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Comments by panther

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0000000100000000[Subject Thread] [Add Response]
Kevin Pacey wrote on Sat, Sep 24, 2016 11:40 AM UTC:

Hi Aurelian

My opinion would be just one man's, and I'm relatively new to chess variants myself. Fergus may be right in that familiar pieces may give a game a head start as far as being more accepted, say in becoming heavily played on Chess Variant Pages' Game Courier (possibly with some time needed for a game to become more and more popular). That's if you take the trouble to make a Game Courier preset for your game. It might encourage you that I'd guess Shogi (Japanese Chess) may have seemed a little strange to people right after it was first invented, as far as having certain pieces with asymmetrical, complex movements goes (e.g. the Gold & Silver Generals). The road of a pioneer or inventor is not always a smooth or sure one. I've felt in my gut that chess variants I've invented may excite people, only to change my mind later in a lot of cases (though I'm prone to changing my mind a lot, anyway). As far as my tastes go, I like games with fairly simple rules, boards and piece movements, but there are a lot of people who play what I think are strange or uninteresting chess variants, at least on Game Courier.


Number of people playing [Subject Thread] [Add Response]
Kevin Pacey wrote on Sat, Sep 24, 2016 11:56 AM UTC:

I've tried websearches to find figures for the number of people worldwide who play the 3 "Classic" chess variants (Western Chess, Shogi and Chinese Chess), as given on this website (CVP) under "Recognized Variants", and I've had some success.

Previously I've noted on this website that, circa 2012, FIDE had a report on its website that 600 million (adults) are estimated to play chess.

The figure for Shogi was quite a lot less, assuming the link below refers to the global number of players, rather than those just for Japan.  Less than 10 million in 2006, it seems:

https://en.wikipedia.org/wiki/History_of_shogi#Changes_in_the_shogi_population

I couldn't find a figure for Chinese chess, except the old entry for it on this website (CVP) estimates millions, or tens of millions, worldwide.

 

By way of comparison, the board game of Go (not a chess variant), which involves no luck also, is claimed to have had well over 40 million players worldwide in 2008:

https://en.wikipedia.org/wiki/Go_(game)


Kevin Pacey wrote on Wed, Sep 28, 2016 11:27 PM UTC:

I haven't tried to find estimates for other Recognized Variants using websearches, though I'd suppose such estimates would be hard to find, as these other variants would be played less than any of the Classics (which have their own organizations), I'd also guess.

Not that it may help much, but, fwiw, back in August I posted:

Below is a link that may be of some interest; for 2015 about 3% of all games played on the FICS chess server were chess variants (of the limited choices available, some of which I can't tell since they're called wild), which is very slightly better than I'd expect based on my estimate of chess players interested in variants worldwide (i.e. about 2%, which it pretty much is for stats for 'All Years'):

http://www.ficsgames.org/2015_stats.html">http://www.ficsgames.org/2015_stats.html</a></p

 

Note that in an older Comment I had estimated 2% of all chess players were at all interested in Chess Variants, largely excluding the 3 Classics, or Korean Chess, by noting the number of people who've become members of this CVP website (approx. 3400). I then compared the number of estimated adult chess players worldwide (605 million, on FIDE's website, which sort of corresponds to ours, which uses other language entries in places, i.e. both websites are international) with the number of FIDE rated 'serious' chessplayers, i.e. 170,000 circa 2013. The latter would correspond to the # of CVP members ('serious' variant lovers). By using these three numbers, I estimated 12,100,000 are interested in Chess Variants worldwide, but with the noted exclusions (though note for technical reasons popular Bughouse is not on Game Courier on this CVP website , but popular Crazyhouse is). About 40% of people currently have their own internet access worldwide, I've seen elsewhere, so my estimate may not be wildly off just because of that factor alone.


Glinski's Hexagonal Chess. Chess on a board made out of hexagons. (Recognized!)[All Comments] [Add Comment or Rating]
Kevin Pacey wrote on Sun, Oct 9, 2016 04:56 PM UTC:

A couple of questions for Fergus:

Regarding the rule enforcing preset for Glinski's Hexagonal Chess, am I correct that it scores a stalemate as a 1/2-1/2 draw, rather than 3/4-1/4 for one side (as per the rules noted on that variant's webpage on CVP)?

If yes, am I correct that Game Courier supports only three possible results for any finished game result being recorded for rating purposes by Game Courier, i.e. 1-0, 0-1 or 1/2-1/2?


