Check out Omega Chess, our featured variant for September, 2024.


[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Comments by panther

EarliestEarlier Reverse Order LaterLatest
4*Chess (four dimensional chess). Four dimensional chess using sixteen 4x4 boards & 96 pieces. (4x(4x(4x4)), Cells: 256) [All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Thu, Aug 18, 2016 07:41 PM UTC:

I've now added some justification for my chosen values for the pieces in this variant.

As an observation for Fergus, lately some of the diagrams haven't been showing up properly when I've visited this game's webpage (the many diagrams all used to do so at times in the past, and I haven't changed any of them in any way). Also, I've noticed that when a 'Comment' is posted re: anything, at the same time the main Chess Variant Pages webpage indicates that some item has been 'Rated', too, which is not the case.


Circular Chess. Chess on a round board. (16x4, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Kevin Pacey wrote on Fri, Aug 19, 2016 07:47 PM UTC:

Note to Fergus:

I've noticed many old webpages, including that for Circular Chess, have some sort of error message at the bottom of the page in question, and as an effect of that, perhaps, people cannot post (or even see old) Comments or Ratings for such a page. However, in the case of the Circular Chess webpage, I was able to post fresh Comments it after clicking on a 'Review' I did for Circular Chess quite some time ago, and I was then able to have the option of posting a fresh Comment for Circular Chess' webpage.


4*Chess (four dimensional chess). Four dimensional chess using sixteen 4x4 boards & 96 pieces. (4x(4x(4x4)), Cells: 256) [All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Fri, Aug 19, 2016 08:07 PM UTC:

Another note to Fergus: when viewing this webpage's many diagrams from my laptop, i.e. with a more modern Firefox browser, I can now see all of the diagrams (unlike from my desktop computer, with its old browser). The same goes for Comments for Circular Chess' webpage when viewing from my laptop (i.e. the error message I see when using my old desktop is no longer there). However, the problem I mentioned about the Chess Variant Pages main webpage is real enough regardless.


💡📝Kevin Pacey wrote on Sat, Aug 20, 2016 02:28 AM UTC:

Hi Fergus

My old browser did show me many (but not all) of the diagrams (PGN ones, I guess) for this variant's webpage, as I alluded to earlier. I find my old desktop computer more comfortable to use, especially if for a long time, with my neck & back troubles, but when I once tried Firefox with this computer, it caused crashes for it, for whatever reason. So, I'll use my laptop (with Firefox) when I wish to do more things with the Chess Variant Pages, or Game Courier.

Btw, I'm not moving from my apartment in Ottawa, for this year at least, so I feel more free to play online slow games if I wish to again. I'll study Game Courier's time control features at some point, as I couldn't understand them all when looking at the instructions briefly, at least. I felt comfortable playing Carlos with the unlimited time allowed to move time control, anyway (don't know if there was a finite number of days/weeks that were alotted before a player forfeited all the same, though).


Latrunculi XXI. A 21st century variant on an ancient Chess-like game of the Roman empire. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
Kevin Pacey wrote on Sat, Aug 20, 2016 10:53 PM UTC:

Hi Jose

I got your email invite to play a game of Latr. XXI with you. At the moment I'm just mulling over the idea of playing online games once again (I've only ever played 2 games, both rather chess-like). Latr. XXI looks surprisingly complex for a game that has just 2 piece types. If I do make a comeback to online play, soon, I'd prefer to start with seemingly simpler variant(s), although I've noticed a number of people have tried Latr. XXI already, so I guess it's quite playable, and it's possible I'll try a game of it farther ahead in the year to come if I do become accustomed to (slow) online (chess variant) play (besides getting my feet wet at some point with any number of variants which seem truly alien to a regular & veteran tournament chess player like me).

I'm curious if you too have tried Canadian tournament chess play (i.e. been in Chess Federation of Canada rated events).

