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I found it plays well for the most part. The tiles are also a way to create board layouts.
It' a good concept, it augments the entertainment value, but for me setting up the pieces at the beginning is enough... let alone all the squares too! Not for me, but neat.
I look forward to trying it again sometime. I had a good time also with it. I believe the game can also act as a Mutator of a sort for a lot of square space chess variants. IAGO Chess would also map to it well, for example.
I had the chance to play this game at NonCon [Vassar College - Feb 22-24] a few weeks ago; it's a very interesting and challenging game. I have to admit I didn't play the game totally seriously; I couldn't resist playing B-N5, then moving my opponent's R3 square sideways, so he couldn't chase my bishop with his pawn - sort of a childhood fantasy come true. While plays like that did cost me the game, this little bit of description gives you a slight idea of what goes on in this game. One thing I noted was that the plastic board squares were thick and dense enough to work as advertised - they were easy to manipulate, and tended to stay in place, rather than start wandering around from nudgings during movement, as I'd originally feared. It's a nice idea, decently presented.
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