Enter Your Reply The Comment You're Replying To 🕸Fergus Duniho wrote on Tue, Apr 6, 2004 05:25 PM UTC:Your comments about the Alfil and Dabbabah remind me of the Dragon in British Chess. This piece is a compound Alfilrider and Dabbabahrider. So, like the Dabbabah, it is limited to only one quarter of the board. Each player gets two Dragons, which are enough to cover only half the board, and the four initial Dragons in the game each cover a different quarter of the board. The only way for two Dragons to cover the same area would be through Pawn promotion to a Dragon. But since the only way a Pawn may promote to a Dragon is if one has been captured, no player will ever have more than two Dragons. Despite the fact that a player will never be able to cover the whole board with his Dragons, I don't think the game suffers from giving each player only two Dragons instead of four. The Dragon is useful mainly in support of other pieces. Also, given that a player's Dragons cannot capture each other, there is a greater potential for uneven piece exchanges, which may help to make the game more interesting. Edit Form You may not post a new comment, because ItemID Game Design does not match any item.