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- Korean Chess. Korean Chess: presentation plus a strong Zillions implementation.
- Kozune. Missing description (9x9, Cells: 81)
- Kristensen's Game. A conscious attempt to restructure Chess from 1948. (9x9, Cells: 81)
- Kung Fu Chess. On a 14x10 board, the pieces in this variant are based on Kung Fu martial arts styles of combat. (14x10, Cells: 140)
- Kuuzen Dai Shogi. Dai Shogi with different promotions, invented by Eric Silverman. (15x15, Cells: 225)
- Ladder Shogi. Shogi variant on 10 by 10 board where pieces climb the social ladder by multiple promotions. (10x10, Cells: 100)
- Ladies and Generals. Missing description (6x(6x9), Cells: 324)
- Ladon Chess. Introducing the Ladon, a short-range piece that can repel any other piece, and also capture this way (zrf available).
- Ladorean Chess - Shaco Ladorean. Variation on Capablanca's Chess. (10x8, Cells: 80)
- Laquear Chess. Introducing the Laquear, that captures like a bishop, but moves by the collision method (zrf available).
- Large Nahbi Chess. Missing description (10x12, Cells: 120)
- Larger Wildeurasian variants. increasing the 2+2+1 piece groups from three to five or six. (12x12, Cells: 144)
- Latrunculi XXI. A 21st century variant on an ancient Chess-like game of the Roman empire. (10x8, Cells: 80)
- Leaping/Missing Bat Chess. Large variant on a 16x12 board with many fairy pieces. (16x12, Cells: 192)
- Left-Right Chess. A large variant with some pieces that move as a Rook only left or right.
- Leto Chess. Introducing the Leto, a doubly telekinetic piece, very versatile (with zrf).
- Lilliputian Monochromatic Alice Chess. All pieces are colorbound, and switch boards rather than switching color. (2x(6x7), Cells: 84)
- Limited Ranged Guards Chess. A game with some limited queens/guards and tanks to shoot opponent. (10x10, Cells: 100)
- Lions and Unicorns Chess. With the 16 standard pieces and 4 powerful leapers. (10x8, Cells: 80)
- Little Cheops. Large variant with extra rules governing game play. (9x9, Cells: 81)
- Locusts. Simple chess variant with only two set of pieces on each army. (12x12, Cells: 144)
- Long Yang. Applying the Nearlydouble principle to a variant with Cannons. (11x16, Cells: 176)
- Lubny Chess. 100 cell chess variant invented in 1972.
- Ludus Magus. Missing description (2x(8x8), Cells: 145)
- M!C Chess. All pieces but the king move and capture differently in a 10x10 board.
- Maasai Chess. Large CV with 48 pieces per side, of 20 types including both regular and rapid Pawns.
- Macadamia Shogi. Pieces promote on capture to multi-capturing monsters. (13x13, Cells: 169)
- Machiavellian Chess. Four-player all-against-all game with unusual pieces; also known as Djambi.
- Macrochess. Missing description (12x12, Cells: 144)
- Mad Chess. Chess variant with unequal armies on 10 by 10 board. (10x10, Cells: 100)
- Magi. On 10 by 10 board with new pieces and different outcome rules. (10x10, Cells: 100)
- Magi - A Chess Variant. Variant on 10 by 10 board with new pieces. (10x10, Cells: 100)
- Magic River. Xiang Qi pieces crossing the Magic River turn into their Western counterparts, and vice versa! (17x9, Cells: 77)
- Maha Chatukanga. Variant arranging Chaturanga's paired pieces and all their compounds in the style of Grand Chess. (10x10, Cells: 100)
- Mainzer Schach. Large variant with Janus, Marshall, and different setup. (11x8, Cells: 88)
- Maka Dai Dai Shogi. Pieces promote on capture, some to multi-capturing monsters. (19x19, Cells: 361)
- Maka-Dai-Dai Shogi. Historical ultra large Shogi variant.
- Makromachy. Huge variant with 2x56 pieces, some jumping over many others. (14x14, Cells: 196)
- Mammoth Chess. Large Variant. (10x10, Cells: 96)
- Manchala Chess. On 10 by 10 board with new pieces. (10x10, Cells: 100)
- MANEVAR a.k.a. Maneuver. Game with infantry, cavalry, and archers and multiple moves per turn. (13x12, Cells: 156)
- Mangonel Chess. Introducing the remarkable Mangonel piece, which can hurl pieces over its head, on a Gustavian board (zrf available).
- Many Worlds Chess. Large variant, inspired by the many worlds interpretation of quantum mechanics.
- Martian Chess, Jetan. Large variant from the book The Chessmen of Mars. (10x10, Cells: 100)
- Matrix Chess. Chess played on a tessellation of pentagons and diamonds. The name comes from the matrix in which diamonds are found. (14x14, Cells: 196)
- Medusa Shogi. Missing description (11x11, Cells: 121)
- Mega-Chess. A chess game where each piece is a chess game! (64x(8x8), Cells: 4096)
- Megachess. Played on 6 boards arranged in a 2 by 3 grid. (24x16, Cells: 384)
- Megalomachy. A huge game with 2x80 pieces, some able to jump over many others. (16x16, Cells: 256)
- Mêlée. Variant on 9 by 9 board with 9 different pieces and castle square that must be occupied. (9x9, Cells: 81)
- Meridian Chess. Introducing the Meridian, bishop-capture combined with bifurcated bounce-move, on an H-board (zrf available).
- Metamachy. Large game with a variety of regular fairy pieces.
