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Sorry, King!. Members-Only Two parallel games of Chess and Sorry (Ludo) influence one another. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]

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Clairvoyant Chess. Players predict what opponent will do to gain advantages.[All Comments] [Add Comment or Rating]
Kevin Pacey wrote at 03:07 AM UTC in reply to Florin Lupusoru from 02:47 AM:

https://edition.cnn.com/2009/WORLD/africa/11/05/kenya.witches/

I'm in fact sure there is a hell, I just try not to think about it too often. Can evil people be 'cured' of that before they pass away? I'm not about to make any judgement call on what the Lord can do.


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
🕸📝Fergus Duniho wrote at 02:59 AM UTC in reply to Kevin Pacey from 02:27 AM:

That's curious, as the new css is mostly in the first one. I'll try to narrow it down further tomorrow.


Buzzy Bees. Members-Only Bees at war on a hexagonal grid. (Cells: 127) [All Comments] [Add Comment or Rating]

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Clairvoyant Chess. Players predict what opponent will do to gain advantages.[All Comments] [Add Comment or Rating]
Florin Lupusoru wrote at 02:47 AM UTC in reply to Kevin Pacey from 02:35 AM:

Perhaps an exorcist might need to be called, if a witch/wizard could be successfully subdued.

This is a contradiction. As Jesus said, the kingdom of demons does not fight against itself. 

then finding a humane way

If you knew just how evil some people are, you would wish there was a Hell. 


Immortal Chess. Members-Only 36 Immortals with hidden powers create chaos on the board. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]

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Clairvoyant Chess. Players predict what opponent will do to gain advantages.[All Comments] [Add Comment or Rating]
Kevin Pacey wrote at 02:35 AM UTC in reply to Florin Lupusoru from 02:25 AM:

I would not be against trying to first tell people not to try it, then finding a humane way, if possible somehow, of treating those who do use witchcraft, even (perhaps especially) in a malignant way. However, water torture or burning at the stake horrify me, and they're not very effective at coping with such a problem, I'd guess.

Perhaps an exorcist might need to be called, if a witch/wizard could be successfully subdued. Anyway, we are far from there, and sadly there are much bigger problems that make the news regularly in today's world, which is blinded by science to the exclusion of other possibilities.


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
Kevin Pacey wrote at 02:27 AM UTC in reply to Fergus Duniho from 02:09 AM:

Hi Fergus.

I had no problem with the first of the next 2 links you asked me to try. However, the 2nd such link caused a crash.


Clairvoyant Chess. Players predict what opponent will do to gain advantages.[All Comments] [Add Comment or Rating]
Florin Lupusoru wrote at 02:25 AM UTC in reply to Kevin Pacey from 02:06 AM:

I believe witchcraft is real enough - however I pray there is never again the need felt for Salem's Witch trials and such...

That could never happen these days because witches run the courts and the universities. 


Daniel Zacharias wrote at 02:24 AM UTC in reply to Florin Lupusoru from 02:18 AM:

yes, and if you leave your Queen exposed to attack you can predict that the other player will capture. The prediction element makes for more complex choices.


Florin Lupusoru wrote at 02:18 AM UTC in reply to Daniel Zacharias from 02:14 AM:

I think you're reading a lot into this that isn't there. It just introduces an incentive to make non-obvious moves. Perhaps it could be cumbersome to play, but it's a clever idea.

If your King or Queen are under attack, your opponent can almost "predict" that you will try to protect them. 


Daniel Zacharias wrote at 02:14 AM UTC in reply to Florin Lupusoru from Mon Mar 18 06:26 AM:Good ★★★★

I think you're reading a lot into this that isn't there. It just introduces an incentive to make non-obvious moves. Perhaps it could be cumbersome to play, but it's a clever idea.