RE: Kibbitzing comments[Subject Thread] [Add Response]
Kevin Pacey wrote on Mon, Oct 10, 2016 07:05 PM UTC:

Note to Fergus:

In case it hasn't been pointed out, the editing feature for Kibbitz comments doesn't work. I tried to edit a recent Kibbitz post of mine, and was told (in spite of being logged in) that my password didn't match (I re-tried several times, with the same result). Not only that, but all Kibbitz comments that I can see, even if I didn't write them, offer me the option to edit them (but not to 'reply' to any Kibbitz post, if that's supposed to be an option offered).


4*Chess (four dimensional chess). Four dimensional chess using sixteen 4x4 boards & 96 pieces. (4x(4x(4x4)), Cells: 256) [All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Thu, Nov 17, 2016 12:34 AM UTC:

At the end of the Notes section I've now added a setup diagram for an alternative 4D variant that I've suggested that's called "Slim 4*Chess", which has the same rules as 4*Chess, except it uses slightly less pieces (i.e. 80, instead of 96).


ChessVA computer program
. Program for playing numerous Chess variants against your PC.[All Comments] [Add Comment or Rating]
Kevin Pacey wrote on Mon, Nov 21, 2016 12:37 PM UTC:

Greg Strong wrote:

"...You can open one of the Chess presets, click Edit to modify it, and just erase all the code in the seven boxes at the bottom to stop it from enforcing any rules.  Then, in the first box, change the name from Chess to Asymmetric Chess, enter your user id and password, and click Save.  It will give you a link that you can then use to send out invitations to play..."

 

As an experiment I tried doing this procedure for making a preset with a simple chess variant of mine called "Throne Chess" instead (same rules as chess, except playing K to K8 is an extra victory condition, "Thronemate"). I had some success, but I saw nowhere that a little PBM green box icon symbol for a Throne Chess preset had been created, with myself credited as the author. There was created a default file for Throne Chess, stored under my user ID, in Game Courier's programmer's file log system. Throne Chess was not showing as having, say, 0 games played for it so far under "All Games" in the Game Courier Menu though. I edited the 'settings name' from default to be called Throne Chess, later, along with redirecting the default file version to it, too, but still no little PBM green box preset icon showing anywhere upon searching the website. I'm wondering if I have to do something rather complicated, or beyond me, instead of my doing what was recommended to Dmitry, to get a little PBM green box preset icon to come into existence (without having to play anyone a game online first).


Kevin Pacey wrote on Mon, Nov 21, 2016 09:56 PM UTC:

Thanks Greg!


Throne Chess. Same game as chess, except playing K to K8 wins by Thronemate, too.[All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Wed, Dec 7, 2016 07:53 PM UTC:

Hi Fergus

I don't know how to program in HTML (way rusty at any sort of programming, in fact). Is there an exact line(s) of code you could tell me where to insert? I'd very much hoped to avoid programming & testing a rule enforcing preset, at least for now, but if you think it's easy for a layman like me, I'll look at it.

P.S.: I made an additional preset called "Throne Chess (Rules Enforcing)". For now, pending further editorial review, I'll give it via a link in the Introduction, with it intended to be rules enforcing, pending necessary changes made to it. That's plus a 2nd link, to a non-rules enforcing preset called "Throne Chess" (with a setting of the same name), in case unforseen problems arise with the rules enforcing one, or users prefer having the choice of the 2 types of presets.

If you wish the titles of both the rules enforcing & non-rules enforcing presets to be each "Throne Chess", I naturally can piecewise cut & paste any rules enforcing program instructions already found within "Throne Chess (Rules Enforcing)" into yet a 3rd preset I made earlier called "Throne Chess" (my default setting one, i.e. it's not for either of the presets given via the 1st and 2nd links in the Introduction). That's assuming you like the idea of having both the rules & non-rules enforcing types of presets available for this variant.

P.P.S.: Without thoroughly reading Game Courier programming instructions, by trial & error I successfully entered about a dozen lines of code that seemed to get the Rules Enforcing preset for Throne Chess to work, as far as checking for Thronemate victory conditions. I tested it once, anyway, advancing the White king up the board to e8 as quickly as possible, from the setup position. I used the "Test" feature in the "Edit" mode of the preset to play this short test game vs. myself. I'm not sure if it's normal, but after the program declared that White has won by Thronemate, I was allowed to continue to enter moves in the Test mode. I'm pretty sure there's nothing I did wrong in telling the program code to end the game, normally, with the 'won' command.


