Enter Your Reply The Comment You're Replying To George Duke wrote on Wed, Mar 31, 2004 05:25 PM UTC:Predictions for the length of games (#M) is not the main goal for looking at CVs analytically. Yet results from Courier completed games interesting: -predicted ave.#M- -Game Courier- Jacks&Witches 37 11-03-04 23 = 24 Moves, (anticipating checkmate) 07-10-03 14 = 16 Moves 28-10-03 26 = 36 Moves, checkmate maybe 10 moves ahead Rococo 60 15-12-03 44 Moves 16-01-04 55 = 60 Moves, (checkmate five moves ahead) 23-12-03 53 = about 58 Moves played out The trend is apparent that, with Z Board size more or less constant, Exchange Gradient especially has high predictive value for length (#M). Edit Form You may not post a new comment, because ItemID Game Design does not match any item.