Check out Janggi (Korean Chess), our featured variant for December, 2024.


[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Latest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Comments/Ratings for a Single Item

Later Reverse Order EarlierEarliest
Smess. Produced and sold in the early 70's by Parker Brothers. Arrows on squares determine direction pieces can move. (7x8, Cells: 56) (Recognized!)[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Mon, May 13 07:14 AM UTC in reply to Fergus Duniho from Sat May 11 05:03 PM:

With the current coloring scheme it is very hard to distinguish occupied squares from empty squares; the pieces blend in too easily with the bright square and arrow colors. I would recomment to decrease the saturation of all the board colors by at least 50%. E.g. by giving the image a 50% (or even 70%) transparency and have a whitish background shine through.


H. G. Muller wrote on Mon, May 13 06:58 AM UTC in reply to Fergus Duniho from Fri May 10 09:06 PM:

Would it be a good idea to add this to global.css?

I think it would be good to have no background color at all for <tr> elements. I see no legitimate use for it. If it is desirable to see the background color of the page for <table>, <tr> or <td> elements, they could simply be transparent. Then the page background would shine through. If it is desirable to have a color for table cells that is different from the page background, then this should be specified for the <table>  element, and the <tr> and <td> cells can be transparent to show that color in every cell. This way it is prevented that background colors of a foreground element would cover/hide non-default changes made in the elements behind it.

I guess that 'inherit' is not a sensible setting for elements like <td> and <tr>, which always have a <table> as (grand-)parent element. Because these would automatically get the color of the parent by being transparent. Inheriting the color just causes problems by eclipsing any background-image of the parenet element; it allows the background-color of the parent to sneak in front of its background-image.

In the I.D. I made the cells transparent by specifying an empty string for lightShade and darkShade. This worked, but I don't know if it is the official method (and thus whether it will always keep working). I now learned that in general (semi-)transparency can be set in HTML by using a notation

rgb(R G B / A%)

where A is the opacity (100 = opaque, 0 = fully transparant). Perhaps I should make the Diagram script recognize the empty string as a color spec for the square shades, and replace it by rgb(0 0 0 / 0%).


🕸📝Fergus Duniho wrote on Sat, May 11 05:03 PM UTC in reply to Fergus Duniho from 12:38 AM:

Because the Ivorytower pieces looked a little small on the board, I reduced the size of the board from 83x83 squares to 73x73 squares. The original board had 83x73 squares to give it a more square shape with a 7x8 layout, but the 73 pixel width works better for the Ivorytower pieces, because they can now fully cover up the oval on some spaces that names the piece starting from that position. I also tried 60x60 spaces, as that is the size used in Storm the Ivory Tower, but the Blue Brain was covering up too much of the forward arrow on its space. So I reverted to 73x73.

While the Ivorytower pieces do look better, they are still rough around the edges. and I think they would look better as SVG pieces.


🕸📝Fergus Duniho wrote on Sat, May 11 12:38 AM UTC in reply to HaruN Y from Fri May 10 01:43 AM:

I got your diagram to display correctly and added it to the page with some modifications. To make the board display correctly without tiling, I removed the firstRank assignment and set borders to 0. I replaced the graphics with ones I created for Smess. The board is a stretched version of one I made for Game Courier, and the pieces are the ones I made for Storm the Ivory Tower, which have smoother edges. I set useMarkers to 1 to stop it from changing the background color of a space when highlighting it, but this doesn't work for moves made by the opponent. Since it is important to not hide the arrows on the board, it would be helpful if useMarkers would also change how the opponent's moves are highlighted.


🕸📝Fergus Duniho wrote on Fri, May 10 09:30 PM UTC in reply to Fergus Duniho from 09:10 PM:

I created and used a new board with 83x83 spaces, and I set squareSize to 83, but now the board is starting halfway into the first rank and tiling on the right side. What can I do to fix that?


🕸📝Fergus Duniho wrote on Fri, May 10 09:22 PM UTC in reply to Fergus Duniho from 09:10 PM:

I changed the board image to the one that goes with the pieces, and it looks a lot better, but there are still some alignment issues. The spaces on the board are rectangular with a width of 83 and a height of 73, but the squareSize parameter seems to expect one value that gets used for both height and width. Is there any way to specify height and width separately? In the meantime, I'll make a resized copy of the board with square spaces.