- Microorganism Chess. A 16x16 board with pieces that behave like micro-organisms. (16x16, Cells: 256)
- Mideast chess. Variant on 10 by 10 board, inspired by ancient Tamerlane chess. (10x10, Cells: 100)
- Millennial Chess. Variant on 12 by 12 board with new pieces. (12x12, Cells: 144)
- Millennium Chess . Commercial variant on 15 by 8 board with almost twice the normal set of pieces.
- Mimic Chess. Chess on a larger board with 3 new pieces with constantly changing movement capabilities.
- Mini Citadel Chess. Mate the king or occupy a citadel of your opponent. (8x8, Cells: 68)
- Minigolf Chess on a Really Big Board. Pieces have momentum, bounce against the walls, and can be spinned in variant on 8 by 16 board. (16x8, Cells: 128)
- Minjiku Shogi. Wild shogi variant, with pieces that burn neighbors or jump many pieces. (10x10, Cells: 104)
- Missing Ox Chess. 4 distinguishable FIDE sets represent pieces starting with 24 different letters. (16x16, Cells: 256)
- MiTaWi. A variant combining elements on Mitregi, Taijitu Qi, and Wildeurasian Qi. (14x12, Cells: 64)
- Mitosis Chess. Each captured major piece in this game returns to the board as the two or three pieces it originally consisted of. (9x9, Cells: 81)
- Mitred Framing 1: 8x8 to 10x10. Adding a rim of forward-only pieces around a FIDE-size board. (10x10, Cells: 100)
- Mitred Framing 2: 9 files to 10x10. Puts most pieces of 9-file variants on FIDE board and adds extra rim including middle-file piece and Shogi-style extras. (10x10, Cells: 100)
- Mitregi with compounds of duals. An extra border around the Gnuqi and Wildebishogi array houses forward-only counterparts. (11x11, Cells: 121)
- Mitsugumi Shogi. Smaller variant of Suzumu Shogi on a 13x13 board. (13x13, Cells: 169)
- Mob Strategy. Mob Strategy, The Takeover Game, presented by The Game Pile.
- Modern Chess. Variant on a 9 by 9 board with piece that combines bishop and knight moves. (9x9, Cells: 81)
- Modern Courier Chess . An attempt to reform the courier game by emulating the development of modern chess.
- Modern Courier Chess. An article from Variant Chess discussing the game. (12x8, Cells: 96)
- Modern English Random Chess. Missing description (10x10, Cells: 100)
- Modern Kamil. Two variants that add the Camel to the standard Orthochess array on enlarged boards. (10x10, Cells: 100)
- Modern Minister's Courier Chess. Missing description (11x8, Cells: 88)
- Modern Prime Ministers Random Chess. Missing description (9x8, Cells: 72)
- Modern Prime-Ministers Chess. Missing description (9x8, Cells: 72)
- Modern Random Chess. Missing description (9x9, Cells: 81)
- MonadChess. Missing description (10x10, Cells: 100)
- Monster Bluff Chess. On 10 boards put together, with putting stakes on squares. (32x24, Cells: 640)
- Mortal Shogi. A Shogi variant in which pieces aren't all immortal. (9x9, Cells: 81)
- Mortar Chess. Introducing another piece named Mortar, a form of cannon, on an H-shaped board. Positionally advanced. With zrf.
- Mosaic Chess. Large variant combining pieces from various other games.
- Murmillo Chess. Introducing the Murmillo piece, and new collision-capture, on a Gustavian board (zrf available).
- Mythical Fantasy Conquest. A large variant with new fantasy pieces. (10x10, Cells: 100)
- N by N chess games. Mathematician Missoum has a chess variant on an N by N board for many numbers N.
- Nahbi Chess. Variant on 10 by 10 board with equator, Nahbi's and Archers. (10x10, Cells: 100)
- Naiad Chess.. Introducing the Naiad, which moves like a queen but cannot capture. Instead it can kidnap pieces by magnetism (zrf available).
- Napoleonic Chess. Large chess variant with the `spirit of the Armies of the Napoleonic period'. (14x14, Cells: 196)
- Nearlydouble Chess. A 2d variant with the whole of two identical sets minus the second King. (11x11, Cells: 121)
- Nearlydouble Hex Chess. Applying the Nearlydouble principle to Wellisch and McCooey Chess. (15x15, Cells: 169)
- Nearlydouble Wildebeest. A variant with the whole of two identical Wildebeest sets minus the second King. (15x14, Cells: 210)
- Nested Chess. A variant hiding another on its diagonals. (15x15, Cells: 141)
- Nested Shogi. A variant hiding Shogi on its diagonals. (17x17, Cells: 177)
- Nested Xiang Qi. A variant hiding Xiang Qi on its diagonals. (18x18, Cells: 196)
- Never-Ending Infinite Sandbox Chess Game. Online forum-based chess game with 12 players, infinite board, and many pieces.
- New Chancellor Chess Variants. On 8 by 10 board with two `chancellors'. (10x8, Cells: 80)
- New-Chess. Variant on 10 by 10 board with combination pieces. (10x10, Cells: 100)
- Nine square Chess. With additional `Joker' piece on nine by nine board. (9x9, Cells: 81)
- Noli Me Tangere Chess. Missing description (10x10, Cells: 100)
- Not-Particularly-New Chess. A fairly restrainted variant on a 9x8 board, with Cardinals, Unicorns and Jesters. (9x8, Cells: 72)
- Notchess. A family of games with Chess and Chess-Variant pieces but no King. ()
- Novo Chess. War game chess variant from the Netherlands, 1937. (12x8, Cells: 96)
- Numeral Chess. Numeral Chess requires sharp eyes and promotes deep strategical calculation similar to Go (WeiQi). (17x17, Cells: 289)
- Nutty Shogi. Pieces jump over many others, and a Fire Demon burns neighbors. (13x13, Cells: 169)
- Obento Chess. 12x12 Chess variant with Shogi-style promotions and bent sliding pieces. (12x12, Cells: 144)
- Octogonal Chess. Carrera Chess on an octogon-shaped board. (10x10, Cells: 76)
- Octopus Chess. Features the crooked slider: the Octopus and the dual path Sorcerer Snake. (10x10, Cells: 100)
- Odin's Rune Chess. A game inspired by Carl Jung's concept of synchronicity, runes, and Nordic Mythology. (10x10, Cells: 100)
- Olden-RoyalChess. A 12x12 game with many compounds plus new pawn types.