Kevin


Game Courier Logs. View the logs of games played on Game Courier.[All Comments] [Add Comment or Rating]
Kevin Pacey wrote on Sat, Aug 20, 2016 10:59 PM UTC:

Hi Jose

I wrote a comment on your Latr. XXI variant page, but it doesn't show up here, and there was a message to the effect that you wouldn't get my comment by email. One point is that I may try a game of it, but later in the year perhaps. If you read the whole comment, you might care to respond in this subject thread instead.

Take care, Kevin


Kevin Pacey wrote on Sun, Aug 21, 2016 01:46 AM UTC:

Note to Fergus & Jose:

I see in the Game Courier Logs that in spite of not (as far as I know) yet somehow agreeing to play Jose, I am credited (by a log) with starting playing a game of Latrunculi XXII against him. Please see if there's a way for anyone to delete the log in question (if there isn't, instead please let me know that I'm now committed to playing).

Kevin


Kevin Pacey wrote on Sun, Aug 21, 2016 01:55 AM UTC:

The log I referred to in my last post seems to be gone, now, unless I was seeing things.


4*Chess (four dimensional chess). Four dimensional chess using sixteen 4x4 boards & 96 pieces. (4x(4x(4x4)), Cells: 256) [All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Sun, Aug 21, 2016 05:53 PM UTC:

Hi Fergus

Using my desktop's old browser (Windows Internet Explorer [can't figure out what version], as used on Windows XP), I suppose can see all of the diagrams (the diagram with abstract pieces, and the photos of real-life sets) on the Gross Chess webpage (which, due to my old browser has a fatal error message at the bottom of it, preventing me from viewing or making any Comments).

I'm hesitant to experiment with any of my desktop's settings, since I can just use my laptop with Firefox on it instead when I see I'm missing something I should see on the Chess Variant Pages. I'm still pretty much all thumbs with modern computers, and it took my old man some time to fix my desktop after I tried Firefox with it before. Still, I can try to provide more info if you're curious.


💡📝Kevin Pacey wrote on Sun, Aug 21, 2016 09:03 PM UTC:

Hi Fergus

After your advice, I see that my desktop's old browser is Windows Internet Explorer, Version 8.


4D Quasi-Alice Chess. 8x8x2x2 four dimensional game with 32 pieces. (2x(2x(8x8)), Cells: 256) [All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Sat, Aug 27, 2016 05:45 AM UTC:

I've now mentioned in the Notes Section of this submission some more 'basic mates' that I've convinced myself are possible, i.e. a couple involving K & 3 minor pieces vs. lone K. I've also mentioned one cute tactical difference 4D Quasi-Alice Chess has from Alice Chess, right from the start in the opening phase. In addition, I've given reasons why 4D Quasi-Alice Chess perhaps should not be viewed as clearly an inferior version of Alice Chess.


Raumschach. The classical variant of three-dimensional chess: 5 by 5 by 5. (5x(5x5), Cells: 125) (Recognized!)[All Comments] [Add Comment or Rating]
Kevin Pacey wrote on Sat, Aug 27, 2016 11:11 AM UTC:

Two possibly interesting variations on the rules of Raumschach could be based on altering its setup postion, replacing each side's rather weak Unicorns with either Manns (non-royal pieces that move like kings), or alternatively compound pieces, all of Mann & Unicorn movement capabilities combined. I tend to fancy the latter alternative at the moment (keeping the setup position the same in other respects). In either variation of the rules, the Unicorns are replaced with in effect major pieces (joining the queen as one), and perhaps significantly increasing the possibility of delivering an early mate (moreso if the suggested compound pieces are used). Meanwhile, rooks, bishops and knights are still preserved as relative minor pieces, and might be swapped without great loss for a few pawns if required during a game.

I'm not sure either idea for a variation on the rules of Raumschach would be significant enough to warrant 1 or 2 submissions to CVP, but I thought I'd put the variations out there for possible discussion, at least. As an aside, I think Alice Chess is, to date, the ultimate 3D variant as far as being chess-like, but if Raumschach can be improved on somehow that still may be worthwhile as a goal.


