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Old Castle Chess[Subject Thread] [Add Response]
hirosi Kano wrote on Fri, Sep 22, 2023 08:41 PM EDT:

Old Castle Chess

Cavalry Shogi

I modified the games. Please check them.


H. G. Muller wrote on Sat, Sep 23, 2023 03:34 AM EDT in reply to hirosi Kano from Fri Sep 22 08:41 PM:

Why are the diagrams so insanely large? I would recommend to reduce them by at least 50%.


hirosi Kano wrote on Thu, Mar 6 01:20 AM EST:

Pawn promotes N B R Q
Asian Pawn promotes N B D

Interactive diagram: pieces movable, right-click resets!

Click here to open/close a piece overview. Play it!


Jörg Knappen wrote on Thu, Mar 6 06:37 AM EST:

This one is tough to play, I think Black has an advantage here. In theory, the additional power of the Rook on a1 is compensated by the weaker pawns. In practice, the Asian pawns are a plain disaster: No pawn structures emerge, and White is haunted by weak squares everywhere. The Dragon King is hard to develop and often eliminated before it enters the game as the pawn formation does not protect the square b3. And the Asian pawns don't promote, not even to a Silver General! They become Dummies at the eighth rank.

At least, this one was entertaining to play. I suggest adding a promotion option for the Asian pawns, maybe forced promotion to Silver General. This will enhance their strategical value, at the moment Black can concentrate on taking the Western pawns out of the game and win the endgame through pawn promotion.


hirosi Kano wrote on Thu, Mar 6 06:54 AM EST in reply to Jörg Knappen from 06:37 AM:

And the Asian pawns don't promote, not even to a Silver General! They become Dummies at the eighth rank.

Oh, It's a my considering problem that you have pointed. So, if you can, please tell me the method of programing for asian pawn promotion. This is the way to Interactive Diagrams. I cannot understand the English homepage of Interactive Diagrams. Western Pawn can promotes.But I don't know the way of asian pawn's promotions. So, if you can, please tell me the http program of promotions.


HaruN Y wrote on Thu, Mar 6 03:59 PM EST in reply to hirosi Kano from 06:54 AM:Excellent ★★★★★

Use the morph parameter. Click the blue underlined "here" twice then click the button that says "Source Code" to see an example.

Castoff Castles

White:
Black:

Interactive diagram: pieces movable, right-click resets!

 
 8 
 7 
 6 
 5 
 4 
 3 
 2 
 1 
abcdefgh    

Click here to open/close a piece overview. Play it!

Choose the armies through the buttons. (Clobberers vs Clobberers will work!)

  • Click below to display piece moves:
  • Pawn
  • Asian pawn
  • Knight (b1,g1; b8,g8)
  • Bishop (c1,f1; c8,f8)
  • Rook (a1,h1; a8,h8)
  • Silver
  • Dragon king (a1; a8)
  • Queen (d1; 8)
  • King (e1; e8)


hirosi Kano wrote on Thu, Mar 6 05:08 PM EST in reply to HaruN Y from 03:59 PM:

Thank you so much for help my problem. I will try to use morph parameter.

By the way, I want to know another question. The question is that, for example, the case of White pawn promotes Amazon but Black pawn promotes Queen. So, pawn is same but different promotion by white and black. Can you tell me how to program by Interactive Diagrams?


HaruN Y wrote on Thu, Mar 6 05:36 PM EST in reply to hirosi Kano from 05:08 PM:

You can have 2 pieces with the same move.


hirosi Kano wrote on Thu, Mar 6 05:59 PM EST in reply to HaruN Y from 05:36 PM:

OK, Thank you very much.

I have one more question. How to make program of ‘FIDE’, !Clobberers!, ‘Rookies’, ’Nutters’, ‘Castles’, ‘Avians’, ‘Dragons’, ‘Bozos’, ’Sliders’, so on. Choose the armies through the buttons. (Clobberers vs Clobberers will work!)

How to make these buttons?