- Omega Chess. Rules for commercial chess variant on board with 104 squares. (12x12, Cells: 104) (Recognized!)
- Omega Chess. Players have many pieces that can only move in the direction they point at. (9x9, Cells: 81)
- Once More, with Deans. Subvariants of River-with-university-and-cathedral series with extra piece type.
- Onslaught. Several pieces can capture only on the enemy half, favoring attack. (12x12, Cells: 144)
- Open Chess. Large variant with few pawns. (12x12, Cells: 144)
- Open King 5*4DChess. Four dimensional game with 74 pieces. (5x(5x(5x5)), Cells: 625)
- Operational Chess 2. Large, wargame inspired variant with ranged pieces. (17x11, Cells: 187)
- Opulent Chess. A derivative of Grand Chess with additional jumping pieces (Lion and Wizard). (10x10, Cells: 100)
- Opulent Lemurian Shatranj. Joe Joyce's Shaman and Hero pieces are now on a larger board. (10x10, Cells: 100)
- Orwell Chess. Three player variant themed on George Orwell's 1984. (7x12, Cells: 84)
- Outback Chess. New pieces on plus-shaped board. (10x10, Cells: 84)
- Outrigger Chess. On 10 by 8 board, with several variants. (10x8, Cells: 80)
- Overkill Ecumenical Chess. Compounds of 2, 3, and all 4 Wildebeest Chess elements. (9x10, Cells: 90)
- Overyang. Variant using compounds of Yang Qi pieces. (11x13, Cells: 143)
- Oxybeles Chess. Introducing the exceptional Oxybeles piece, which can hurl pieces over its head, on a Gustavian board (zrf available).
- Pacific Chess. Variant on ten by ten board. (10x10, Cells: 100)
- Palace Shogi. A complicated hybrid of Shogi, Xiang Qi, and Chess.
- Panchimera. all the king's horses - a variant that doubles the number of each FIDE piece and then adds the knight augmented pieces. (11x12, Cells: 132)
- Pandemonium. Capablanca chess + Crazyhouse.
- Panoply. A large hexagonal game with unusual pieces.
- Parallel Chess War. Play 4 chess games at once, first game won wins the whole war. (4x(8x8), Cells: 256)
- Passed Pawns Chess. A Decimal Falcon Chess Variant. (10x10, Cells: 100)
- Passed Pawns, Scorpions and Dragon. More Falcon Chess Variants.
- Patchanka. Decimal variant with several bi-compound pieces. (10x10, Cells: 100)
- The Pattern Game. Missing description (12x12, Cells: 144)
- Paulovits's Game. Paulovits's chess variant, c. 1890, featuring leaping pieces Pasha and General (with zrf).
- Pawnier Chess. Missing description (11x9, Cells: 99)
- Pegniar Chess. Introducing the Pegniar, a very interesting bifurcating bounce-slider, on a Gustavian board (zrf available).
- Pemba. Extension of Shako, with 60 pieces.
- Penta War. Huge game with five clans. (17x17, Cells: 319)
- Perfect 12. 36 pieces per player on 12 by 12 board. (12x12, Cells: 144)
- Persian Chess. Persian Chess. (9x9, Cells: 85)
- Phi Chess. Large variant variant inspired by the golden ratio, Phi. (13x8, Cells: 104)
- Phi Chess with Different Armies. Missing description (13x8, Cells: 104)
- Pick the Piece Big Chess. In this customizable game, players decide on the pieces to fill two empty slots and those to be dropped during play. (10x10, Cells: 100)
- Pick-the-team chess. Make up a list of pieces and choose your pieces from your and your opponents list. (10x10, Cells: 100)
- Pillage. Features the powerful jumping Super Pawns as well as a twin set of Vaos and Cannons. (10x10, Cells: 100)
- Pillars of Medusa. A variation of Turkish Great Chess plus two additional pieces, the Morph and the Medusa. (11x11, Cells: 121)
- Pinwheel Chess . Four-player, all-against-all variant played on a pinwheel-shaped board.
- The Pit. 10 by 10 board has pit in the middle that can be crossed by Sorcerer piece. (10x10, Cells: 84)
- Ploy. Strategic Game of Maneuver and Capture, 3M Company - 1970. (9x9, Cells: 81)
- Politically Correct Chess. Missing description (10x10, Cells: 100)
- Polyhedron Chess. Large 3-D variant inspired by Tetrahedral Chess. (5x(), Cells: 300)
- Powerchess. Variant on 10 by 10 board with additional queen and combination piece per player. (10x10, Cells: 100)
- Pre-Grandchess. Variant on ten by ten board inspired by Freeling's Grandchess. (10x10, Cells: 100)
- Prime Ministers Chess. An adaptation of Gabriel Vicente Maura's 1968 Modern Chess. (9x8, Cells: 72)
- Prime Ministers Random Chess. Missing description (9x8, Cells: 72)
- Prisoner's Dilemma. Checkmate the King and rescue the Prisoner to win. (Cells: 84)
- PromoChess. Everything but the king can power up. Mix of Japanese/Western/fairy pieces. (9x9, Cells: 81)
- QB Goes East 162 squares. Quadruple Besiege versions of Shogi, Xiang Qi, and offshoots using double sets on 2 9x9 boards. (Cells: 162)
- QB Goes East 98 squares. Quadruple Besiege versions of Shogi, Xiang Qi, and offshoots using single sets on 2 7x7 boards. (Cells: 98)
- Quadaptation. Use commanders to recruit better pieces. Capture your opponents commander and they lose.
