Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` = '2023' AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
Accelerated Constable-Spiel. Chess on a 16x8 board with an assortment of pieces. (16x8, Cells: 128) By Kevin Pacey.
Accelerated Constabulary Chess. Chess on an 8x10 board with several compound piece types added. (8x10, Cells: 80) By Kevin Pacey.
Alibaba Chess.
Missing description (9x9, Cells: 81) By Thomas .
Alice Courier Chess. Alice Chess with two Couriers (BW) and a Jester (two step Ferz). (2x(8x8), Cells: 128) By David Paulowich.
Antimage Chess. Some pieces can rifle capture, but there's Antimage from Chess Evolved Online that immune to rifle capture. (8x8, Cells: 64) By HaruN Y.
Aquachess. One level underwater, one on the surface, and one in the sky, with many strange pieces. (3x(8x8), Cells: 192) By Bob Greenwade.
Atlantic Graphics. Chess font that supports fairy pieces. By Max Koval.
Battlefront Chess. Game with standard pieces, 12 pawns, 2 Generals, the Archbishop, and the Chancellor. (12x8, Cells: 96) By Davor Vujacic.
Beast Chess. Replace conventional pieces with those that look like animals. (8x8, Cells: 64) By Bob Greenwade.
Bigorra. A 16x16 board chess with all pieces from my variants. (16x16, Cells: 256) By Jean-Louis Cazaux.
Black Swan. Pieces are replaced by Black Swans with unpredictable outcomes. (8x8, Cells: 64) By Florin Lupusoru.
Board 8x8 Game Mix. Game with fairy Chess, Draughts & Lines of Action elements. (8x8, Cells: 64) By Lev Grigoriev.
Bob Greenwade's SVG Library. A collection of SVG piece images. By Bob Greenwade.
Bob Greenwade's SVG Library. The SVG files used in Bob's library of pieces. By Bob Greenwade.
Bull's eye. Upgrading of the possibilities to move within the Bull's eye to make the game more dynamic. (8x8, Cells: 64) By Gerd P. Degens.
Bureau-Spiel. Chess on a 24x8 board with an assortment of pieces, many powerful. (24x8, Cells: 192) By Kevin Pacey.
Camel Decimal Chess. Game Courier preset for Camel Decimal Chess, a 10x10 chess with Camels. (10x10, Cells: 100) By Jean-Louis Cazaux.
Camel Decimal Chess.
Decimal Chess with Camel. (10x10, Cells: 100) By Jean-Louis Cazaux.
Cavalry Queen Chess. Queen rides a horse and therefore it passively moves as Knight (but captures as usual). (8x8, Cells: 64) By Lev Grigoriev.
Charismatic Chess. x5 speed up your chess game! (8x8, Cells: 64) By Вадря Покштя.
Chess New. Missing description (10x10, Cells: 64) By Hector Quintana.
Chess on a Tesseract. Chess played over the 24 two-dimensional sides of a tesseract. (24x(5x5), Cells: 504) By Bob Greenwade.
Chess on the Rope. 1d chess experimental variant with standard rules and variations. (1x21, Cells: 21) By Lev Grigoriev.
ChessBreakTimes Chess. Chess with elements of chess-based RPG I slowly elaborate at this time. (8x8, Cells: 64) By Lev Grigoriev.
Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) By A. M. DeWitt.
Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) By A. M. DeWitt.
Colorbound Chess. Pieces never change their squares’ color, so army is divided into two halves – attacking and defending. (8x8, Cells: 64) By Lev Grigoriev.
Colorful Osmosis Chess
. All basic pieces are colorbound or colorwithching and can create compounds. (10x10, Cells: 100) By Michael Nelson.
Colorful Osmosis Chess. All basic pieces are colorbound or colorwithching. (10x10, Cells: 100) By Michael Nelson.
Companion chess. The Queen may have a companion. (8x8, Cells: 64) By Piotr Smagacz.
Conquer II. The goal of the game is to conquer the opponent's army and to add it to your own army. (8x8, Cells: 64) By Gerd P. Degens.