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
🕸📝Fergus Duniho wrote at 02:09 AM UTC in reply to Fergus Duniho from Mon Mar 18 06:11 PM:

Okay, check the next two links on that page. For these, I have split global.css into two parts. One uses front.css, and the other uses tail.css.


Clairvoyant Chess. Players predict what opponent will do to gain advantages.[All Comments] [Add Comment or Rating]
Kevin Pacey wrote at 02:06 AM UTC in reply to Florin Lupusoru from Mon Mar 18 06:26 AM:

Sadly, chess or chess variants themselves (or even many other games, besides some movies, some rap music...) could be argued to have glorified warfare/conflict between people, if one is against that, too. It depends how how impressionable you think some players might be (especially younger ones) that they might go from the playing of CVs stage to trying to imitate something in a game in real life. Even some arguably harmless CVs include the 'wizard' piece type, and, perhaps remotely related, I heard long ago of one person who tried to ban the word 'hello' because it had 'hell' in it.

People go to firing ranges, yet few use arms illegally as a result. There are more known cases of youngsters in fact using guns illegally than perhaps are known to have performed witchcraft successfully (or even if it backfired on them in some horrible way) - the latter may take more knowledge and grownup reading skills, pretending for a moment that most of the modern day world even believes it actually can be performed. If it's any consolation, I believe witchcraft is real enough - however I pray there is never again the need felt for Salem's Witch trials and such...


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
Kevin Pacey wrote at 01:46 AM UTC in reply to Fergus Duniho from Mon Mar 18 06:11 PM:

Hi Fergus

The About the Author and Introduction links gave me no problem. However, the Early Attempts at Deriving These Values link caused a White page, i.e. crash.


Kevin Pacey wrote at 01:40 AM UTC in reply to H. G. Muller from Mon Mar 18 04:49 PM:

Hi H.G.

When I type that address into address bar on Safari, I get a White screen, except in the upper left there is 'Hello World!' with some small writing under it. Hope that helps.


About Game Courier. Web-based system for playing many different variants by email or in real-time.[All Comments] [Add Comment or Rating]
🕸💡📝Fergus Duniho wrote at 12:14 AM UTC in reply to Jean-Louis Cazaux from Mon Mar 18 10:25 PM:

I don't see how I can do otherwise. I go to Rendering box, I get a menu. I select CSS instead of Table, then nothing change with the diagram.

Of course nothing changes. This is an HTML form that calls a PHP script to redraw the board. If you reload the page, it will just reset the form, which is the opposite of what you are trying to do. For the values in the form to do anything, you must submit the form.

I see no special button to "submit" or something like that, so I reload and the diagram has still small icons and the rendering is back to Table.

Yes, you do see the submit button, but you are overlooking it because it doesn't say "Submit". It is the same button you would use to submit your move. During the course of playing a game, this may be "Preview" or "Move". When viewing a game, it would be "View".

The pieces are about 1/3 in L and 1/3 in h compare to one square dimensions.

I'm looking at it on a small phone, and I see what you mean. While the code I added will fix the display on my desktop, it doesn't fix things when the squares are greatly reduced in size.

"I just told you in my previous comment"

Where?

"Are you using Alfaerie pieces with the Table rendering method? To stop borders from expanding beyond the space a piece is in, this method will now reduce pieces in size just enough to make room for the borders. For pieces with optimized dimensions, such as Abstract, Magnetic, and Motif, this affects only the largest of pieces. But since Alfaerie pieces have uniform dimensions no matter how big the visible image is, they are all reduced in size. If this makes pieces too small for you, you can switch to the CSS rendering method, which does things in a manner better suited for piece images with uniform dimensions."

Since reducing the size of a piece does not work well for spaces that are already reduced in size, I have turned off this behavior when the board is already being displayed at a smaller size. I tested this on the small phone, and the pieces became appreciably larger.


Tiger Chess. A large game with fast-moving pieces.[All Comments] [Add Comment or Rating]
Jean-Louis Cazaux wrote on Mon, Mar 18 10:31 PM UTC:

@Daniel: Biplane and Triplane have the same definition in Greater Tiger Chess.