- Quadd Shogi. Shogi with 4 squares for each one space in normal Shogi. (18x18, Cells: 324)
- Quadruple Besiege Chess. A variant on a "finite but unbounded" board comprising two FIDE boards notionally joined on every edge. (Cells: 128)
- Quang Trung Chess, 2nd Edition. On 10 by 10 board with seven mostly new pieces. (10x10, Cells: 100)
- Quantum Chess . Commercial variant with new pieces on 10 by 10 and 12 by 12 boards. (10x10, Cells: 100)
- Quark Chess. Missing description
- Queenmania. A game with 11 queens and enhanced pawns. (12x12, Cells: 144)
- Queens II. Game with 11 queens and no pawns. (12x10, Cells: 120)
- Querquisite Chess. Features the whimsical, irregular Querquisites,. (8x10, Cells: 72)
- Quex. Large variant on 10 by 10 board with 11 different pieces. (10x10, Cells: 100)
- Quinquereme Chess. Large variant with a new piece, the Quinquereme. (12x12, Cells: 144)
- Quintessential chess. Large chess variants, with some pieces moving with a sequence of knight moves in a zigzag line. (10x10, Cells: 84)
- Ramayana Chess. Chess variant inspired by the Ramayana epic. (Cells: 84)
- Random Rodent Chess. Variant geneRATing rodent-named pieces marks Year of the Rat. (4x(9x9), Cells: 324)
- Rank-behind-Rank Chess. 30 pieces on a side with two Kings each on a 6 by 12 board. (6x12, Cells: 72)
- Raptor Chess. 104 square large board game with complimentary diagonal and orthogonal flying pieces each with dual mode capture abilities. (10x10, Cells: 104)
- Rebel Fury. A Variation of V.R. Parton's Royal Fury. (12x12, Cells: 144)
- Regimental Chess . Commercial variant. Groups of pieces can form battalions and regiments and move at the same time. (36x16, Cells: 576)
- Reldoub. Game with river, relays, walls, and fractions. (11x11, Cells: 121)
- Renniassance Chess. With 68 pieces on board of 12 by 12. (12x10, Cells: 120)
- Reroute66. A simpler game using the same board as Gerd Degens' Chess66. (10x8, Cells: 66)
- Reservists' doublechess. Each side has 16 non-pawn pieces, split among 10 types.
- Retiar Chess. Introducing the Retiar, a bifurcating bounce-slider, on an H-board (zrf available).
- Ringworld Chess. Themed hex variant differentiating opposite directions along orthogonals. (Cells: 198)
- Rocket Chess. Space-themed fairy chess variant on neoteric board: piece’s movement depends on type of cell where it stands. (Cells: 248)
- Rococo. A clear, aggressive Ultima variant on a 10x10 ring board. (10x10, Cells: 100) (Recognized!)
- Roman Chess. Commercial chess variant on a 10x10 board with two non-royal kings added.
- Rose Chess. Grand Chess, with Roses instead of Knights. (10x10, Cells: 100)
- Rose Chess XII. With Nightriders, (Half-)Roses, Spotted Gryphons and War Machines. (12x12, Cells: 144)
- Rotary. On a 9 by 9 board with rotating pieces. (9x9, Cells: 81)
- Rotor-blades Chess. Game played on a board that is both circular and trigonal. (Cells: 150)
- Round Table Chess. Chess variant on a board with round and square part. (Cells: 92)
- A Royal and His Pet. Missing description
- Royal Chess. Variant on ten by eight board. (10x8, Cells: 80)
- Royal Court. On 8 by 10 board with crowned knights: can move like king or knight. (10x8, Cells: 80)
- Royal Lion Chess. Chess with a Royal Lion and many strong pieces. (10x10, Cells: 100)
- Royal Rumble. A 6 board all-out melee with random pieces, royals and starting positions.
- Russian fortress chess. An old Russian variant for four players. (Cells: 192)
- Ryu Shogi. Large modern shogi variant. (7x12, Cells: 84)
- Ryugi. 10x10 variant with Kirins, Marshalls, and Dragons, the latter which can move as a Bishop or as a Nightrider.
- Sac Chess. Game with 60 pieces. (10x10, Cells: 100)
- Sage Chess. Missing description (8x16, Cells: 128)
- Sagittar Chess. Introducing the Sagittar, a bifurcation cannon related to the Korean cannon, on an H-board (zrf available).
- Saint Pancras Shogi. double-set Sainted Shogi variant with half the pieces starting promoted. (11x12, Cells: 132)
- Salmon P. Chess. Huge three-dimensional game celebrating 10 years chess variant pages. (10x(), Cells: 7500)
- Samarcanda. Variant of Mideast Chess with Crooked Bishops. (10x10, Cells: 100)
- Sceptre 1027 A.D.. Large, commercial, multiplayer chess variant. (9x(8x8), Cells: 576)
- Scheherazade. Pieces may combine with other pieces to form combination pieces. (10x10, Cells: 100)
- Schizophrenic Chess. Game on 12x7 board with Left and Right Schizzys, Bobbers, Teleporters and other exotic pieces. (12x7, Cells: 84)
- Schoolbook. 8x10 chess with the rook + knight and bishop + knight pieces added. (10x8, Cells: 80)
- Scion. Missing description (10x10, Cells: 100)
- Scirocco (original). On ten by ten board with over thirty different pieces. (10x10, Cells: 100)
- Scirocco (revised). On ten by ten board with over thirty different pieces. (10x10, Cells: 100)
- Scout Chess. Introducing the Scout, combining queen-captures with Camelrider moves (zrf exists).
