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There seems to be a typo in the promotion rule for Strong Makruk (Kuhn instead of Kohn).
The diagram is rather ugly cut & paste work.
I guess it should be possible to make an Interactive Diagram for this variant, though; it falls in the category of 'regular variants', which only differ from orthodox Chess by having different sliders, leapers and their compounds and board-size parameters.
I once tested the effect of limiting the promotion choice to weaker pieces, (like only Knights), and it turned out there almost wasn't any. I suppose that in practice promotions can almost always be prevented by sacrificing a minor for the Pawn that is going to promote or has just been promoted. So promotion is worth a minor. For promotion of pieces weaker than a Knight (such as Silver or Ferz) this might no longer be true, though.
Peter Aronson allows (optional) promotion to a Silver General on your 6th, 7th and 8th ranks in his 2001 variant Gothic Isles Chess. Promotion to a more valuable piece on your 8th rank is only possible when it has been previously captured by your opponent.
"Mandatory promotion of a Pawn to a Silver General of the same color on the player's 8th rank" is the rule in my 2005 variant Shatranj Kamil (64). I am not entirely happy with my decision to keep a Ferz in my game - I sometimes think about having a stronger piece next to the King, as in the Strong Makruk army.
Thanks, Fergus.
I made the description of the Nobleman clearer for someone who cannot see or follow the link, and then I approved this page.
I have replaced the setup diagram with Chess and (Strong) Makruk pieces. I mention that the Chess army has the same pieces and rules as orthodox chess. I also added commentary on strategy for both the Chess and Strong Makruk armies in the Notes section.
Although this is called Chess vs Strong Makruk, all it describes is Strong Makruk.
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