I suggest you change the name of Aanca to Manticore, or Rhinoceros, but not Aanca to avoid perpetuating this sticking mistake. Aanca is F then R.


About Game Courier. Web-based system for playing many different variants by email or in real-time.[All Comments] [Add Comment or Rating]
Jean-Louis Cazaux wrote on Mon, Mar 18 10:25 PM UTC in reply to Fergus Duniho from 09:57 PM:

"If you're literally reloading the page, that would be a mistake. You should submit the form and load a new page."

I don't see how I can do otherwise. I go to Rendering box, I get a menu. I select CSS instead of Table, then nothing change with the diagram. I see no special button to "submit" or something like that, so I reload and the diagram has still small icons and the rendering is back to Table.

"I just told you in my previous comment"

Where?

"Are you using Alfaerie pieces with the Table rendering method? To stop borders from expanding beyond the space a piece is in, this method will now reduce pieces in size just enough to make room for the borders. For pieces with optimized dimensions, such as Abstract, Magnetic, and Motif, this affects only the largest of pieces. But since Alfaerie pieces have uniform dimensions no matter how big the visible image is, they are all reduced in size. If this makes pieces too small for you, you can switch to the CSS rendering method, which does things in a manner better suited for piece images with uniform dimensions."

Sorry I don't see where in this text what you have changed and why.

The pieces are about 1/3 in L and 1/3 in h compare to one square dimensions. So too small for me but also too small for anyone with a similar mobile I think.


🕸💡📝Fergus Duniho wrote on Mon, Mar 18 09:57 PM UTC in reply to Jean-Louis Cazaux from 09:39 PM:

If I change and set it to CSS, when I re-load, it comes again to Table with very tiny icons.

If you're literally reloading the page, that would be a mistake. You should submit the form and load a new page.

I don't know what you have changed and for which reason

I just told you in my previous comment.

Anyway, I have modified it to crop images with extra space, and now the pieces are showing up at normal size. The only downside is that the image cropping seems to take a few moments to complete. At least I saw a delay between showing the Black pieces and the White pieces in Chess.

There is also an issue where the spaces increase in height from 50 to 60 when I deselect a piece. I have not figured out why this is happening, but it does seem to be unrelated to my new code for cropping piece images.


Jean-Louis Cazaux wrote on Mon, Mar 18 09:39 PM UTC in reply to Fergus Duniho from 07:35 PM:

Yes the games I'm playing are made with Alfaerie. The rendering method is Table. If I change and set it to CSS, when I re-load, it comes again to Table with very tiny icons.

So I can't play with my mobile. I discovered this this morning. Until that day, I was able to play. I don't know what you have changed and for which reason, but for me it is not good.


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
🕸📝Fergus Duniho wrote on Mon, Mar 18 08:15 PM UTC in reply to Kevin Pacey from Sat Mar 16 04:05 PM:

I originally got an iphone 11 (since has been updated to be 15, I think).

To check whether the version of iOS might be the problem, I charged up my iPad 2, which runs iOS 9.3.5. Since the iPhone 11 starts with iOS 13 and supports up to iOS 17.4, it is well ahead of my old iPad in what it supports. Using the iPad 2, I tested whether I could reach the site with Safari, Chrome, Opera Mini, Dolphin, and Edge. I could reach it with all of them except Dolphin. In case it was something on the page, I also tried the Ralph Betza page, the hi page, my personal website, and my blog. Of these, only the blog worked. I suspect there is an issue with the DNS server it uses to resolve domain names, though I found no way to change it. When I entered the server's IP address into Dolphin, it did go to the Chess Variant Pages homepage. The only issues with the other browsers were that they didn't recognize this site's HTTPS and required me to confirm that I wanted to see the site, and Dark mode didn't work.


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