Enter Your Reply The Comment You're Replying To Joe Joyce wrote on Wed, Mar 14, 2007 07:46 PM UTC:[cont'd from prev:] Alright, what have we got? We have: a king and leaders [guards]; queen; rook; bishop; knight; pawn; alfil, dabbabah, wazir; ferz for our basic piece types. That's 11 basic icons, but all or most should be familiar to players. We also have 5 Movement Patterns, 4 of which have specific identifying mini-icons to be used on the piece icons. So we've got 10 or 12 things to remember, and we don't have any medium-range pieces yet. Oof! After a few brief moments of panic, I came up with this: Christine Bagley-Jones made some fide icons with black diamond-shaped spots on them to indicate they were shortrange pieces, moving as many squares as they had dots. If I use those pieces and make each dot represent 4 squares of movement, we have 2 sets of medium-range pieces, moving 8 and 12 squares, at a cost of only 1 new movement pattern and icon. But there's still 13 things we gotta remember now, and we haven't taken this stuff to the board yet. On the plus side, we have a very versatile system with those 13 things, and many if not all are familiar. Each individual component is simple, easily explained, and visually obvious. This could work. Edit Form You may not post a new comment, because ItemID Big-board CV:s does not match any item.