🕸📝Fergus Duniho wrote on Fri, May 10 09:10 PM UTC in reply to Fergus Duniho from 09:06 PM:

Also, I added the same code to the Smess diagram, and it is now tiling with the pieces on it. Since I made those pieces for a larger board, I think the board image and the pieces are not at the same scale.


🕸📝Fergus Duniho wrote on Fri, May 10 09:06 PM UTC in reply to H. G. Muller from 08:02 PM:

For some reason this does not work anymore. The I.D. on the Eurasian Chess page also lost its background, and I am sure this worked before. Is there some global style definition now that gives elements a background color?

Looking at it with Web Developer Tools in Firefox, I see that TABLE TR has the background-color value of var(--nav-bgcolor), and when I turn it off, the background image shows up. With that in mind, I added this to the Eurasian Chess page, and that fixed it:

<STYLE>
TABLE#board0 TR {background-color: inherit;}
</STYLE>

Would it be a good idea to add this to global.css?


H. G. Muller wrote on Fri, May 10 08:02 PM UTC in reply to Fergus Duniho from 03:56 PM:

The comment contains the board image twice, the second time as a plain image below the Diagram (which works), the first time as background-image to the <table> element that contains the board squares as cells. The background of these cells is then set to transparent.

For some reason this does not work anymore. The I.D. on the Eurasian Chess page also lost its background, and I am sure this worked before. Is there some global style definition now that gives <tr> elements a background color? These are the only elements between the <td> and the <table>. A background color of the table would be displayed behind the background-image.


🕸📝Fergus Duniho wrote on Fri, May 10 03:56 PM UTC in reply to HaruN Y from 01:43 AM:

This isn't showing up well on any browser or OS I've seen it on. On my iPad, I see the arrowed board both above and below the blank 7x8 board with the pieces, and the one above is tiled. On Android and Windows, the tiled board is not appearing at the top, but the pieces are still not appearing on the same board as the arrows.


