Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE FIND_IN_SET(:'Oriental',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND (`AuthorID` = 'ultimatecoolster' OR `AuthorID2` = 'ultimatecoolster') ORDER BY `Type` ASC, `LinkText` ASC LIMIT 500 OFFSET 0
- Chess Dial. Play starts with Shogi, then mutates into Xiang Qi, then FIDE Chess, then Shogi again! (9x10, Cells: 90) By John Smith.
- Flexible Palace and Flexible River Xiang Qi. Boundaries of Palaces and the River are determined by the location of the Advisors, Generals, Elephants, and Soldiers. (9x10, Cells: 90) By John Smith.
- The Game of Three Generals. Each player has three generals, which command different sections of his army. (9x9, Cells: 81) By John Smith.
- Magic River. Xiang Qi pieces crossing the Magic River turn into their Western counterparts, and vice versa! (17x9, Cells: 77) By John Smith.
- Shogi with Cannons. Missing description (9x9, Cells: 81) By John Smith.
- Snowflake Xiang Qi. A better Xiang Hex. (Cells: 140) By John Smith.
- Wormhole Xiang Qi. A small Xiang Qi variant with 2 special spaces. (7x7, Cells: 47) By John Smith.
- Cube Shogi. Shogi with cube-shaped pieces. By John Smith.
- Modern Makruk. A fusion of Modern Chess and Makruk. By John Smith.
- Wormhole Xiang Qi. A small Xiang Qi variant with two special spaces. By John Smith.