Conquer the opponent's army. Captured pieces change sides immediately, occupying the square the capturer moved from. (8x8, Cells: 64) By Gerd P. Degens.
Constable-Spiel. Chess on a 16x8 board with an assortment of pieces. (16x8, Cells: 128) By Kevin Pacey.
Courier Chess VIII.
A re-imagining of Courier Chess, on a smaller board. (8x8, Cells: 64) By David Paulowich.
Dai Seireigi. Variant of Dai Shogi playable with drops. (15x15, Cells: 225) By A. M. DeWitt.
Dai Seireigi. Variant of Dai Shogi playable with drops. (15x15, Cells: 225) By A. M. DeWitt.
Dealer's Chess. Armies are chosen by dealing special cards. (8x8, Cells: 64) By Bob Greenwade.
Desert Dust. Large variant with Arabian-themed pieces. (12x12, Cells: 144) By Bob Greenwade.
Divergent Dreamers. Army for Chess with Different Armies where pieces can only move when it has a neighbour. (8x8, Cells: 64) By HaruN Y.
Dovecote Chess. One small non-rules tweak generally changes the character and pace of gameplay. (8x8, Cells: 64) By Lev Grigoriev.
Elephant_Shogi. A Traditional Shogi game with Elephants added. (11x9, Cells: 64) By wdtr2.
Enhanced Pawn Chess (EPC). Pawn upgrading by extended capturing possibilities. (8x8, Cells: 64) By Gerd P. Degens.
Equalized Shatranj. Basic weak moves of ancient pieces are compensated by their numbers. (8x8, Cells: 64) By Lev Grigoriev.
Faceoff Chess. Chess with big moving restrictions for kings. (8x8, Cells: 64) By Lev Grigoriev.
Fairyranga. Game based on Chaturanga & Makruk with Southeastern, Mongolian and even Russian elements. (8x8, Cells: 64) By Lev Grigoriev.
Flipping Xiangqi. Hybrid of Xiangqi & Kyoto Shogi – flip the pieces after each turn. (7x7, Cells: 49) By Lev Grigoriev.
Fluky Chess. Fast-paced mini-chess variant with dice. (5x5, Cells: 25) By Ilya Yudovski.
A Friendly Game of Chess. Each side has Friends, and several odd pieces. Insanity ensues. (12x12, Cells: 144) By Bob Greenwade.
Fuel Chess. The total distance a piece can travel is limited. (8x8, Cells: 64) By Thomas .
Ghost King Chess. The king can roam the board as an almost unkillable ghost. (8x8, Cells: 64) By H. G. Muller.
Grand Triple Chess. Chess on an 16 x 24 board (i.e. six boards) with 3 sets of pieces. (24x16, Cells: 384) By Вадря Покштя.
Heavenly Queen Chess. Queen’s motion is changed slightly but enough to make it unique. (8x8, Cells: 64) By Lev Grigoriev.
Historia Ŝako. Historia Ŝako is a Chess variant incorporated between western and eastern variants, by track movement of Elephant and Queen. (8x8, Cells: 64) By Siwakorn Songrag.
Hook Shogi. 16x16 variant with the hook movers from the largest Shogi variants. (16x16, Cells: 256) By A. M. DeWitt.
Hundred Acre Chess. Chess based on Winnie-the-Pooh. (10x10, Cells: 100) By Bob Greenwade.
Icon Clearinghouse 6. Part 6 focuses on my own original pieces and icons. By Bob Greenwade.
Irrational Chess. Chess game on an exotic board. (9x10, Cells: 66) By Max Koval.
Kings castle. Crack the castle - Lancer to the front. (9x9, Cells: 81) By Gerd P. Degens.
Kinzoku. Small variant for little ones, is based on Dobutsu but is very different from it. (3x5, Cells: 15) By Lev Grigoriev.
Lecce's Chess. semi-chess with a big army. (4x8, Cells: 32) By Andrea Perrone.
Makromachy. Huge variant with 2x56 pieces, some jumping over many others. (14x14, Cells: 196) By H. G. Muller.
Mathematichess. A chess variant specially designed for mathematicians. (8x8, Cells: 64) By Florin Lupusoru.
