[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]
Comments by ultimatecoolster
This system seems much too tedious. How about having numerical ratings in the comments and a rankings page based on that? Perhaps editors can review ratings for being official or not, having the same requirements as this system.
Adrian, why don't you consider revising Typhoon and Jupiter as well as Scirocco?
This game is very uncoordinated and has very nonstandard pieces. A better attempt to use all letters of the alphabet would be Charles Gilman's Missing Ox Chess.
This page is extremely informative. I did not know about the history of the game and the appearance of the pieces. I think that the flexible setup reduces White's advantage, especially when White sets up all of his pieces before Black. Perhaps by too much...
Hilarious. This is a bit reminiscent of Hippodrome.
Perhaps you would also like Fanorona Chess. Charles: Camels, Elephants, and Horses can jump.
Yes, I, too would like the answer to this question!!!!
This game is inferior to Scirocco in that it incorporates a large number of pieces already present in the game it was inspired by. It also does not follow the principle from Scirocco that all pieces except Pawns should have symmetrical moves.
How about a Chess variant played on the edges of a hexagonal board?
I nominate this game for closest resemblance to the logo of The Chess Variant Pages!
I was refering to how many Chu Shogi pieces are in here. This game is excellent once you learn to play, but the learning curve is too steep for most.
I've been wanting to do a collaboration. Are you up for it, Adrian?
An unusual mix of pieces and an unusual goal; never heard of a win by kidnapping! Hopefully George will enlighten me on some previous instance.
I am sad to say that I agree, Fergus. A better game would be Sittuyingi.
You're right. Hopefully an editor would be kind enough to change it as I cannot.
I suggest the Salamander move as a Q3 that must approach a piece whenever it moves.
Forgetful Chess: Pieces start out with their normal moves. If a piece does not move in a certain way for X turns, it 'forgets' how to move that way. Multi-move variant recommended.
Implementation? Credits? Who are you and what have you done with Charles?! This page was decent before, but now it's bloody awful. On par with Aieirping. I wish there was an Articles for Deletion section, because Poor is not enough to describe this.
How about it moves like a Q, but must jump over a friendly piece on every step bar the last? It makes it a K for most of the time, hard to promote, and great defence.
I'd be happy to create pieces for your next game. Just send me an email!
Nicely geometric, as Omega, but not as minimalist and a bit harder to visualize. I don't see the difference between an Alpha and Lambda and wonder if there are opposition rules.
You should write your page in a word processor and spell check it before submission. You should also have more depth in your piece descriptions. It is good to credit, my comment being a jest. Why don't you have Mr. Wolff create presets for your games, since he seems to like creating presets for others, and you seem to not actually play your games?
Too large size, Rook connection, tired compounds and strange promotion rules make this a bad game.
Tile Qi - XQ played on squares of a 9x10 board with all Palace pieces removed and all Palace squares removed bar the Generals' starting squares, which function and move in the same way as XQ Generals, but can additionally have friendly pieces 'piggy-back' on it, moving with it as it moves. Pieces cannot move onto squareless spaces, but can pass them. One down. Your score, Mr. Duke?
25 comments displayed
Permalink to the exact comments currently displayed.
Since this comment is for a page that has not been published yet, you must be signed in to read it.