[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Latest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Comments/Ratings for a Single Item Later ⇩Reverse Order⇧ Earlier Great Stour. Diagonal-heavy mixed-camp variant on Courier board with River. (12x8, Cells: 96) [All Comments] [Add Comment or Rating]George Duke wrote on 2011-03-18 UTCGood ★★★★Day 78 19.3.11 generates CV#78, Great Stour, this being the cv's first comment and probably first read. Boars and Sows are significantly enhanced mediaeval Ferz and Wazir respectively to back up the pawns, and Sow exists only as promotee, but that happens fast only past the river. That is, promoting to Sow then helps the Pawns going the other way too. If thinking that Queen can move over easily to capture one of the royal Princes, the fallacy is that Queen is royal too. One royal unit must remain each side of the midline after any move. Marshall is dominant piece-type because Queen must watch her step as one of four royal game-determining units. In Castling and in ''Cathedralling'' the Marshall serves as the Rook-counterpart for the one-turn maneuvre, centralizing the Marshall. Each side has pieces going in opposite directions. As for wild Boars, many other domesticated species like goats turn feral in matter of weeks given the chance. If rejected piece-type Ubi-ubi would pass the test for subvariant anyway, there can be Great Stour with Ubi-ubis. Later ⇩Reverse Order⇧ EarlierPermalink to the exact comments currently displayed.