Full house hexagonal chess. Game with 50 pieces. (11x11, Cells: 91) [All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Sun, Aug 28, 2016 07:18 AM UTC:

I've now provided reason(s) why each piece in Full house hexagonal chess is positioned where it is in the setup postion for the start of a game.


4D Quasi-Alice Chess. 8x8x2x2 four dimensional game with 32 pieces. (2x(2x(8x8)), Cells: 256) [All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Mon, Aug 29, 2016 04:15 AM UTC:

I've now given my reasoning why I think 4D Quasi-Alice Chess is indeed effectively an 8x8x2x2 (i.e. 4D) setup, and not a 8x8x4 (i.e. 3D) setup in disguise.


💡📝Kevin Pacey wrote on Wed, Aug 31, 2016 03:18 AM UTC:

I've added to the Notes section of my 4D Quasi-Alice Chess submission, giving tentative estimates for the values of the pieces (aside from alluding to Circular Chess & Alice Chess, for comparison purposes).

To avoid making several similar short Comments for some other of my variants, I'll briefly note here that I've tied up a number of other loose ends in my submissions, namely adding commentary to the Setup & Pieces sections for Full house hexagonal chess, adding to the Notes section of Carrousel Chess (including revising my estimates for certain piece values), adding to the Notes section of Sac Chess, and adding to the Introduction section of Chess 1010.


💡📝Kevin Pacey wrote on Wed, Aug 31, 2016 11:25 PM UTC:

In the Notes section for 4D Quasi-Alice Chess, I've now added my own estimates for the relative values of Alice Chess pieces (also useful for 4D Quasi-Alice Chess), which are mostly just slightly different than the values I gave before, as provided by Zillions of Games (as given in the CVP webpage link for Alice Chess). At the least, my own (latest) values have nicer fractions, generally. I've also added my own estimate for the fighting value of an Alice Chess King (even though it cannot be exchanged); such an estimate of a King was not provided by Zillions of Games. I've also given my rationale for the way I reached my values.


Re: CVP main page: About Chess Variants[Subject Thread] [Add Response]
Kevin Pacey wrote on Mon, Sep 5, 2016 10:50 PM UTC:

From the "About Chess Variants" section on the CVP main page:

 

Modern Chess has inspired countless variants. Some have been created by Chess champions seeking new challenges, some by entrepreneurs who have provided commercial sets, and some for fairy Chess problems without any intent of actually playing them. And most have been designed by creative people who like to try out new pieces, new rules, or new ideas.


This site seeks to catalog the vast number of Chess variants created throughout history, as well as to nurture the creation of new variants.

...

 

 

 

Regarding what I've highlighted in bold face, I've noticed occasional negative comments on CVP about variants that were not in any way playtested. If I recall correctly, Fergus in his article about designing chess variants at the least recommends playtesting them.

My question for anyone is, should the "About Chess Variants" section on the CVP main page be altered to reflect a possible general desire nowadays, so as to say that only variants that are playtested should be submitted to CVP? If not, maybe some other sort of policy statement in this regard instead?


Kevin Pacey wrote on Tue, Sep 6, 2016 10:05 PM UTC:

Hi Joe

Thanks for the comments, especially as you're a CVP editor. Due to being very rusty at any sort of programming, and having the odd back & neck troubles, I'm quite reluctant to attempt writing any sort of lengthy, complex preset myself at the moment, as I think may be required, if rule enforcing, for many/all of my variants that have no presets, though my circumstances may miraculously change soon, who knows. Personally I don't quite like presets that aren't rule enforcing, unless a game seems surely interesting, or the game's rules & pieces are simple (but then, there really ought to be a rule enforcing preset in that case). There's no one in my area to playtest any number of variants with over the board, if I had an appropriate board & pieces. To my regret I gave away an old hexagonal set some years ago because no one would play against me, but nowadays I might have used it to analyze any online games, at least. In addition, I understand such equipment is hard to get hold of now.

