Enter Your Reply The Comment You're Replying To Gary Gifford wrote on Mon, May 1, 2006 04:33 PM UTC:Jeremy: Thanks for the game compliments for Joe and me. Much appreciated. On your other note: I looked briefly at Gess, and noticed that those stones move and that I will need to revisit the rules to get a better feel for that game. In regard to the other conversation (with Joe), Joe stated, 'I look at a game as (almost always) having 3 components, pieces, rules and board. Go stones, X's and O's, chessmen, they're all the same in this view, the game pieces. The difference is in the rules: the 1st two games' play involves placing the pieces on the board in an advantageous way; chess already has the pieces on the board, play involves moving the pieces advantageously.' Response: But GO stones, X's, and O's, unlike chess pieces, lack mobility once placed... it is the 'zero-mobility' that is of interest here. My point was simply that large boards are a good home for long-range pieces and more types of pieces. Saying that this is not the case by using GO for comparision is where I disagree, simply because GO (as it has existed for 4,000 years) is simply not a Chess-like game. The fact that pieces do not move is very important here. So I am more inclined to look at Turkish Great Chess from the 1700's, Freeling's Grand Chess, Trice's Gothic Chess, etc. when discussing Big Board CVs. And though GO uses a big board, it still is not a CV. On a related note, I am playing a game of Duke of Rutland. It is a large variant with conventional pieces and one excpetion piece (moves like a Rook or King) ... to me that board's size is almost crying for more mowerful pieces and a few different piece types. To replace existing pieces with shorter range ones, or to reduce the exisiting (limited variety) would make that game worse. Edit Form You may not post a new comment, because ItemID Big-board CV:s does not match any item.