- Seachess. Chess with a marine war theme. (Cells: 128)
- The Secret Invisible Pass Chess. Missing description (10x10, Cells: 100)
- Secret King. A chess variant with 10 Knights, and a Secret King. (10x10, Cells: 100)
- Secutor Chess. Introducing the Secutor piece, and new collision-capture, on a Gustavian board (zrf available).
- Seenschach. Variant on 10 by 10 board with lake in the middle and new pieces. (10x10, Cells: 84)
- Sequence of Fibonacci and Lucas Chess Design Games. Variants based on Fibonacci numbers.
- Sequence Of M X N Chess Games. A chess variant for boards of size M by N, for about all pairs of positive integers M, N.
- sFhIoDgEi. A variant nesting two different smaller variants within it. (17x17, Cells: 289)
- Sha'rah. Missing description (13x13, Cells: 169)
- Shako. Cannons and elephants are added in variant on 10 by 10 board. (10x10, Cells: 100)
- Shako_Balbo. Game with Diamond Shape Board.
- Shatranj al-Sultan. Normal Chess + Alibaba , with a Sultanic flavour . (10x8, Cells: 80)
- Shatranj Kamil I. Large shatranj variant with new piece: camel. (10x10, Cells: 100)
- Shatranj Kamil II. Large historic shatranj variant with new piece: dabbabah or war machine. (10x10, Cells: 100)
- Shatranj Kamil X. Shatranj Kamil, with new pieces from Jetan, Shogi and Xiangqi. (10x10, Cells: 100)
- Shatranj of Troy. A Shatranj variant with Shogi-like drops, a Trojan Horse (with 6 pieces inside),. (9x9, Cells: 81)
- Shikaar. Missing description (9x9, Cells: 79)
- Shogchess. Missing description (9x11, Cells: 99)
- Shogessi (The Allday Wars) . An original large, multiplayer Chess/Shogi variant.
- Shogessi.... A link to the Tabletop Simulator module. Updated rules/graphics. (17x(17x19), Cells: 289)
- Shogi with Cannons. Missing description (9x9, Cells: 81)
- Shogi With Pokémons. Pokemons with special powers are added to an otherwise normal shogi board. (11x11, Cells: 121)
- Shogi-of-Chesstonia. 9 x 12 Shogi Variant that includes a Queen and some Modern Shatranj Pieces. (9x12, Cells: 108)
- Shogi-set Nearlydouble Variants. Variants using two Shogi sets, minus a second King aside, but with moves adjusted for a large board. (13x12, Cells: 156)
- Shoko Shogi. Smaller variant of Hook Shogi on a 13x13 board. (13x13, Cells: 169)
- Short Sliders. Pieces are initially limited to 4 spaces (if that), and promote to longer moves. (12x16, Cells: 192)
- Shosu Shogi. 10x10 Shogi variant with Queens and more powerful promoted pieces.
- Shoxiang 108. A combination of Shogi and Xiang Qi on a number of ranks divisible by both 2 and 3. (9x12, Cells: 108)
- Shuuro. Large variant where you build your own army. (12x12, Cells: 144)
- Silver Elephant Chess. Missing description (10x8, Cells: 80)
- Sinojewish Chess. Hexagonal approximate analogue to Wildeurasian Qi. (13x13, Cells: 127)
- Sinyeonsanggi (新演象棋). I dramatized Sin-yeon-sang-hui (新演象戱), one of the variations of the Joseon Dynasty, in Xiangqi style.
- Sissa. Variant on 9 by 9 board with Sissa's. (9x9, Cells: 81)
- Skandaran Chess. Large variant with 32 pieces per side. (12x12, Cells: 144)
- Skica. 10x10 with Ski Pieces and Camels. (10x10, Cells: 100)
- Skidoo Chess. Pieces can "skidoo" into an interior board. (2x(8x8), Cells: 128)
- Snowflake Xiang Qi. A better Xiang Hex. (Cells: 140)
- The Sons of Mithra. Elaborate Fantasy variant with 13 different types of pieces per side. (10x10, Cells: 100)
- Sorcerer Chess. Practice the art of sorcery with two pairs of extra long leaping pieces: the Sorcerers and Conjurers. (10x10, Cells: 104)
- Sovereign Chess. Ten neutral armies can be activated on this 16 x 16 board. (16x16, Cells: 256)
- SpaceWar. SpaceWar rules. (16x12, Cells: 192)
- Spinach Chess. Right to make powerfull move alternates between players in variant with two kings. (8x8, Cells: 68)
- Spinal Tap Chess. Variant on an 11x11 board with a once-a-game mass 'Battle Move' of Pawns and Crabs. (11x11, Cells: 121)
- Spinal Tap Chess Redux. Updated version of Spinal Tap Chess with some pieces from Existentialist Chess. (11x11, Cells: 121)
- Spinal Tap vs Terror Chess. The Spinal Tap Chess army vs the Terror Chess army in the battle of the 11x11 variants. (11x11, Cells: 121)
- Squarcle Chess. Orthogonal pieces travel in square loops, diagonal pieces reflect. (8x8, Cells: 64)
- SSShess. Missing description (10x10, Cells: 100)
- Stack Chess. Pieces are stacks of chips. (10x10, Cells: 100)
- Star Pool Chess. Large variant of Makruk, with a center non-square that acts as a bridge. (Cells: 84)
- Stealth Ninja Chess. Chess with two pairs of linear short-range leapers, and drop zone to add the Stealth Gryphon, Anti-Gryphon and Ninja Pawns. (10x10, Cells: 104)
- Stelliform 6 player Chess. Stellisch from Wellisch, Stellicorn from Revergent, and Stellgi and Hexgi. (17x17, Cells: 121)
- Stheno Chess. Introducing the repulsive Stheno, which repels pieces as far as possible in the alignment direction (zrf available).