Carrousel Chess. Circular chess using reflecting bishops & squirrels, not Bs & Ns.[All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Wed, Dec 7, 2016 08:01 PM UTC:

Hi Fergus

My quandry is, I'm now thinking I should show actual reflecting bishop & squirrel figurines (rather than bishop & knights figurines) in the Introductory page setup diagram (i.e. as in my preset's current setup diagram). However, I recall the Diagram Designer doesn't support circular chess types of diagrams (I also recall attempting to make such a diagram). I've yet to learn another way to make such a circular diagram, excluding within a preset itself.

I'm not sure how fussy I should be. For example, the setup diagram on the Introductory page to the regular Circular Chess preset has the files labelled, while the diagram for its preset has no such labelling (presumably due to a technical problem doing so); otherwise those diagrams are the same. Potential good news in my case is that I discovered that the Auto Utrecht piece set found within the Diagram Designer seems to have matching figurines for the setup diagram that I used on the Introductory page to my preset, but there is still the vexing matter of whether to use reflecting B & squirrel figurines, instead of minor pieces. If I did, the Auto Utrecht piece set lacks these pieces' exact figurines, though I might consider using upside down minor piece figurines for them instead, if I used the Auto Utrecht piece set (or I could omit the Introductory page setup diagram entirely, as other folks have done in the past). P.S.: I decided against this; I duplicated the Introductory page setup diagram perhaps as best I could, as far as the Preset setup diagram went, which I think is what you were requesting.


Full house hexagonal chess. Hexagonal game with 50 pieces.[All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Wed, Dec 7, 2016 08:11 PM UTC:

Hi Fergus

In following Game Courier instructions, I found my way to a page about diagram colours, though there's tons of them to search through, if I wish to try to match all 3 colours of my Diagram Designer generated hexagonal diagram, so as to edit my preset to use the right colours. For now I'll leave out a Diagram Designer generated diagram, i.e. just give the link to the preset, since it seems it would take a lot of time to search through the available colours. If that's not alright, I'll try to find time to do the searching at some point, so as to attempt to make a colours-matching preset hexagonal diagram.

P.S.: It dawned on me, finally, to simply copy the Diagram Designer default colours, which I used for the diagrams in my original non-preset webpage (with Rules, Notes etc.), and use those colours in my preset diagram. My apologies Fergus; my medications & sub-par health take their toll at times, in making my brain rather foggy.


Butterfly Chess. Large board chess with butterflies (not Ns), advancers (not Qs) & flying dragons added. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Fri, Dec 9, 2016 01:53 PM UTC:

I've (hopefully) slightly corrected the prose description of the Butterfly's move that was added in earlier by Fergus, in that I think I spotted that there's a Camel move (i.e. 1,3) component to the Butterfly's 2 forward-sideways moves move, too, rather than a Knight move (i.e. 1,2) component to those 2 forward-sideways moves. Again hopefully, my wording of that part is sufficiently clear in the submission, at least to those who visit this website.

For those interested in this variant, I'd note that I also very recently submitted a preset for this game, for editorial review.


Throne Chess. Same game as chess, except playing K to K8 wins by Thronemate, too.[All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Sat, Dec 10, 2016 09:56 AM UTC:

I've edited my first comment extensively, now. Regardless, I think I did as you requested.


Carrousel Chess. Circular chess using reflecting bishops & squirrels, not Bs & Ns.[All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Sat, Dec 10, 2016 09:57 AM UTC:

I've edited my previous comment.

P.S.: I did so several times more. Regardless, I think I did as you requested.


Full house hexagonal chess. Hexagonal game with 50 pieces.[All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Sat, Dec 10, 2016 09:58 AM UTC:

I've edited my last comment. Regardless, I think I did as you requested.


Butterfly Chess. Large board chess with butterflies (not Ns), advancers (not Qs) & flying dragons added. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Sat, Dec 10, 2016 10:49 PM UTC:

Note to Fergus:

I've now dealt with refining the various preset submissions I've made that are pending further editorial review (perhaps as best as I can in a couple of cases, for now at least, though I think I did as you requested). That's with the occasional [edited] comment added, too.


