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European Chess. A multiplayer, different armies form of chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Simon Jepps wrote on 2011-03-11 UTCGood ★★★★
I agree that this is a good game and I expect quite playable. However I am confused why this game is the highest rated game, since not even Google's ever heard of it.

Alex Nisnevich wrote on 2011-03-09 UTC
If you're asking about Poland's power, it is the 3x5 starting area, that
is drawn here:

Once again, I'd like to mention that the rules on the
page are very out-of-date and rather poorly formatted, and you should
always go to for the latest
European Chess rules.


(zzo38) A. Black wrote on 2011-03-09 UTC
There is no 'diagram at right'. Example: 'he/she must place the pawn(s) on any of available red square'... there is no diagram to tell you where to place the pawns. Can you describe it in words instead?

Daniil Frolov wrote on 2010-07-23 UTC
2v2 variant may be played with game courier (one player controls 2 armies).
But before making preset, we must choose, wich armies to use in 1 preset (of course, we'll make several presets, each have 4 different armies). These, of course, can't be armies with secret information.

Claudio Martins Jaguaribe wrote on 2010-06-18 UTC

The link below wasn't working, I've got a 404 message, bt now it's fine!

Sorry and hugs!

Alex Nisnevich wrote on 2010-06-17 UTC
Hi Claudio,

I'm sorry to hear that. Which link is broken? All the links on the page seem to work for me.

Claudio Martins Jaguaribe wrote on 2010-06-17 UTC

The link is broken!


Alex Nisnevich wrote on 2010-04-16 UTC
Hey, I'm Alex, co-creator of the game. In response to the previous poster,
the latest rules and list of powers for Euro Chess can be found at: . I apologize for the
inconvenience - I've emailed several times asking them
to put a link to this site at the top of the page, but they haven't gotten
back to me.

Anonymous wrote on 2010-04-16 UTC
Many political humour, but, expect this, it's very good. As i understood,
idea of this game is to combine chess variants with different mutators,
where all players have thier own mutators (by the way, 20th century
Germany's power is from game, wich theme is Napoleon, while French power
is from game, wich theme is some events in Turkey's history, expect that
it uses unusual pieces). By the way, this list of pieces is not complete:
here are more armies -
Where is complete list?

Rich Hutnik wrote on 2008-03-25 UTC
Ahh, that explains it.  I didn't read through to the end.  It is worth checking out sometime.  I wonder if someone could do a 2 player version also. Wait, IAGO Chess could accommodate that :-).

In regards to the Turks using gating, it does look at least like it is a drop.  If it involves placing a piece in a space just vacated by another piece, that would be gating.  Gating is a move connected to another piece, as I see it.  Castling and pawn promotion would be varieties.

Gary Gifford wrote on 2008-03-25 UTC
Rich, yes, European Chess also reminds me of 'Cosmic Encounters' [another game]. But, there is a good reason for that. At the end of the page they state 'Finally, I would like to thank Peter Olotka and the Cosmic Encounter community. The boardgame Cosmic Encounter was my main source of inspiration for the different countries in European Chess.'

Also, did you realize European Chess's Ottoman Empire (The Turks) army starts with what is essentially gating?

Rich Hutnik wrote on 2008-03-25 UTC
Interesting. This may be the Cosmic Encounters of chess. Worth considering and checking out. I am curious how the sides may end up being balanced though.

Adam Palma wrote on 2008-01-04 UTCExcellent ★★★★★
This is the most promising variant I have ever come across, but it could still use refining. I rate it Excellent based on its potential, knowing that it will certainly be improved soon in the updated version. This game revitalizes chess, adding some luck, but also adding a depth of skill and strategy since players must be able to adapt to unpredictable circumstances constantly and cannot rely on memorized moves and strategies. Players must be creative, a player quality more games should encourage. Great work, guys.

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