Enter Your Reply The Comment You're Replying To M Winther wrote on Wed, Oct 22, 2008 04:29 PM UTC:Muller, in Zillions there is, among the standard games, a variant called Fairy Chess. By right-clicking you can insert fairy pieces (e.g. grasshopper) in a standard piece context, on an 8x8, or a 10x10 board. So it's easy to create unequal armies this way. I have invented many interesting pieces of the catapult type, bifurcation, cannon variants, etc. You could always try to implement any of these pieces if you like them: http://hem.passagen.se/melki9/chessvar.htm There is also an implementation of diverse Capablanca variants there. Piece evaluation in Zillions can be corrected by a tweaking method which I always use. The result is very good, but it's hard to tell if it's perfect. The method has drastic positive results. I tested my implementations of Chinese Chess and Korean Chess against the standard Zillions versions. Almost the only difference was that I had tweaked the pieces so that their value was corrected. The result was that my versions won 6-0 in both matches. So it is possible to compensate for Zillions deficiencies in piece evaluation. Remember that it is still a programmin tool, and you can do much advanced programming. I bet you wouldn't be able to program certain of my most advanced pieces in Fairy-Max. /Mats Edit Form You may not post a new comment, because ItemID Zillions and GC does not match any item.