Currently I'm checking & re-checking which variants with presets I'd like to play most often (if I resume playing soon), and settling on how many games maximum I might play at a time (until completing at least 1 of them). I'm thinking about 4 games max. at the moment, which I've estimated might take 1 & 1/2 or 3 hours a day of my time depending if I make 1 or 2 moves a day per game on average, after so many minutes of thought & computer startup & shut-down time (including both my laptop's slow-starting MS email & Firefox browser). As a (Canadian) master I don't know for sure if chess skill transfers a lot to chess variants in general, or perhaps even just to most variants. One game I lost earlier in the year on Game Courier may have been somewhat due to over-valuing certain pieces; I gather estimating piece values is a huge theme/factor for variantists (sp?). I wish I could easily look up any [inter]national ratings for chess that Game Courier players & CVP members may have, though Game Courier rating(s) is at least some (possibly strong!?) indication of relative skill (still, the highest & lowest Game Courier ratings [for all variants combined] seem rather close to each other, especially considering the total number of players in the system).

Thanks for mentioning the 2 gem variants that you did. I hadn't noticed those, but rather I've looked at Game Courier's list of games, plus the dated(?) lists on CVP, such as Recognized Variants, plus some with eye-catching descriptions in the huge CVP alphabetical list. Perhaps more such lists can be made or updated at some point when editor(s) have time. Of the dozens of variants I've looked at, however briefly, many seemed worthy of play, in that what they may lack in ways(s) compared to, say, chess, they compensate for in other way(s) IMHO. Also, fwiw I've recently reassured myself that standard chess is still well worth playing, in spite of some apparent modern problems with it (especially due to computers, which in some ways are a boon to chess, too).

P.S. One man on a Canadian chess message board has suggested that an over the board chess variants tournament would be little different than a Poker tournament, with many of its variants. I told him I thought mastering another variant of chess would be harder than mastering another variant of Poker, generally. Not sure I was right, though. Fwiw, a feeling I get is that the chess variants community could be a house both united and divided, in a way, unlike the chess community, which rallies round a single game. Again, not sure this applies to Poker & its variants. For example, bughouse and crazyhouse players are almost communities to themselves, and may one day have their own organizations, like for Shogi players, IMHO.

Take care, Kevin


House of Staunton Chess Variant Kits. Photos of Chess variant pieces sold by the House of Staunton.[All Comments] [Add Comment or Rating]
Kevin Pacey wrote on Wed, Sep 7, 2016 10:12 PM UTC:Excellent ★★★★★

Hi Fergus

Nice pictures of the lovely plastic fairy chess pieces!

Regarding the mysterious representations of the Spider & Dragon pieces, I came up with possible explanations, which are a bit of a stretch of the imagination, though.

The Spider piece could be meant as an abstract representation of a spider's body, minus all 8 of its legs (perhaps for practical reasons); it looks like there may be 4 little stubs near the top of the piece, possibly representing the beginnings of a spider's front 4 legs.

The Dragon piece does look like it has an armoured face mask to me, too. I found a wikipedia illustration of the type of face mask (actually, helmet) that it might represent:

Helmet_(heraldry)

Since this (barred) type of helmet is reserved for nobility, that led me to heraldry, to verify that dragon symbols were ever used for that. ;) Sure enough, yes; see part way down from the start of this link:

Origins_of_modern_heralry

P.S.: A dragon can sometimes mean a soldier who is a musketeer (dragoon is common spelling); muskets have been around a long time, so it's possible a (nobleman) musketeer could have worn such a helmet too, I suppose.


Kevin Pacey wrote on Thu, Sep 8, 2016 01:12 AM UTC:

I edited my previous post slightly, with a postscript.


