Enter Your Reply The Comment You're Replying To 🕸Fergus Duniho wrote on Tue, Oct 7, 2008 11:29 PM UTC:Game Courier handles hexagonal boards by basing its coordinates on only two of its three axes. Since the board is still two-dimensional, this works. See my earlier comment with examples. Other 2D boards can be handled in a similar manner. Game Courier assumes a board is two-dimensional, representing all positions in a two-dimensional array, but it could fake a 3D board. For example, a developer could represent two of the boards dimensions as a single dimension. Since Game Courier is not designed to draw 3D boards, a 3D game would have to use a custom board. As for my proposed V-FEN standard, since / by itself cannot be used as a shortcut for an empty rank, it could recognize //, i.e. a single / following the / meaning end of rank, to indicate a drop in plane. The FEN code would start on the top board and proceed to the bottom board. Edit Form You may not post a new comment, because ItemID Standards does not match any item.