HaruN Y wrote on Fri, May 10 01:43 AM UTC:Excellent ★★★★★

Smess

satellite=smess files=7 ranks=8 promoZone= promoChoice=NB lightShade= darkShade= graphicsDir=/graphics.dir/smess/ squareSize=83 graphicsType=gif background=/play/pbm/backgrounds/smess83.png whitePrefix=B blackPrefix=R borders=0 shuffle=NB symmetry=rotate Ninny:P:soabarmpafmpafmpafmpafmpabmpafmpafmpafmpafavWsoabalmpafmpafmpafmpabmpafmpafmpafavWvoabalWsoabasmpafmpafoabmpafmpafasWvmpafmpafmpafoabmpafmpafmpafaroabafhKvoabasmpabaWvmpafoabmpafasmpafoabmpafafWvmpafoabmpafasmpafoabmpafarWvmpafoabmpafarmpafoabmpafablWvmpafmpafmpafmpafmpafmpabmpafmpafmpafmpafmpafabWvmpafmpafoabmpafmpafasoabasWsoabasmpafoabWsmpafoabmpafalmpafmpafoabmpafmpafa(b)WsmpafoabmpafasmpafmpafmpafoabmpafmpafmpafarWvmpafmpafmpafoabmpafmpafmpafalWvmpafmpafmpafoabmpafmpafmpafalmpafoabmpafasWsmpafoabmpafasmpafmpafmpafmpafmpafoabmpafmpafmpafmpafmpafaWsmpafmpafoabmpafmpafasmpafoabmpafafmpabaWsmpafmpafoabmpafmpafasmpafmpafoabmpafmpafavsWsmpafmpafoabmpafmpafasmpafmpafmpafoabmpafmpafmpafavWvmpafoabmpafasmpafmpafmpafoabmpafmpafmpafavWvmpafmpafoabmpafmpafasmpafmpafmpafoabmpafmpafmpafavWvmpafmpafmpafoabmpafmpafmpafasmpafmpafmpafoabmpafmpafmpafa(b)K:Ninny:a2,b2,c2,d2,e2,f2,g2,,a7,b7,c7,d7,e7,f7,g7 morph=.*****. Numskull:N:soabarmpafmpafmpafmpafmpabmpafmpafmpafmpafyavWsoabalmpafmpafmpafmpabmpafmpafmpafyavWvoabyalWsoabasmpafmpafoabmpafmpafyasWvmpafmpafmpafoabmpafmpafmpafaroabyafhKvoabasmpabyaWvmpafoabmpafasmpafoabmpafyafWvmpafoabmpafasmpafoabmpafyarWvmpafoabmpafarmpafoabmpafablWvmpafmpafmpafmpafmpafmpabmpafmpafmpafmpafmpafyabWvmpafmpafoabmpafmpafasoabyasWsoabasmpafoabWsmpafoabmpafalmpafmpafoabmpafmpafya(b)WsmpafoabmpafasmpafmpafmpafoabmpafmpafmpafyarWvmpafmpafmpafoabmpafmpafmpafyalWvmpafmpafmpafoabmpafmpafmpafalmpafoabmpafyasWsmpafoabmpafasmpafmpafmpafmpafmpafoabmpafmpafmpafmpafmpafyaWsmpafmpafoabmpafmpafasmpafoabmpafafmpabyaWsmpafmpafoabmpafmpafasmpafmpafoabmpafmpafyavsWsmpafmpafoabmpafmpafasmpafmpafmpafoabmpafmpafmpafyavWvmpafoabmpafasmpafmpafmpafoabmpafmpafmpafyavWvmpafmpafoabmpafmpafasmpafmpafmpafoabmpafmpafmpafyavWvmpafmpafmpafoabmpafmpafmpafasmpafmpafmpafoabmpafmpafmpafya(b)K:Numskull:b1,c1,e1,f1,,b8,c8,e8,f8 Brain:B:soabarmpafmpafmpafmpafmpabmpafmpafmpafmpafavWsoabalmpafmpafmpafmpabmpafmpafmpafavWvoabalWsoabasmpafmpafoabmpafmpafasWvmpafmpafmpafoabmpafmpafmpafaroabafhKvoabasmpabaWvmpafoabmpafasmpafoabmpafafWvmpafoabmpafasmpafoabmpafarWvmpafoabmpafarmpafoabmpafablWvmpafmpafmpafmpafmpafmpabmpafmpafmpafmpafmpafabWvmpafmpafoabmpafmpafasoabasWsoabasmpafoabWsmpafoabmpafalmpafmpafoabmpafmpafa(b)WsmpafoabmpafasmpafmpafmpafoabmpafmpafmpafarWvmpafmpafmpafoabmpafmpafmpafalWvmpafmpafmpafoabmpafmpafmpafalmpafoabmpafasWsmpafoabmpafasmpafmpafmpafmpafmpafoabmpafmpafmpafmpafmpafaWsmpafmpafoabmpafmpafasmpafoabmpafafmpabaWsmpafmpafoabmpafmpafasmpafmpafoabmpafmpafavsWsmpafmpafoabmpafmpafasmpafmpafmpafoabmpafmpafmpafavWvmpafoabmpafasmpafmpafmpafoabmpafmpafmpafavWvmpafmpafoabmpafmpafasmpafmpafmpafoabmpafmpafmpafavWvmpafmpafmpafoabmpafmpafmpafasmpafmpafmpafoabmpafmpafmpafa(b)K:Brain:d1,,d8

But 5 & Ninny can promotes to Brain.


Kevin Pacey wrote on Mon, Sep 19, 2016 01:16 AM UTC:Excellent ★★★★★

In spite of the light-hearted appearance of Smess, the use of pointers on cells to determine directions that a piece can move was an interesting feature introduced to the chess variants world by this game.

After playing over a handful of games, I'd tentatively value a Ninny piece as 1 and a Numskull as 2, with a Brain having the fighting value of a Ninny (though the loss of a Brain means the loss of the game).


Ben McLean wrote on Tue, Jun 3, 2014 06:07 AM UTC:
Now available for Tabletop Simulator on Steam Workshop! http://steamcommunity.com/sharedfiles/filedetails/?id=266024057

Jörg Knappen wrote on Wed, Aug 14, 2013 12:17 PM UTC:
I learned that there was a german edition of this game published in 1972 by Parker under the title "Schach dem Schlaukopf". The pieces are Dummkopf (Ninny), Schlitzohr (Numskull), and Schlaukopf (Brain).

Source: http://de.wikipedia.org/wiki/Schach_dem_Schlaukopf

takethebrain wrote on Thu, Jan 31, 2013 02:55 PM UTC:

Smess for android available for free on google play here


The Mad Macedonian wrote on Mon, Oct 15, 2007 06:45 AM UTC:Excellent ★★★★★
Wow!