- Stone's Chess. Chess variant with the addition of two Archbishops. (10x8, Cells: 80)
- Stones and Relays. An extended version of Eight-Stone Chess. (8x9, Cells: 72)
- Strange Chess. A large (12x12) chess variant. (12x12, Cells: 144)
- StrataChess v1.0. separate Strategic and Tactical gameplay. 2-6 players. Element of Chance. Terrain. Build your own armies.
- StrategiChess . Large multi-player, multi-board chess variant. (14x14, Cells: 196)
- StrategiChess II . Large, multi-player, mult-board variant with new piece types. (14x14, Cells: 196)
- Stratomic. Decimal variant with a nuclear missile piece. (10x10, Cells: 100)
- Strong Yang. Another way of applying the Nearlydouble principle to a variant with Cannons. (13x13, Cells: 169)
- SUCCHESS. Missing description (10x10, Cells: 100)
- Sudoku War. A fight that takes place in a Sudoku. (9x9, Cells: 81)
- The Sultan's Game. Variant on 11 by 11 board from 19th century Germany. (11x11, Cells: 121)
- Sunflower HexChess. Hexagonal Chess in-the-round. (Cells: 120)
- Super Chess 1993. Missing description (14x14, Cells: 196)
- Super Chess III . Big proprietary game with archers and cyclopses. (10x10, Cells: 100)
- Super Knights Grand Chess. Missing description (10x10, Cells: 100)
- Super-Chess. On a 12x12 board with slightly more powerful pawns and knights. Armies start back-to-back. (12x12, Cells: 144)
- Superchess and Monarch. Booklet in English and Dutch and book in Dutch about large chess variants with fantasy pieces.
- Supremo Superchess. Decimal variant with extra powerful pieces. (10x10, Cells: 100)
- Symchess. Missing description (10x10, Cells: 100)
- Symmetric Chess. Variant with two Queens flanking the King and Bishops Conversion Rule. (9x8, Cells: 72)
- Symmetric Sissa. Variant on 9 by 9 board with symmetric setup and two Sissa's (generalized Knight-like sliders). (9x9, Cells: 81)
- Symmetrical Chess Collection. Collection of several large symmetric chess variants with only line pieces.
- Symmetron! 112. Large version of Symmetron!, with a third modifier. (11x10, Cells: 112)
- Tai Shogi. Very large Shogi variant.
- Taikyoku Shogi. Taikyoku Shogi. Extremely large shogi variant. (36x36, Cells: 1296)
- Tamerlane chess. A well-known historic large variant of Shatranj. (11x10, Cells: 112) (Recognized!)
- Tamerlane chess: ms 7322 version. Information on historic variant of Tamerlane chess. (11x10, Cells: 112)
- Tamerlane II. Modern variant based upon ancient large chess variant. (11x11, Cells: 121)
- TamerSpiel. Modern large chess variant with elements of historic chess variants. (12x8, Cells: 84)
- Tandem-84. Variant on two boards of 7 by 6 rows with pieces moving between boards. (2x(6x7), Cells: 84)
- Tardis Taijitu. Xiang Qi board but with movable, bigger-inside-than-outside Fortresses. (3x(9x10), Cells: 144)
- Templar Chess. Features the unorthodox Templar on a board with eight extra squares. (8x10, Cells: 72)
- Temple Island Chess. Solo game with shadow pieces.
- TenCubed Chess. Variant on 10 by 10 board with combination pieces. (10x10, Cells: 100)
- Tengu Dai Shogi. Turbo version of Dai Shogi, with some Dai Dai Shogi pieces.
- Tenjiku Shogi. Fire Demons burn surrounding enemies, Generals capture jumping many pieces. (16x16, Cells: 256)
- Terachess II. An unrealistic summit on a very large board of 16x16 squares and 128 pieces.
- Teramachy. A chess variant between Metamachy and Terachess.
- Terror Chess. Variant on 11 by 11 board with combination pieces. (11x11, Cells: 121)
- Tetrahedral Chess. Three dimensional variant with board in form of tetrahedron. (7x(), Cells: 84)
- Teutonic Knight"s Chess. Played on an oblong board with rarely used pieces: The teutonic knight, the archchancellor and the crown princess. (8x10, Cells: 80)
- The Big Battle Chess. Missing description (10x10, Cells: 100)
- Third runner. Missing description (12x8, Cells: 96)
- Thraex_Chess. Introducing the Thraex, which captures like a rook, but moves by the bifurcated jump method (zrf available).
- Three Fat Brothers Chess. On a 9x9 board with 3 royal pieces. (9x9, Cells: 81)
- Three Player Chess. On a large (217 hexagon) board.
- Threehex. Hexagonal variant for three players.
- Thud. Link to variant invented by Trevor Truran in association with Terry Pratchett. (15x15, Cells: 164)
- Thunderstruck Server Chess. {This game seems broken…}. (10x8, Cells: 80)
- Tiger Chess. A large game with fast-moving pieces.
- TigerSquares - 80 & 100. Missing description (10x8, Cells: 80)
- Tigrey. Combination of Expanded Chess and Tiger Chess. (12x12, Cells: 144)
- Timurid. Evolution of timur chess. (12x12, Cells: 144)
- Titan Chess. Chess featuring dozenal board and seven diverse new pieces with multiple capture mechanisms and movement modes. (12x12, Cells: 144)
- Tjatoer!. A chess variant written in Python, designed to stress test engines.