Mega House Hexagonal Chess (MHH Chess). An enlarged version of Full house hexagonal chess by Kevin Pacey. Game with 72 pieces. (13x13, Cells: 127) By W ishere.
Megalomachy. A huge game with 2x80 pieces, some able to jump over many others. (16x16, Cells: 256) By H. G. Muller.
Modern Chess960. chess960 with piece placement by players and orthodox castling. (8x8, Cells: 64) By Piotr Smagacz.
Monster Mash. Armies consist of classic monsters and scary creatures. (13x13, Cells: 169) By Bob Greenwade.
Neoteric Different Pawns Random Chess. Really different pawns are shuffled in asynchronous way on pawn rows. (8x8, Cells: 64) By Lev Grigoriev.
Nostromo. As Ripley, save astronauts from the Alien. (8x8, Cells: 64) By Ilya Yudovski.
Octal XiangQi. Missing description (8x8, Cells: 64) By HaruN Y.
Officer-Spiel. Chess on a 16x8 board loaded with powerful pieces. (16x8, Cells: 128) By Kevin Pacey.
Ohm's Chess. A fun combination of Chess and Dota. (8x8, Cells: 64) By Rushil Baweja.
Okapi Chess. Regular chess, except that Knights are replaced by Okapis. (8x8, Cells: 64) By Bob Greenwade.
Onslaught. Several pieces can capture only on the enemy half, favoring attack. (12x12, Cells: 144) By H. G. Muller.
Pattern Chess. Use and overcome the pattern. (8x8, Cells: 64) By Gerd P. Degens.
Penthouse. Game like Chess and Makruk but on the half of chessboard with drops and full chess set used. (4x8, Cells: 32) By Lev Grigoriev.
Piece Graphics Library by Jean-Louis Cazaux. Collection of piece graphics, specially made for use in Zillions-of-Games, by J.-L.Cazaux. (8x8, Cells: 64) By Jean-Louis Cazaux.
Queenmania. A game with 11 queens and enhanced pawns. (12x12, Cells: 144) By Gerd P. Degens.
Queens. A game with 7 queens and no pawns. (8x8, Cells: 64) By Gerd P. Degens.
Queens II. Game with 11 queens and no pawns. (12x10, Cells: 120) By Gerd P. Degens.
Radioactive Queen Chess. White has a little diff in setup, but great diff in the game. (8x8, Cells: 64) By Lev Grigoriev.
Re-Ghost Chess. The last captured piece turns into leaping transparent ghost and isn’t able to capture but still can check. (8x8, Cells: 64) By Lev Grigoriev.
Rhomboidal Chess. Chess variant on rhombic cells. (8x16, Cells: 84) By Max Koval.
Rocket Chess. Space-themed fairy chess variant on neoteric board: piece’s movement depends on type of cell where it stands. (Cells: 248) By Lev Grigoriev.
Rolling Chess. A game played with dice, where movement causes rolling and rolling changes piece identity. (8x8, Cells: 64) By Herb Gilliland.
Rotary Chess. Featuring rotary counterparts of existing (and generally familiar) pieces. (12x12, Cells: 144) By Bob Greenwade.
Royal Bishop Chess.
Simple variant with royal bishop. (8x8, Cells: 64) By QIDb602.
Royal Lion Chess.
Chess with a Royal Lion and many strong pieces. (10x10, Cells: 100) By Michael Nelson.
Secret King. A chess variant with 10 Knights, and a Secret King. (10x10, Cells: 100) By Florin Lupusoru.
Seikaku Ni Wanai Shogi. Shogi with no strong pieces, but very strong promotions. (9x9, Cells: 81) By Lev Grigoriev.
Seireigi. Variant of standard Shogi with promotable Gold Generals, as well as more varied and animalistic promotions. (9x9, Cells: 81) By A. M. DeWitt.
Seireigi. Variant of standard Shogi with promotable Gold Generals, as well as more varied and animalistic promotions. (9x9, Cells: 81) By A. M. DeWitt.
Shoko Shogi. Smaller variant of Hook Shogi on a 13x13 board. (13x13, Cells: 169) By A. M. DeWitt.
