Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE FIND_IN_SET(:'Dice',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- 123456 Chess. Uses 2 dices for each player and 2 checkers for each player, in addition to normal chess pieces. (8x8, Cells: 64)
- 123456 Chess. Missing description
- 4-handed Chaturanga with dice. Missing description
- AAUUGHH! Chess. After every move, there's a 1 in 18 chance of the rules switching to another in a list of variants. (8x8, Cells: 64)
- Atomic Pawn Chess. One time in ten, a pawn explodes just after moving.
- Babylonian Chess. Captures are determined by rolling dice. (8x8, Cells: 64)
- Backgammon Chess. Play backgammon and chess game together. (8x8, Cells: 88)
- Behemoth Chess. Chess with a randomly moving, uncapturable Behemoth piece that can capture multiple pieces in a turn.
- Behemoth Loop Chess. Pieces captured by a randomly moving Behemoth can be dropped later. (8x8, Cells: 64)
- The Bermuda Chess Angle. Pieces can vanish in a central grid (The Bermuda Chess Angle) depending on dice-determined coordinates. (10x10, Cells: 100)
- Blunderbuss Chess. Pieces are poorer shots than in Rifle Chess. (8x8, Cells: 64)
- Carnival of the Animals. A nearly-FIDE variant with Eurofighter Pawns (first implementation on an 8x8 board) dice (two aside for preference) which mutate. (8x8, Cells: 64)
- Cat's Chess. Missing description (10x10, Cells: 100)
- Catalonia. Cooperative variant where the players are trying to form chains while the board is getting bombarded. (8x8, Cells: 64)
- Chaotic Chess. Play Chess with dice and flip the dice each turn to mutate the pieces. (8x8, Cells: 64)
- Chec Toe. Chec Toe is a 4x4 Chess variant played with a six sided die, incorporating uniquely designed features, such as Checkering, Cross.
- Chess Equalizer dice. Dice with chess symbols.
- Chess on the Rope. 1d chess experimental variant with standard rules and variations. (1x21, Cells: 21)
- Chess with wickets. The wicket is behind the King's 1. (8x8, Cells: 66)
- Chessky. Dice rolls determine how the units move.
- d10 Chess. Roll a ten sided die (d10) every turn to determine which pieces may be moved. (8x8, Cells: 64)
- d4 d6 chess. Dice determine the number of steps you can move with your piece. (8x8, Cells: 64)
- Destiny Chess. Each turn before you move, flip a coin to see if you switch pieces with your opponent.
- Dice chess (wikipedia rules). Dice chess using 2 dice, wikipedia rules.
- Dice Chess I. Move the unit indicated by the roll of a six-sided die.
- Dice Chess V. If you cannot move the unit shown on the six-sided die,.
- Dice Mate Chess. No capture; checkmate only happens if roll of the dice is favorable. (8x8, Cells: 64)
- Dice-Money Chess. Earn money if you do what is written on the dice. (8x8, Cells: 64)
- Execute the Game. Pieces have unique abilities and uses dice-based combat.
- Fluky Chess. Fast-paced mini-chess variant with dice. (5x5, Cells: 25)
- Grand Dice Chess. Grand Dice Chess Battle on a 12x12 board with four dice.
- Heraldic chess. Chess with cards and dice.
- Heraldic chess dice. Photo's of dice with chess symbols from Heraldic chess set.
- Heraldic Chess Games with Cards and Dice. Text of rule booklet of heraldic chess.
- Heraldic Chess IV. Heraldic set plus two twelve-sided dice.
- Heraldic Chess Review. A review of Modest Solans' game Heraldic Chess.
- Highlander Chess. Instead of taking, pieces can be challenged with dice; winning piece absorbs powers. (8x8, Cells: 64)
- Juggernaut Chess. Roll a die each turn to determine the move of the all-capturing Juggernaut.
- Juggernaut Chess. Unstoppable destructive unit moves at random.
- King Friday XIII Chess. Flexible castling, promotion to opponent's pieces, etc. (8x8, Cells: 64)
- Las Vegas Fun Chess. Game with dice.
- Las Vegas Fun Chess. Special chess dice determine what piece to move.
- Ludus Equitum. Game in style of Society of Creative Anachronism.
- Ludus Equitum. Dice chess variant, using standard set and two dice, designed in a 13th-century style for the SCA. (8x8, Cells: 64)
- Ludus Equitum. Game designed in style of Society of Creative Anachronism.
- Mad Elephant Shogi. Missing description (9x9, Cells: 81)
- Monte Carlo Chess. Random movement variant. (8x8, Cells: 64)
- No Limit Bet Chess. A gambling multi-move chess variant played with dice that allows players to place bets on each move. (8x8, Cells: 64)
- Nuclear Pawns Chess. Every time you move a pawn, there is a 1/10 chance of it exploding and destroying itself and all adjacent pieces.
- Oblong Shatranj with Die. Missing description
- Orwell Chess . Three player variant themed on George Orwell's 1984.
- Orwell Chess. Three player variant themed on George Orwell's 1984. (7x12, Cells: 84)
- Pachessi . Race and chess game on board formed by removing 3 by 3 square from center of 7 by 7 square.
- Pachessi. Race and chess game on board formed by removing 3 by 3 square from center of 7 by 7 square. (7x7, Cells: 40)
- Piazza San Marco Chess. On random moments, the middle of the board gets flooded, meaning that pieces can get out only by using special walkways.
- PieceEater Chess. Yet another game with an indestructible randomly-wandering neutral piece. (8x8, Cells: 64)
- PieceEater Chess . Yet another game with an indestructible randomly-wandering neutral piece.
- Proteus: A Chess Army that Changes at your Command! . Variant played with 8 dice per side, each side of which has a different Chess piece printed on it.
- Random Move Number Chess. A die now controls the number of moves a player makes each turn. Luck and skill required to win! (8x8, Cells: 64)
- Random Rodent Chess. Variant geneRATing rodent-named pieces marks Year of the Rat. (4x(9x9), Cells: 324)
- Review: Heraldic Chess. A review of Modest Solans' game Heraldic Chess.
- Rolling Chess. A game played with dice, where movement causes rolling and rolling changes piece identity. (8x8, Cells: 64)
- RPGchess . Combines chess with Role Playing Game rules.
- Saisho shogi. Game with one dice-shaped shared piece.
- Shogi of the Central Madness. The center square is madness! You need card and dice to decide its effect. (9x9, Cells: 81)
- Single Combat Chess. Missing description (8x8, Cells: 64)
- Skock. 64 pieces on an 8 x 8 board. Dice determine how far pieces can be moved. (8x8, Cells: 64)
- Solitaire dice chess. Solitaire dice chess (concept works with variants & board games of skill too). (8x8, Cells: 64)
- Sveschky. 16 identical pieces per player whose moves are determined by a die.
- Tables Chess. Missing description (12x2, Cells: 24)
- Tee Garden Shogi. Not itself a spelling mistake, but inspired by several potential ones. (9x9, Cells: 72)
- Temple Island Chess. Solo game with shadow pieces.
- Turncoat Chess. After every move, dice are rolled to determine a square, which if occupied, the piece on changes side.
- Variants with Queens. Some variants, mostly dealing with queens, and mostly modest. (8x8, Cells: 64)
- Las Vegas Fun Chess. Game with dice.
- Las Vegas Fun Chess. Special chess dice determine what piece to move.
- Vegas Fun Chess. Play Chess with a pair of Chess dice.