- The Toddler. Large variant with powerful pieces and an intricate net of protections. (11x11, Cells: 121)
- Torus Chess. Large chess variant on torus shaped board. (16x8, Cells: 128)
- Toulousain Chess. A chess variant on a red and black 12 x 12 board with 12 types of different pieces. (12x12, Cells: 144)
- Touranian International. 10x10 Chess variant. (10x10, Cells: 100)
- Tournoy. Pieces have orientation that can be rotated. (9x9, Cells: 81)
- The Tower Game. A simple three dimensional chess variant. (8x(5x5), Cells: 200)
- Trans-Dimensional Chess. Large 3-D game with a field of twenty 3x3x3 cubes arranged in three levels. (3x(), Cells: 540)
- Transporter Chess. Large variant with transporters and several new pieces. (10x10, Cells: 84)
- Trapper Chess. Missing description (13x9, Cells: 117)
- Trappist-1. Chess game with no boundaries. includes Guard, Chancellor, Hawk, and Huygens. ()
- Trebuchet Chess. Introducing the Trebuchet, an active catapult piece that slings pieces over its head (zrf exists).
- Tree garden chess. Large chess variant on 10 by 10 board with 4 by 4 area missing from the middle. (10x10, Cells: 84)
- Treeleaders Chess. Large variant with non-similar armies. (9x10, Cells: 90)
- Tremendous Chess. Tremendous Chess is a large chess variant that is played on a 16×16 chessboard with 112 pieces per player. (16x16, Cells: 256)
- Triagonal Chess. 3D with triagonal moves and a hole in the middle. (8x(8x8), Cells: 504)
- TriMac 3 Friends. Hexagonal Game of 3 Friends. (Cells: 207)
- TriMac HexChess. Hexagonal XiangQi. (Cells: 135)
- Triple Crown. A three-halves variant making use of the cross-centre step. (15x15, Cells: 150)
- True King. A Grand Chess variant. (10x10, Cells: 100)
- Turkish Chess. 8x10 board with different combination pieces, Vao and Pao. (8x10, Cells: 80)
- Turkish Great Chess, variation II. Gollon's large historical variant. (10x10, Cells: 100)
- Turkish Great Chess, variation III. John Gollon's third of six variations on Great Chess. (12x12, Cells: 144)
- Turkish Great Chess, variation IV. John Gollon's fourth variation. This completes the set of 6. (14x14, Cells: 168)
- Turkish Great Chess, variation V. Large variant with three new pieces. (13x13, Cells: 169)
- Turkish Great Chess, variation VI. Large variant adding an Archbishop and a General (Amazon). (10x10, Cells: 100)
- Turret Chess. Introducing the Turret, which moves like a queen, and can hurl pieces over its head (zrf available).
- Twenty-First Century Chess. An updating of Chess for the video game generation, on a 10x8 board with Barons and Jesters. (10x8, Cells: 80)
- Twin-board Ecumenical Chess. Ecumenical Chess with extra Pawns, on two FIDE boards joined together on one or more edges. (Cells: 128)
- Two Kingdoms. A decimal variant with a more powerful knight, and an added Archer piece. (10x10, Cells: 100)
- Two Large Multi-Move Games. Two large multimove variants with multiplayer potential. (24x12, Cells: 288)
- Two Large Shatranj Variants. Missing description (10x10, Cells: 100)
- Two Pronged Chess. 2 "simultaneous" moves per turn with separate pieces.
- Typhoon. Variant on 12 by 12 board with many different pieces. (12x12, Cells: 144)
- Typhoon (Revised). Missing description (12x12, Cells: 144)
- U12 Shogi. A new kind of large shogi game. (12x12, Cells: 144)
- Ulchesgi. Like Ultima and Chess and Shogi. (12x8, Cells: 96)
- Ultimate Shogi. Taikyoku Shogi. Extremely large shogi variant. (36x36, Cells: 1296)
- Ultra Chess. On 10 by 10 board with two queens, and major pieces have an additional king's move. (10x10, Cells: 100)
- Ultra Slanted Escalator Chess. Game on an asymmetrical board of 84 squares with Crabs and Ultras. (10x9, Cells: 84)
- Ultrachess. Chess variant with two queens on 9 by 8 board. (9x8, Cells: 72)
- Unconventional Warfare Chess. Variant based on modern warfare. (10x10, Cells: 84)
- Undenary Chess. Large variant with superpowerful King; a square version of Hexmate. (11x11, Cells: 121)
- Uneven pieces chess. The two armies have their back rank material distributed in different ways, discouraging trades. (10x8, Cells: 80)
- Unicorn Chess. 10x10 variant with a new piece that moves as a Bishop or a Nightrider. (10x10, Cells: 100)
- Unicorn Great Chess. Lions have been added to Unicorn Chess! (10x10, Cells: 100)
- Univers Chess. A Carrera's Chess variant based on Bruno Violet's Universal Chess. (10x8, Cells: 80)
- UOS (Universal Origin Spiel). Variant on a board with 113 diamond-shaped spaces. (Cells: 113)
- Upchess. Pieces moves depend on which rank piece is on on 11 by 11 board. (11x11, Cells: 121)
- Vanguard Chess. Game on 16x16 board, with 48 pieces per player. (16x16, Cells: 256)
- Venator Chess. Introducing the Venator, a bifurcation cannon related to the Korean cannon, on a Gustavian board (zrf available).
- Venomous. New system of chess on 10x10 board with new pieces: the Sorcerer Snake and the even more venomous Sissa. (10x10, Cells: 100)
- Very Heavy Chess. A lot of firepower with all compounds of classical chess pieces.