Kevin Pacey wrote on Thu, Sep 8, 2016 05:52 PM UTC:

It's possible that the manufacturer goofed on the number of legs of a spider (i.e. it's not an insect, which would often have 6 legs), or perhaps for practical reasons 8 prongs instead of 6 at the top would have made the design awkward somehow.

On the dragoon, the manufacturer may have been taking some artistic license by being anacronistic with the helmet (it certainly was being so if not trying to represent a mythical beast, all the same). I might give the benefit of the doubt, instead, by suggesting such a musketeer (with such a helmet) was modelled on a brief transition period between still wearing helmets (to protect oneself in close quarters engagement) and the period after, when no helmet was worn at all.

Again, all a bit of a stretch of the imagination.

Fwiw, last night I compared the prices for the 5 kits as sold on Amazon.ca (approx. $98 Cdn per kit; I used the search words "THE HOUSE OF STAUNTON") & as sold on The House of Staunton in the US (approx. $15 per kit). Quite a shocking difference in prices, even taking into account a Cdn $ is currently worth approx. $US 0.77.


12x12 board queens and berolina pawns![Subject Thread] [Add Response]
Kevin Pacey wrote on Sat, Sep 10, 2016 07:10 PM UTC:

Hi Aurelian

As a newcomer to chess variants myself, I'm wondering if there are many competing methods of estimating the relative values of chess variant pieces (perhaps considering board size or shape as well). Just based on what I've seen so far, it looks like H.G. and Ralph Betza are the leaders in methodology for such, perhaps with H.G. leading presently.

So far my most serious questions about the correctness of attempting any such estimates without lots of high level human playtesting, & good old fashioned thought, have centred especially around comparing three specific individual pieces with other individual pieces.

One case for me is comparing a bishop to a knight. On an 8x8 board GM Larry Kaufman, using analysis of the results of many high level chess games, concluded surprisingly that a knight is fully worth a bishop on average (with two bishops outweighing N+B or N+N, though). This surprised me, since intermediate or advanced level chess text books routinely claim a B is usually worth a little more than a N, and on one occasion I was gently scolded by a grandmaster level player for trading a B for a N in the opening phase of a game without sufficent compensating reason, in his estimation (for what it's worth, I had been playing a slightly obsolete book line!). An online search once gave me a result that noted that one grandmaster has tried to explain how Kaufman got the result that he did, also fwiw. Anyway, there is little doubt in my mind that on a square board larger than 8x8, a bishop would normally be superior to a N.

The next case for me involves the Amazon (a piece with both Q & N movement capability). H.G. has informed me it's just worth a Q plus a N, after investigating. This was a red flag for me, since in chess a Q is worth B+R+P often (normally?), not just B+R. I suppose the extra pawn's worth of value reflects the power & mobility created when fusing B & R powers into one piece, and I have often based my own tentative estimates of piece values with the addition of a pawn's value to that of a compound piece's component values (as amateurish as that may be). Anyway, one reason why I think an Amazon may be worth more than just a Q+N is an Amazon's overwhelming ability to attack & mate an enemy king all by itself, at least on occasions, whereas a Q & N, even if lucky enough to be coordinated in attack, may not be able to deliver mate all with checks, and perhaps need to pause to bring the knight closer to the king, allowing time for a possible counterattack, or else perhaps have to settle for the Q just giving perpetual check, if fortunate. However, a Q & N if coordinated can concentrate their power on a single target unlike the Amazon by itself, or, if not coordinated, may each attack seperate targets, so I can't be completely confident that an Amazon is worth more than Q+N.