Throne Chess. Same game as chess, except playing K to K8 wins by Thronemate, too.[All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Mon, Dec 12, 2016 07:10 AM UTC:

I had thought the rule I put forward was clear: the move K-K8 has to be [otherwise] legal in order to win (and if it does, it wins instantly). Therefore, K-K8 can't be played if the King would be moving into check. I assumed the preset (as I had it) checked for that condition before moving on to checking for Thronemate. I've now stipulated to that effect in the preset's Rules section to make it absolutely clear to players; I've also stipulated that a Thronemate overrides what would otherwise be a stalemate result or the 50 move rule.

P.S.: I've tried using your new preset code (chess3) for chess to base my own latest code on, for my Throne Chess rules enforcing preset. My testing so far on the latest version of this preset suggests it correctly announces checks, and Thronemates. However, in case of the latter, when playing vs. myself in Test mode (after going into Edit mode), I still am able to continue to enter moves after Thronemate is announced - though the test play persists in stating that White has won in the gamescore box (i.e. not on the top of the screen) - I still don't know if this would be normal in Test mode if the preset is properly enforcing rules.


Carrousel Chess. Circular chess using reflecting bishops & squirrels, not Bs & Ns.[All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Mon, Dec 12, 2016 10:20 AM UTC:

In case you missed it Fergus, the setup diagram in my preset for Carrousel Chess is now (and was before your last post) looking like the setup diagram on my Introductory page for it, thanks to Game Courier preset diagramming that I did. If that's not turning out to be acceptable, I don't know how to do what you suggested with your last post, as bad as that sounds. in that at the least I don't know where/how to access my membersgraphics directory (or alternatively, what is cropping, assuming I may have a graphics program somewhere?; I've also never tried to upload to CVP).

I regret I didn't save the setup diagram that I originally had for the preset here, with reflecting bishops & squirrels, and I'm slightly depressed about the idea of redoing that, not to mention the idea of waving goodbye to the effort of making the current preset diagram as well.


Missile Command[Subject Thread] [Add Response]
Kevin Pacey wrote on Mon, Dec 12, 2016 09:33 PM UTC:

Hi Joe

My 'Carrousel Chess' variant (preset pending final review) uses reflecting bishops (and squirrels) instead of bishops (and knights) in what is otherwise straight Circular Chess. On such a round board, when it's empty, reflecting bishops are in effect "Missiles" of full strength, since on an empty board they can bounce their way off the edges around to every cell of their colour on the board. I was afraid that Carrousel Chess might be unplayable, or the moves of the reflecting bishops too hard to visualize, as the game unfolds, but perhaps time will tell.


Butterfly Chess. Large board chess with butterflies (not Ns), advancers (not Qs) & flying dragons added. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Wed, Dec 14, 2016 10:01 PM UTC:

I've corrected my Notes section slightly, in regard to handling a couple of early primitive threats White can make early, from the setup position.


💡📝Kevin Pacey wrote on Thu, Dec 15, 2016 04:37 AM UTC:

I've revised my estimate of the value of a flying dragon on a 10x10 board to a full six pawns, making it just slightly worth more than a rook on average. I also revised my estimate of the value of a butterfly, making it worth 3 pawns, slightly less than a bishop on average.


💡📝Kevin Pacey wrote on Thu, Dec 15, 2016 03:45 PM UTC:

I've edited my previous post somewhat.


Throne ChessA game information page
. Same game as chess, except playing King to K8 wins too, by Thronemate.[All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Mon, Dec 19, 2016 12:30 AM UTC:

Note to Fergus:

My attempt at a rules enforcing preset for Throne Chess (by modifying chess3) might be up to snuff now; please have a look. Also, could someone tell me how I might access my CVP membersgraphics directory. It's for in case the preset diagram I have for a variant (i.e. Carrousel Chess) isn't up to snuff, when I may then wish to redo said preset diagram and then upload it, to replace the diagram I currently have for the setup on that variant's original webpage (that includes Notes etc.), so that the two diagrams would match.

A seperate comment on Throne Chess: note that my estimates for the values of the chess pieces seems applicable here too: P=1; N=3.49; B=3.5; R=5.5; Q=10 and a fighting value of K=4.


Diagram testing thread[Subject Thread] [Add Response]
Kevin Pacey wrote on Wed, Dec 21, 2016 03:52 AM UTC:

I'm posting another diagram, for my study at leisure, which might form the basis of a variant:


Merry Christmas[Subject Thread] [Add Response]
Kevin Pacey wrote on Wed, Dec 21, 2016 11:34 PM UTC:

Merry Christmas & a Happy New Year to everyone, on this Winter Solstice Day above the equator.


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