- Victorian Chess. Capablanca variant with the most powerful pieces starting on the outside. (10x8, Cells: 80)
- Vierschach. 19th Century 4-player game where allies start off at right angles to each other. (14x14, Cells: 160)
- Viking Chess. Armies start side-by-side on a 12 x 7 board. (12x7, Cells: 84)
- Vyremorn Chess. Large variant on two overlapping square boards. (Cells: 132)
- Wa Shogi. Game with many different rather weak pieces, with or without drops. (11x11, Cells: 121)
- Wa Shogi. A variant of Japanese Chess on an 11 by 11 board. (Link.).
- WAD Chess. Chess on a 10x8 board with WADs (Champions) added. (10x8, Cells: 80)
- Waffle Chess. Chess on a 10x8 board with waffles added. (10x8, Cells: 80)
- Waffle Chess with Gryphon and Falcon. Expansion for waffle chess. (10x9, Cells: 90)
- Waffle Chess with Manticore and Falcon. Expansion for waffle chess. (10x9, Cells: 90)
- Walkers and Jumpers. Walkers and Jumpers is a combination 2D - 4D chancellor chess variant that uses 9 pieces and 9 pawns per side. (7x(3x(3x3)), Cells: 189)
- War of the Roses. Missing description (12x12, Cells: 144)
- War of the Worlds. Chess army from planet Earth against the Martian forces of Jetan. (10x10, Cells: 100)
- The War of World`s Warriors Chess. Missing description (10x10, Cells: 100)
- The Warlord Games. Structured multi-move abstract strategy games of battle.
- Waterfall Xinag-Qi. An elegant 3D xinag-qi variant. (9x(9x10), Cells: 810)
- Weave and Dungeon. Abstract game played on a board divided into Weave and Dungeon, with movement following different rules on each part. (9x9, Cells: 81)
- Webball. Board that can be visualized as globe shaped spider web, based on dodecahedron.
- Weltschach. 3d Wildeurasian variant including Unicorn and Sling moves and covering all 2nd-perimeter destinations. (8x(8x8), Cells: 512)
- Westfield Chess. Unidirectional hemed variant introducing enhanced Nimrod pieces. (12x8, Cells: 96)
- Where Eagles Fly. Missing description (9x9, Cells: 81)
- Wide Nightrider Chess. Chess on a 12x10 board with Nightriders, Champions and fast castling rules.
- Wild Kingdom. Animal armies battle for control of the Wild Kingdom! (10x10, Cells: 100)
- Wild Kingdom Test. Rules and play testing for Wild Kingdom. (8x10, Cells: 80)
- Wild Tamerlane Chess. A clash on a 11x11 board with pairs Queens and Eagles/Gryphons. (11x11, Cells: 121)
- Wildebeast9. A Variant of Wildebeast Chess.
- Wildebeest Chess. Variant on an 10 by 11 board with extra jumping pieces. (11x10, Cells: 110) (Recognized!)
- Wildebeest Decimal Chess. A Wildebeest Chess adaptation to the decimal board.
- Wildeurasian Qi. Variant on 10 by 10 board combining ideas of several existing variants. (10x10, Cells: 100)
- Wizard Chess. Variant on 12 by 7 board with fantasy pieces. (7x12, Cells: 84)
- Wizard of Oz Decimal Chess. Based on 1900 book 'Wizard of Oz' and 1939 film. (10x10, Cells: 100)
- Wizard of Oz Nonal Chess. Road of five squares on Shogi board. (9x9, Cells: 81)
- Wizard's War. Game with piece-creating Wizards and a board divided into arena and enchanted sections. (10x10, Cells: 84)
- Wolf Chess. Half-century old variant on board of size 8 by 10. (8x10, Cells: 80)
- Wreckage!. A highly tactical game featuring the Dragon that captures by approach or retreat, the Detonator and the Flying Guillotine. (10x10, Cells: 100)
- Xhess. Decimal variant with Nightriders and Cannons. (10x10, Cells: 100)
- Xhetrast. A conservative Contrast version of Xhess. (10x10, Cells: 100)
- Xiang Courier. Xiang Qi enhanced in the style of Courier. (12x10, Cells: 120)
- Xiangaroo. Xiang Qi variant with compounds of back-rank pieces. (9x10, Cells: 90)
- XSChess. Xiangqi plus shogi plus chess. (9x14, Cells: 126)
- Yagbap. A decimal Chess/Amazons hybrid. (10x10, Cells: 100)
- Yáng Qí. Yankee ingenuity adds new power to Chinese Chess. (9x10, Cells: 90)
- Yangsi. A very playable chess variant with 12 different pieces on a 10x10 board.
- Year of the Pig Variants. Subvariants extending the forward moves in assorted previous variants old and new.
- Yonin Bishogi. Variant based on Yonin Shogi but with FIDE pieces. (11x11, Cells: 121)
- Yonin Shogi. 4-handed Shogi variant. (9x9, Cells: 81)
- Yonin Toyang Mitregi. Four-player variant with returns from capture and promotion to Yang Qi pieces. (13x13, Cells: 169)
- Yoto. Variant with heavy Xiang Qi influences marks Year of the Ox. (9x9, Cells: 81)
- Zanzibar-S. A game in between Metamachy and Zanzibar-XL with 36 pieces per side. Preferred by some to the -XL version.
- Zanzibar-XL. Further step after Metamachy. 80 pieces of 19 different pieces, with historical lineage.
- Zeppelin Chess. Introducing the Zeppelin, which can fly to any empty square orthogonally (with zrf).
- ZigZag Madness. Featuring the crooked dual path sliders: the ZigZag Bishop and the ZigZag Rook. (10x10, Cells: 100)
- Zwangkrieg. Pieces affect other pieces' movement, including forced movement. (12x12, Cells: 144)
- ZZ-Chess . Large variant with a new zig-zag piece.
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