The last case for me involves comparing a R+N compound piece (let's choose the name chancellor) and a B+N compound piece (let's call it an archbishop). If I recall correctly, H.G. informed me that an archbishop is worth a chancellor (at the least on an 8x8 board). Though my doubts are less strong about this, the fact that it seems much harder to deliver mate to a lone K with a K+A than to deliver mate to a lone K with a K+C reminded me of an observation I've seen in books on chess endgames. Namely, that the fact that forcing a 'basic mate' with K & 2 bishops vs. lone K is easier than forcing mate with K+B+N vs. lone K is a sign of bishops outperforming knights quite often. This analogy is not much to go on, but still it gives me pause. For a larger square board that's 10x10, I wonder if a chancellor would definitely outweigh an archbishop to some extent most of the time, as the scope of the rook component of the chancellor on a largely empty board increases by 4 squares no matter what square the piece is on, whereas an archbishop could, on such a board, more often be located on a square that doesn't add a full 4 extra squares to the bishop component's scope.

Not an answer to your question, but I hope it provides food for thought at some point.

Kevin


Re: CVP main page: About Chess Variants[Subject Thread] [Add Response]
Kevin Pacey wrote on Sun, Sep 11, 2016 08:30 AM UTC:

Posted by Joe Joyce:

"Kevin, I keep the slide rule I used in college under an abacus on my encyclopedia bookshelves. I don't program. All my presets are bare bones board and pieces. I am a dinosaur. Gronk! ;) Seriously, I am perfectly happy with a board and pieces, it's all you need. And most games here don't have a preset, which I see meaning 1 of 2 things, they're dinosaurs like me or they aren't serious game designers. Maybe it's just because they don't believe enough in their games, but if you don't make a preset, nobody will play your game. So what you're offering is an idea, not actually a game. You are still participating in the conversation, but at a lower level, and are much less likely to get your say.

The question of how FIDE chess skills transfer is an interesting one, and is related to the value of variants in playing better FIDE. To an extent, I think it depends on how flexible as a person one is. It's been my experience that the skills can transfer well and transfer better the closer to FIDE a game is. Grin, if you want to try an experiment, play Grand Chess, Modern Shatranj, Xiang Qi, Shogi, and Jetan, and see what you think. I believe experience helps, and the broader the experience, the more help it can provide. I learned more about pawns in designing and developing Hyperchess and playing Grand Shatranj than I ever did playing and studying FIDE. (Well, and Texas Two-Step...) Until then, I didn't even realize that there was more to learn about pawns. So I am definitely in the camp that says the more diferent kinds of chess you play, the better you will play all of them.

I believe you're right about the splits in variantists' preferred games - there are many. Some games, like Bughouse or Grand Chess, have their dedicated adherents. I've also noticed designer styles generally reflect the kinds of games they like playing. But that's not only an obvious but a very blurry observation because variants are so varied. Currently there are some 5000 or so variants listed, and roughly 1000 have presets. Logistically, most people are forced to "specialize". But many who do play variants, play only 1 or 2 exclusively. I don't see that as much different than only playing FIDE."

Hi Joe

When I first came to CVP, it was with the minimal purpose of leaving a record (other than on my blog) for a small number of chess variants I invented, which I wasn't sure were worthwhile, i.e. I was just offering ideas, as you put it. CVP's database is massive, and so, on a rather less impressive/important level, to me it's all been somewhat like the end of the blockbuster movie RAIDERS OF THE LOST ARK, where the lost ark is stored deep in a US government warehouse, somewhere amongst all the other boxed up items. :) The variant I had the most hope for was Sac Chess, my first submission, and pleasantly enough, Carlos quickly made a rule enforcing preset for it without my asking, as he rather liked the variant on sight. So, sometimes ideas do indeed have a chance to rise to prominence, if someone notices and likes them at some point. Not that Sac Chess has been played much on Game Courier, yet, but at least I've practiced a bit more against H.G.'s interesting program for Sac Chess since abstaining from Game Courier play for about 6 months now.