When I did a Google Search to see if I could learn more about my 28 year
old copy of All the Kings Men, for a blog post I am planning, I was
stunned at what I found.

This place, and the history, and links it provides.

I have not had anyone to play against in more than 15 years, but I have
held on to this, one of my favorite games ever!

http://www.madmacedonian.com

Anonymous wrote on Mon, Jan 22, 2007 06:44 AM UTC:Excellent ★★★★★
I loved Smess as a kid and am so bummed about Perry Grant's death. It's great to see photos of the board and peices on the Internet. All I have of the game are memories.

Peggy wrote on Tue, Jan 31, 2006 02:07 PM UTC:Excellent ★★★★★
My battered old Smess board has never been out of use, and is as popular with my children and their friends as it was with me and mine. However, my favorite memory is my master-class chess playing grand-father and uncle sitting in rapt contemplation of a game while the family partied around them one night. My only complaint is that I inevitably lose after having just played my son in chess, as he adjusts more quickly to the arrows than I.

🕸📝Fergus Duniho wrote on Mon, Dec 12, 2005 03:22 AM UTC:
Although the copyright on the Smess board belongs to Reuben Klamer, David
Pritchard attributed the invention of the game to Perry Grant. I just got
confirmation that the inventor of Smess is Perry Grant, not Reuben Klamer.
Unfortunately, that confirmation came in Perry Grant's obituary. He died
just a year ago at age 80. Here is a link:

http://www.variety.com/article/VR1117915389?categoryid=25&cs=1

Rob 1962 wrote on Fri, Jul 22, 2005 03:36 PM UTC:Excellent ★★★★★
I saw part of this page on an ebay auction for TTB. It inspired me to dust off the old set I was given for Christmas 1970 or '71. I requested it as a present from Santa after seeing a really cool TV ad for it, with the figures shot in close up. So I have not only dusted it off but repaired the board, and given the Brain's heads a new lick of black enamel paint. Amazingly all the guys are there. A couple of Numskulls got broken over the years but glued fine. I have just played with my 13 year old son - great fun and a whole new world for him. I had never heard of Smess or All the Kings Men before. Circa 1975 I played an even weirder spin off game called Daft Draughts with all Ninnies, but called 'Quacks' or something, on a board with swirls and spirals instead of squares, as I recall. Does anyone remember that? And finally I am currently rehearsing the part of Freddie in the musical 'Chess' to complete the loop.

Shazza wrote on Thu, Mar 17, 2005 03:09 PM UTC:Excellent ★★★★★
Funny what you fall across when your'e at work!!! Wow, same as other comments, none of my friends recall the game 'take the brain', I still have mine although the board shall we say is well used. It certainly was the start of my interest to play 'grown up' chess and I am a great believer in board games as opposed to computer games, bring back take the brain........................

BILL wrote on Fri, Nov 12, 2004 04:44 AM UTC:Excellent ★★★★★
I thought i was the only one in the UNIVERSE who had ever heard of smess... i still have my board in good condition.

F. Mendonca wrote on Tue, Nov 11, 2003 10:29 PM UTC:Excellent ★★★★★
My comment is on both Smess and All the Kings' Men as I've played both of them and LOVE both of them. I regretfully am missing two dark brown ARCHERS from my All the Kings' Men game and would like to know if anybody would like to sell me 2. Thanks! Contact esilef@yahoo.com. Today is Nov. 11, 2003.

Richard wrote on Fri, May 30, 2003 05:31 AM UTC:Excellent ★★★★★
In 1977, Andimeshk Iran, I came in Second Place to Mark Price from Sacramento CA. We had a school tornament to find the best Smess player. This preceded the Chess tornament to which I also won second place to MP. It was a great game to play and everybody in my school wanted to play it. It was as exiting as chess but alot more fun. For me Smess brings back memories of some of the best days of my life in Iran before the Revolution.

The Gather wrote on Sun, Apr 13, 2003 09:51 AM UTC:Excellent ★★★★★
Wow!   I had 'Take the Brain' as a kid (OK .. still got it sans box)& no
one I've ever chatted to knew what it was!  Great to find out it's US
name.
Amazin'!

25 comments displayed

Later Reverse Order EarlierEarliest

Permalink to the exact comments currently displayed.