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Zones of Action. (Updated!) Inspired form Lines of Action. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Wed, Dec 4 06:41 AM UTC:
files=8 ranks=8 promoZone=1 promoChoice= graphicsDir=/graphics.dir/alfaeriePNG35/ squareSize=50 graphicsType=png symmetry=none royal=K borders=#50e0e0 firstRank=1 darkShade=#50e0e0 lightShade=#e050e0 rimColor=#50e050 coordColor=#e0e050 Zoa:P:pabamkWpabamkFpabamkDpabamkApabamkN:stone:a1,b1,c1,d1,e1,f1,g1,h1,,a8,b8,c8,d8,e8,f8,g8,h8 king:K:mU:king:d5,,a7

HaruN Y wrote on Wed, Dec 4 06:00 AM UTC:

Is this checkmate in 3?

files=8 ranks=8 promoZone=1 promoChoice= graphicsDir=/graphics.dir/alfaeriePNG35/ squareSize=50 graphicsType=png symmetry=none royal=K borders=#50e0e0 firstRank=1 darkShade=#50e0e0 lightShade=#e050e0 rimColor=#50e050 coordColor=#e0e050 stone:P:daubamkWdaubamkFdaubamkDdaubamkAdaubamkNdaubamkHdaubamkGdaubamkLdaubamkJdaubamkWXdaubamkFXdaubamkDYdaubamkNYdaubamkDXdaubamkNXdaubamkAXdaubamkLYdaubamkHXdaubamkLXdaubamkJXdaubamkGXdaubamkWXXdaubamkFXXdaubamkDYXdaubamkNYX:stone:a1,b1,c1,d1,e1,f1,g1,h1,,a8,b8,c8,d8,e8,f8,g8,h8 king:K:mU:king:f2,,c7

🔔Notification on Tue, Dec 3 06:53 PM UTC:

The editor Fergus Duniho has revised this page.


Thomas wrote on Mon, Aug 29, 2016 05:22 PM UTC:

This is an interesting game, very good idea for the playing mechanics. But the description is difficult to understand. If I got it right:

A player may either move their king or one of their stones. There is no capture, one can move only to empty squares. The king, if attacked, moves like a normal king (like fers or wazir). If not attacked, he may leap to any empty and not attacked square.

Stones move like wazir, fers, dabbabah, alfil or knight. A stone can move like X if a stone of any color or the friendly king is an X's move away. E.g. white stone on a3, white king or any stone on a4: the stone a3 can move like wazir (to a2 or b3).

If a king is on a square an opponent's stone could move to, the king is attacked.


George Duke wrote on Wed, Jun 16, 2010 06:25 PM UTC:
Lines of Action is a board game, http://www.boardspace.net/loa/english/index.html.
Movement of Stone is reminiscent of Fourriere's Jack of Jacks & Witches. Also some conditional movement CVs invented afterwards ''91.5 Trillion...'' like #31 Acid-Base, http://www.chessvariants.org/index/displaycomment.php?commentid=18386. Also the similarity to Roberto Lavieri's Reducer in a way. Notice as in Problem 2 of ZOA, King leaps become Conway Angel to any empty square. A grandmaster (Reshevsky) has another Zonal Chess, http://www.chessvariants.org/shape.dir/zonal/zonal.html. The same Lavieri has Zone X of the etymological root, http://www.chessvariants.org/diffmove.dir/zonex.html, without either Jack  or Reducer piece-types.  After ''Zone'' in alphabet could be ''Zoo'' and not many others. Practically Zones of Action has no zones but conveys the idea.

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