The six 4D variants I've made so far I now think of as more for show, unless 4D Quasi-Alice Chess turns out to be of interest to someone. At this point I feel it's in the shadow of Alice Chess (if it has no other problems with it), even though Alice Chess is only 3D, as Alice is already very popular and perhaps too similar (a similar concern goes for a number of my other variants that are non-4D that I largely created after first coming to CVP). The 5 other 4D variants all have the typical limitations of higher dimensional variants that you pointed out to me (though I immensely enjoyed finding all the largely unforcible mating positions with minimal material for 4*Chess, and diagramming them for its submission). Still, fwiw, there are so few 4D variants in the massive CVP database at the moment that anyone cannot help but see mine if they search the 4D category, should they be looking for ideas from it.

I may get around to trying to make a plain preset at last, though due to painful experience I'm often shy about trying something new, e.g. in conjunction with modern computers, if it may turn out to be complex or quirky in an unpredictable way. I've done no HTML language code at all, so I'm kind of a dinosaur (I was born in the early 1960s, overseas on an RCAF base, before France temporarily left NATO, militarily). So far just one variant of mine has been at all rated, by one person (as Average), but it's a solitaire dice variant that's so generally applicable to CVs that I'd say it was not suitable for a preset; otherwise, a higher than Average rating for someone's variant that's without a preset might better encourage the making of a preset for it. I'm kind of surprised there are about 1,000 presets compared to the total number of about 5,000 CVP variant submissions. That seems like a healthy ratio, though I'd guess some people, like Fergus, have made a lot of the presets, and not just for their own variants.

I've played any number of games of Shogi over the years, though I've been relatively rusty for several years now. Xiang Qi I've played far less, and the book I have for it (unlike the one I have for Shogi) is largely unfathomable to me, even though it's in English. Every time I casually mention chess variants to my fellow serious competitive chess players, with a couple of exceptions (the friends I play certain Oriental games with, very occasionally nowadays), they look at me quizzically and remark they haven't got time for more games. That's in spite of some being Bridge players, Go players, or very occasional bughouse players. One reaction seemed most honest to me: when I told the fellow I've played hexagonal chess, with 3 cell colours, he remarked just the thought of the effort hurt his head. I'm probably in over my head in dabbling in all these variants, especially due to being out of shape and often a bit foggy due to supposedly mild medications. At least some of the people on CVP must be highly energetic (at the risk of channeling The Donald), not to mention flexible.

Even if the most popular variants eventually become worldbeaters in terms of popularity, and players peel off to specialize in them, or one variant replaces chess in dominance one day, a general chess variant organization or website like CVP at the least serves as a laboratory for untried or currently less popular variants. In the case of CVP's Game Courier, it provides a place to play chess variants by correspondence, rather than rushing with a server that also may not carry a variant someone wants to play. Some people use Game Courier to play standard chess, too, which kind of surprised me. Fwiw, being introduced to rated tournament chess by a friend's very competitive older brother, I became at least somewhat competitive, typical for veteran chess players. The availability of chess on Game Courier has the attraction of allowing veteran chess players the possible improvement of their overall Game Courier ratings, even though that rating is not supposed to mean too much by itself. As I get older, I'm more concerned with having relatively respectable looking ratings (at least at chess), rather than going all out for improving them. Still, some variants strike me quickly at first sight as fun, if a little challenging (e.g. Circular Chess), the playing of which could easily be worth risking (status symbol-like, albeit paltry) Game Courier rating points over. Fwiw, to this day there are some people who wish there were no rating systems for chess.


0000000100000000[Subject Thread] [Add Response]
Kevin Pacey wrote on Mon, Sep 12, 2016 03:31 PM UTC:

Fwiw, some world championship level players finally lost at Arimaa to a computer in a challenge match during 2015, as noted previously on CVP, i.e. that game has fallen, too.

Perhaps there can be no board game of skill worth playing that will forever not fall to computers. The progress of self-teaching algorithms & quantum computer development give me that sense, anyway. Finding enough memory for storing nodes during searches, to search deep enough for board games requiring such, might be the thing that's slowest to come as the years begin to go by, but I'm speculating, especially as a layman. The best hope for human board game players might even be if arguably less desirable technologies are somehow forgotten due to general divine intervention to, say, avert WWIII, but this is even wilder speculation. Fergus has suggested Knightmare Chess, which uses cards, might be computer resistant, but without playing I am less sure that this might not be so.

