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Mansindam (Pantheon Tale). A variant that combines 'drop' rule and strong pieces, and there is no draw. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
🔔Notification on Mon, Nov 11 07:40 AM UTC:

The author, Daphne Snowmoon, has updated this page.


💡📝Daphne Snowmoon wrote on Tue, Aug 1, 2023 09:55 PM UTC:

Kanji icons are updated !


💡📝Daphne Snowmoon wrote on Fri, Jul 14, 2023 06:25 AM UTC:

Some texts are modified


💡📝Daphne Snowmoon wrote on Sat, Apr 22, 2023 06:22 AM UTC:

https://fairy-stockfish.github.io/nnue/

Mansindam NNUE is added !


💡📝Daphne Snowmoon wrote on Sat, Apr 22, 2023 06:21 AM UTC in reply to Fergus Duniho from Thu Apr 20 01:32 AM:

Thanks for replying !


🕸Fergus Duniho wrote on Thu, Apr 20, 2023 01:32 AM UTC in reply to Daphne Snowmoon from Wed Apr 19 05:32 PM:

I suppose it should depend on how many you want to add. A few illustrative puzzles would be appropriate here, but if you want to provide a large collection, it may be appropriate to put them on their own page.


💡📝Daphne Snowmoon wrote on Wed, Apr 19, 2023 05:32 PM UTC:

I am agonizing whether to create a separate page just for puzzles or to add puzzles to this page


💡📝Daphne Snowmoon wrote on Fri, Feb 24, 2023 05:43 PM UTC:

I modified some description !


💡📝Daphne Snowmoon wrote on Tue, Feb 21, 2023 10:13 AM UTC:

When implementing Mansindam on other sites, may I use the alfaerie piece icon?


💡📝Daphne Snowmoon wrote on Tue, Feb 14, 2023 10:48 PM UTC:

I modified the images !


💡📝Daphne Snowmoon wrote on Sat, Feb 11, 2023 08:58 AM UTC:

Manshindam can be played here !

https://pychess-mansindam.onrender.com/


💡📝Daphne Snowmoon wrote on Sun, Jan 29, 2023 02:29 AM UTC:

I'm thinking of making Masindam puzzles soon !


💡📝Daphne Snowmoon wrote on Mon, Jan 9, 2023 03:37 PM UTC:

I added the interactive diagram !


💡📝Daphne Snowmoon wrote on Wed, Dec 28, 2022 11:19 AM UTC:

All of Mansindam's original piece names have been decided !


💡📝Daphne Snowmoon wrote on Tue, Nov 22, 2022 12:41 AM UTC:

https://pychess-pr-657.herokuapp.com/

Mansindam has been temporarily added to Pychess!


💡📝Daphne Snowmoon wrote on Thu, Nov 17, 2022 01:47 PM UTC:

Some words have been corrected

  • (e.g. Surrender -> Resignation)

And some pieces have been renamed to make them easier to read

  • (e.g. 雲 ⇒ 云)

💡📝Daphne Snowmoon wrote on Sun, Nov 13, 2022 04:05 AM UTC in reply to Greg Strong from Sat Nov 12 09:10 PM:

Thank you very much, and thanks again for your kind reply!

I hope you have a nice day!


Greg Strong wrote on Sat, Nov 12, 2022 09:10 PM UTC in reply to Daphne Snowmoon from 05:32 PM:

This has been published. I have edited the text to improve the grammar and clarity. It could still be better, but is acceptable. Thank you for your patience.


💡📝Daphne Snowmoon wrote on Sat, Nov 5, 2022 04:18 PM UTC:

The description of Knight's move was edited as follows :

-> Moves to the nearest square among squares that do not correspond to the same file, rank, and diagonal from its position.


💡📝Daphne Snowmoon wrote on Thu, Nov 3, 2022 05:44 AM UTC:

Added some pictures and text


💡📝Daphne Snowmoon wrote on Wed, Nov 2, 2022 06:16 PM UTC in reply to H. G. Muller from 05:47 PM:

H. G. Muller // Yep I fixed that


H. G. Muller wrote on Wed, Nov 2, 2022 05:47 PM UTC:

I have never used Fairy Stockfish. But I suppose you would have to set the perpetualCheckIllegal parameter to false, or leave it out completely. Which it seems you have already done now in the published version.


💡📝Daphne Snowmoon wrote on Wed, Nov 2, 2022 03:54 PM UTC in reply to H. G. Muller from 02:59 PM:

H. G. Muller // Umm, then how do you think Mansindam's variants.ini definition should be modified while maintaining the rules?


H. G. Muller wrote on Wed, Nov 2, 2022 02:59 PM UTC in reply to Daphne Snowmoon from 01:37 PM:

What you would consider 'normal' I cannot say. I would say that 'normal' is FIDE rules, and that would mean a draw. But according to the rules described in the Mansindam article black would lose, while in the variant.ini (which you presumably used in the 30 games with Stockfish) white would indeed lose.

Another point is that you will never see losses by repetitions from engines, because engines are programmed to avoid losing. They would avoid an immediate loss at any cost. So the only thing that you could hope to see is some very bad moves it was forced to do to prevent a repetition.


💡📝Daphne Snowmoon wrote on Wed, Nov 2, 2022 01:37 PM UTC in reply to H. G. Muller from 12:42 PM:

H. G. Muller // So in your example, does it mean that Black lose is normal, but White loses with Mansindam's variants.ini?


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