HaruN Y wrote on Thu, Mar 6 06:49 PM EST in reply to hirosi Kano from 05:59 PM:

Go to a search bar, type "view-source:https://www.chessvariants.com/index/listcomments.php?id=63403" or "view-source:https://www.chessvariants.com/index/listcomments.php?id=62955", then click the earth icon below the search bar.


hirosi Kano wrote on Thu, Mar 6 07:24 PM EST in reply to HaruN Y from 06:49 PM:

Thank you very much. I will try to do.


H. G. Muller wrote on Sat, Mar 8 05:38 AM EST in reply to hirosi Kano from Thu Mar 6 07:24 PM:

I just made it easier to do this, also for a 'different-armies' collection. I introduced a new parameter perArmy=1, which causes the buttons created by including named set commands to appear twice: one row for selecting the white army, another for selecting the black army.

I made an example of this below. (View in isolation!) You can view the source code of it by clicking the 'here' link twice, and then pressing the 'Source Code' button. Beware though, that you would have to alter 'nocache=true' into 'nocache=17' (or some other number you never used before), or you would keep using an old version of the Diagram script that doesn't support this yet.


White Army:  
Black Army:   

Interactive diagram: pieces movable, right-click resets!

Click here to open/close a piece overview. Play it!


hirosi Kano wrote on Sat, Mar 8 06:56 AM EST in reply to H. G. Muller from 05:38 AM:

Dear Mr H.G.Muller.

Thank you for an explanation which is easy to understand. I could understand of the method for the set parameter. So, I want to try this procedure.


hirosi Kano wrote on Sat, Mar 8 07:40 AM EST in reply to H. G. Muller from 05:38 AM:

unknown parameter: set=0

I couldn't make buttons because of this alarm.


H. G. Muller wrote on Sat, Mar 8 11:56 AM EST in reply to hirosi Kano from 07:40 AM:

This means you are using a wrong version of the Interactive-Diagram script. You must use betzaNew.js, not betza.js, and the version that is on the CVP server, not an old copy on your computer or one that floats around in 'the cloud'. And there also must not be another Diagram on the same page that uses one of these obsolete scripts.


hirosi Kano wrote on Sat, Mar 8 03:16 PM EST in reply to H. G. Muller from 11:56 AM:

The program of preview works well but the one of after upload doesn't work. Do you know why it is?


H. G. Muller wrote on Sat, Mar 8 03:49 PM EST in reply to hirosi Kano from 03:16 PM:

The upload also works, if you view it in isolation through the View link in the Comment.

It doesn't work in the Comments list, because of this other Diagram that is on the same page, and links to the betza.js script. If there are multiple links to (different versions of) the Diagram script on the same page, the last one overwrites the earlier ones.


hirosi Kano wrote on Sat, Mar 8 10:48 PM EST in reply to H. G. Muller from 03:49 PM:

Thanks.
The program worked.
So, did you play my variants? Please tell me an opinion.


hirosi Kano wrote on Sun, Mar 9 12:59 AM EST:

White Army:  
Black Army:   

Interactive diagram: pieces movable, right-click resets!

 
 8 
 7 
 6 
 5 
 4 
 3 
 2 
 1 
abcdefgh    

Click here to open/close a piece overview. Play it!


HaruN Y wrote on Sun, Mar 9 03:46 AM EDT in reply to hirosi Kano from 12:59 AM EST:

Both Pope & Peer are unbalanced even by CwDA standards. Your Church is Rookish since it has 12 short moves. Replacing the Amazon with your Great Sanctuary or Queen will probably make it more balanced.

Fabricated Ferzes


White Army:  
Black Army:   

Interactive diagram: pieces movable, right-click resets!

 
 8 
 7 
 6 
 5 
 4 
 3 
 2 
 1 
abcdefgh    

Click here to open/close a piece overview. Play it!


hirosi Kano wrote on Sun, Mar 9 04:36 AM EDT in reply to HaruN Y from 03:46 AM:

OK, I will think it over. I commented about 150 pieces and I can use these pieces at will. I love your comments so you would use my pieces freely. I was born in Virgo!!♍️♍️


hirosi Kano wrote on Mon, Mar 10 11:01 AM EDT:

White Army:  
Black Army:   

Interactive diagram: pieces movable, right-click resets!

 
 8 
 7 
 6 
 5 
 4 
 3 
 2 
 1 
abcdefgh    

Click here to open/close a piece overview. Play it!


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