I recently reassured myself chess is still worth playing, in spite of especially computers. For example, they allow easier cheating, especially on the internet. However, chess is in good company, as technology has made cheating easier in other areas of life, such as in the field of education, and efforts are made to combat it. If chess is ever to be abandoned as dominant, the selection of a replacement game may depend on the reason why chess was abandoned. If it's due to opening theory being played out, only, then Chess960 would be a quite suitable replacement. Kasparov has suggested the same starting position be used for 10 years, then switched. I'd go farther and suggest 100+ years - it's taken that long for chess theory to be fleshed out as much as it has been to date. The reason I like a fixed start position is to help study & merchandising (opening books), which I think may have been a more positive than negative thing, say in the case of popularizing chess.


Kevin Pacey wrote on Tue, Sep 13, 2016 12:37 AM UTC:

FWIW (= For What It's Worth), there is some minimal interest from at least some national chess organizations in at least a handful of chess variants, especially bughouse. The USCF runs a bughouse event for children annually, I've seen on the internet (the USCF set up a committee to look at chess variants some years ago, too). If I recall correctly, FIDE includes at least the rules of Fischer Random (also called Chess960) on its website, for anyone interested in organizing or playing such - though I don't think FIDE supports such people otherwise, at the moment. An observation: my Ottawa club holds at least one unrated/fun Fischer Random tournament a year, all in one night. A couple of us hope for Seirawan Chess night(s) too, but additional equipment (hawk & elephant pieces) is needed for that (or, the ugly solution of wrapping elastics around 4 extra pieces might be used). The use of, say, 10x10 boards is out of the question for an established club that's already invested in all 8x8 boards.

A problem for the Canadian chess federation (CFC) is that they've never had much in the way of resources (perhaps typical of many national chess federations), and so funds & efforts are reserved just for chess. Nevertheless, a bughouse event for children is now held often each year at the Canadian Youth Chess Championship, though it's not official CFC policy to do so, unlike for the USCF. Organizers sometimes totally independent of organized chess are already holding several bughouse events across Canada each year, sometimes with cash prizes.

Besides bughouse, the other chess variant that seems most popular at the moment, especially on the internet, would be crazyhouse. It is like Shogi, and since it would otherwise need extra pieces or special tiles to play over-the-board (which many people do), the internet is especially useful for playing crazyhouse.

In a seperate thread on CVP I gave a link to statistics for Free Internet Chess Server (FICS) circa 2015, and for more than 15 years a steady average of about 2% of all games played were for the multiple chess variants offered (the rest [98%] were chess games), with over half of these being bughouse games played, and, for much of the remainder, crazyhouse was played. That might be an indication of the largely global trend at the moment for the relative popularity of various chess variants, and an indication of the percentage of chessplayers who may also play chess variants (i.e. 2%). There are 605,000,000 adult chess players globally, FIDE estimates (including casual players), so that works out to my estimate of 12,100,000 adult chess variant players globally (including casual ones), if one is to be consistent with FICS stats.

Also fwiw, anyone who like me has played chess seriously and kept track of the cost of their chess tournament entry fees (not to mention chess books & equipment, plus any travel, lodgings & dining out costs) vs. what they win back in prize money over any number of years will eventually see that tournament chess is a losing investment cash-wise for the vast majority of tournament players, including those who reach master level (like I did). Still, people play lotteries all the time in spite of the odds, though from customer comments I've heard when near lottery vendors, many seem unaware it's a losing investment; at least lotteries normally have more respectable prize funds and cheaper fees than for chess tournaments, though. Chess players might take playing just chess by itself less seriously if they considered all that at some point, or did so more often.


25 comments displayed

EarliestEarlier Reverse Order LaterLatest

Permalink to the exact comments currently displayed.