Comments by karensdr
This game has everything I love in a boardgame: simple rules, interesting play, a fun theme, and unusual mechanics. The stone throwing reminds me a bit of Amazons, but using the stones as roads is completely new to me. There's a choice at every turn whether to try to build your own road, or destroy your opponent's road.
There's also a bit of a hint of hnefatafl with the two goals of surrounding and immoblizing the other piece, and reaching the far side of the board.
I followed the link in the article and read about the history of the Moais, how the inhabitants descended into warfare as the island was deforested, and how they destroyed the Moais of other inhabitants as part of that warfare, which adds a darker tone to the theme.
What a fascinating and unusual game. I really love this one. I wish it were more widely known.
Would the designers mind if I listed it on boardgamegeek, with a link back to this page?
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This reminds me of something I saw recently that doesn't have an entry on this site: Vietnamese Commander Chess, described here: http://ancientchess.com/commander-chess/index.htm Novo Chess looks even more compicated, but both try to replicate modern warfare the way Shaturanga was trying to replicate ancient warfare.