Short Leaper Chess.
Missing description (8x8, Cells: 64) By Petar Djurickovic.
Short Sliders. Pieces are initially limited to 4 spaces (if that), and promote to longer moves. (12x16, Cells: 192) By Bob Greenwade.
Sissa Squad. Army for Chess with Different Armies that features Knight from Coherent Chess. (8x8, Cells: 64) By HaruN Y.
Sloppy Slippers. An army consisting of slip-pieces. (8x8, Cells: 64) By HaruN Y.
Snake vs. Mongoose. White is supplemented by Mongooses, while Black has Snakes. (10x10, Cells: 100) By Bob Greenwade.
Spell Chess. A limited supply of freeze and jump spells allow you to hinder the opponent or get extra moves. (8x8, Cells: 64) Author: H. G. Muller.
Stairchess. Chess on a ladder-alike tilted board. (8x8, Cells: 64) By Max Koval.
Stone's Chess.
Chess variant with the addition of two Archbishops. (10x8, Cells: 80) By rhett applestone.
Thunderstruck Server Chess. {This game seems broken…}. (10x8, Cells: 80) By Lev Grigoriev.
Timurid. This is a Game Courier preset for Timurid (std), one of the variants from the Timurid family. (12x12, Cells: 144) By Jean-Louis Cazaux.
Timurid. Evolution of timur chess. (12x12, Cells: 144) By François Houdebert.
Timurid Babur. This is a Game Courier preset for Timurid Babur, one of the variants from the Timurid family. (12x12, Cells: 144) By Jean-Louis Cazaux.
Timurid Mirza. This is a Game Courier preset for Timurid Mirza, one of the variants from the Timurid family. (12x12, Cells: 144) By Jean-Louis Cazaux.
Timurid Samarkand. This is a Game Courier preset for Timurid Samarkand, one of the variants from the Timurid family. (12x12, Cells: 144) By Jean-Louis Cazaux.
Trade-up Chess. Chess where you trade-up your pieces with pieces in your hand. (8x8, Cells: 64) By Oliver Clarke.
Trigonal Chess. Translating chess onto triangles in a natural way. (9x17, Cells: 81) By Max Koval.
Trihexagonal Chess. Chess on a deltoidal trihexagonal tiling. (6x12, Cells: 72) By Max Koval.
Vanguard Chess. Game Courier preset for Vanguard Chess. (16x16, Cells: 256) By Bob Greenwade.
Vanguard Chess. Game on 16x16 board, with 48 pieces per player. (16x16, Cells: 256) By Bob Greenwade.
Warmachinewazir Chess.
Chess on a 10x8 board with Warmachinewazirs added. (10x8, Cells: 80) By Kevin Pacey.
Warmachinewazir-Spiel.
Alternative version of Courier-Spiel, using Warmachinewazirs. (12x8, Cells: 96) By Kevin Pacey.
Wedgie Chess. A triangular starting area on a rectangular board. (9x12, Cells: 68) By Bob Greenwade.
Wild Babur. This is a Game Courier preset for Wild Babur, one of the variants from the Timurid family. (12x12, Cells: 144) By Jean-Louis Cazaux.
Wild Mirza. This is a Game Courier preset for Wild Mirza, one of the variants from the Timurid family. (12x12, Cells: 144) By Jean-Louis Cazaux.
Wild Samarkand. This is a Game Courier preset for Wild Samarkand, one of the variants from the Timurid Family. (12x12, Cells: 144) By Jean-Louis Cazaux.
Wild Timurid. This is a Game Courier preset for Wild Timurid, one of the variants from the Timurid family. (12x12, Cells: 144) By Jean-Louis Cazaux.
Yonin Seireigi. Four-player variant of Seireigi based on Yonin Shogi. (9x9, Cells: 81) By A. M. DeWitt.
ZhamengQi. XiangQi with Grasshoppers. (9x10, Cells: 90) By HaruN Y.
Zwangkrieg. Pieces affect other pieces' movement, including forced movement. (12x12, Cells: 144) By Bob Greenwade.