enemy piece if that enemy piece is in the same orthogonal line as the friendly piece adjacent to this |
![]() | Edge Connector Pawn | Travels like a Rook, or travels like a Rook to a square orthogonally adjacent to a friendly piece that's orthogonally adjacent to an enemy piece then captures that enemy piece if that enemy piece is in the same orthogonal line as this |
![]() | Mermaid | Travels like a Queen, or captures on Queen lines, landing in the square just past the enemy piece |
![]() | Fool | Moves like it is of the same type as the last piece that was moved (and was not itself an imitator) |
![]() | Antiranker | Travels like a Queen. If the square in the same rank that's exactly 4 squares away from the square the Antiranker moved to is occupied by an enemy piece, that enemy piece is captured |
![]() | Thricer | Travels like a Queen, or moves like a King thrice in the same direction |
![]() | Withdrawer | Travels like a Queen. If this moves directly away from an enemy piece that was adjacent, that piece is captured |
![]() | King | Steps one square in all 8 directions, or castles by stepping 2 squares towards the Antiranker |
Step Exclusive Retreating Chess by Radar, AKA radarundetectable
Elban Chess
But 960.
Pond of the Foul
Randomly generated by Picasso the random board generator.
Wildebeest Shogi by skyhistory
Liberation Chess by David Moeser & Mike Juhasz
But 960.
This is the 111th comment in this comments section!
I've never posted my own chess variant in this comments section before this even though this is the comments section of my own profile so I felt like sharing this abomination I created in 2021. YesWhy did I create this?
The Two Knights March by yoshilikes24-chesscraft94, AKA YoshiLikes
But 960.
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Thank you for your lecture. I have learned very well, but it is very hard to understand for English. I am now learning English and Betza notation scripts etc. by this page. I am glad to make public of my jobs.