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The Game of Nemoroth. For the sake of your sanity, do not read this variant! (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
The Editor in Yellow wrote on Thu, Apr 11, 2002 09:05 PM UTC:Excellent ★★★★★
Addition to Interactions made as requested. Did you also mean to add a diagonal step move to the Go Away? <p> <br> <i>(Fnord)</i>

gnohmon wrote on Thu, Apr 11, 2002 09:11 PM UTC:
Under 'compelled Moves', there should be a final notice that 

'Sometimes it is possible to make a saving move with some other piece than
the compelled one. For example, suppose that your Basilisk has been pushed
onto an occupied square, and so is compelled to move off, but has no legal
move; if you can engulf your own Basilisk with a leaf pile, you have
removed the condition causing the compulsion, and therefore you have saved
the game.'

And, under 'Interactions',

'If a Go Away which is compelled to flee an enemy Ghast is next to the
Ghast, it can scream GO AWAY! instead of moving. It ends its turn one move
further away than it started and so it has met the compulsion to flee.

A Leaf Pile which is next to a Ghast can engulf the Ghast; as it then no
longer needs to flee, its compulsion has been satisfied.'

The Editor in Yellow wrote on Thu, Apr 11, 2002 09:21 PM UTC:
Thy bidding done once more, Oh Gnohmon.

Chigorin Chess. White has knights instead of bishops and a chancellor for his queen; black has bishops instead of knights. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Peter Hatch wrote on Fri, Apr 12, 2002 05:59 AM UTC:Excellent ★★★★★
For what it's worth, on Christian Freeling's Grand Chess site, under About Grand Chess, it says: <blockquote>Finally, although the Queen may have the edge in the endgame, the Marshall is arguably the strongest piece, so it flanks the King in the center as does the Queen in Chess.</blockquote> I'd think being on a 10x10 board would benefit the Queen more than the Chancellor/Marshall.

Chessgi. Drop the pieces you take from your opponent. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Brady wrote on Fri, Apr 12, 2002 10:20 PM UTC:Good ★★★★
It's ok but crazyhouse is better.

The Game of Nemoroth. For the sake of your sanity, do not read this variant! (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
John Lawson wrote on Sat, Apr 13, 2002 05:04 AM UTC:
I have rarely seen so much chatter as for this game. (N.B. there is
significant commentary on Nemoroth in the Yellow Journalism thread.)

A couple of points:

Is Nemoroth a chess variant?  If gnohmon says it is, who am I to gainsay
him?  I am an 'inclusionist' when it comes to chess variants, anyway.  It
actually seems more like an Amazons variant, and there are other more
chess-like games that make use of the 'shrinking board' mechanism, but what
the heck.  (Bob Abbott, who invented Ultima, did not think it was chess,
because it did not use replacement captures.  He was an 'exclusionist'.)

When Nemoroth is refined, and the rules settle down, may we expect pages on
'The Value of the Nemoroth Pieces' and 'Nemoroth with Different Armies'? 
Should we reserve the name www.nemorothvariants.com?

If interest remains high, how about the CVP sponsor a contest in Nemoroth
problem composition?

Fischer Random Chess. Play from a random setup. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Brad Hoehne wrote on Wed, Jun 20, 2001 12:00 AM UTC:
Hi,

I have worked out a slightly different method of setting up Fischer random
chess positions with a single six-sided die.   It's fairly easy to
memorizem because it follows logically from the positional rules of the
game.   As far as I can tell it will create all possible positions. Here it
is:

All die rolls are counted from the left side of the board from white's
point of view and apply to remaining empty and 'legal' squares only.

Because the king must be between both rooks, it can only occupy the central
six squares on each side.  Roll a die and place the king on one of the six
'central' squares.

Now place the rooks.   Roll a die for the left rook.  If the number exceeds
the number of squares on the left side of the king, roll again.    Repeat
for the right rook.  If there is only one square to the right or left of
the king, skip the rolls and simply place the rook.

Now place the Bishops.   Place the first bishop based on a die roll.   If
the roll value exceeds the number of remaining squares, roll again.   Place
the second bishop in a similar manner counting only the available squares
of the opposite color of the already placed bishop.

Place the queen with a die roll.  If the die number is 4-6 then subtract 3
from its value (to minimize the number of rolls necessary.)

Place the two knights on the last two squares.

I have yet to study this method in detail to determine if it favors certain
positions.


A modification of the die roll procedure to minimize re-rolls is as
follows:   If there are 2-3 'legal' squares for the rooks or the second
bishop take the remainder of the die in the 'modula' of the number of
remaining squares.  For example, if there are two legal squares for the
left rook, and one rolls a 5, one counts this as a '1', as 1 is the
remainder when one divides 5 by 2.  If the roll had been a '4' one would
count this as a '2'.   In the case of 3 empty squares, one a '5' would
count as a '2'.  A '6' would count as a '3' and a '4' would count  as a '1'
(as in the queen roll, which will always have 3).   

This method will not work without bias when there are 4-6 legal squares
remaining, and re-rolls must be employed.  However, statistically speaking,
fewer rolls will be necessary in such a case anyway.   

It is possible, though highly improbable, that one might require a very
large number of rolls to finally 'nail down' a position for the rooks and
bishops.  But once they are placed, only 1 roll remains.

What do you think?

Brad Hoehne- Columbus, Ohio.

Glinski's Hexagonal Chess. Chess on a board made out of hexagons. (Cells: 91) (Recognized!)[All Comments] [Add Comment or Rating]
Anonymous wrote on Wed, May 16, 2001 12:00 AM UTC:Excellent ★★★★★
I searched all over the internet for basic information on Hexagonal chess and this one website gives me more information than all other websites combined!

Raumschach. The classical variant of three-dimensional chess: 5 by 5 by 5. (5x(5x5), Cells: 125) (Recognized!)[All Comments] [Add Comment or Rating]
Jim Aikin wrote on Mon, May 14, 2001 12:00 AM UTC:Excellent ★★★★★
Raumschach is elegant in design (a good thing!) but not quite as good as it could be. The unicorn is far too weak to be a useful piece, and the king is so mobile that he is bound to be difficult to checkmate. I'm currently (5/15/01) working on these problems, and hope to have my new version ready for posting before too long. --Jim Aikin (jaikin@musicplayer.com)

Xiangqi: Chinese Chess. Links and rules for Xiangqi (Chinese Chess). (9x10, Cells: 90) (Recognized!)[All Comments] [Add Comment or Rating]
Anonymous wrote on Wed, Mar 6, 2002 12:00 AM UTC:Excellent ★★★★★
Very useful and informative. Thanks for your effort.

Anonymous wrote on Wed, Jan 9, 2002 12:00 AM UTC:Excellent ★★★★★
Thanks for the initial overview of this unknown game. I hadn't heard of Chinese Chess until tonight and simple curiousity sent me to your website. Now...I just want to play! With appreciation, tt

Anonymous wrote on Tue, Jan 1, 2002 12:00 AM UTC:Good ★★★★

Kim wrote on Sun, Aug 5, 2001 12:00 AM UTC:
Informative overview for the newcomer to Xiangqi, however, the descriptions
assume the reader is already familiar with regular chess.
Kim, Cape Town, South Africa

Anonymous wrote on Mon, Jun 4, 2001 12:00 AM UTC:Excellent ★★★★★

Anonymous wrote on Tue, May 8, 2001 12:00 AM UTC:Excellent ★★★★★
Make sure you add something about who made/created it and what year it was created.

Dave Woo wrote on Thu, Mar 29, 2001 12:00 AM UTC:
Hi:

The statement that 'You cannot put the opponent in check more than 3 times
in a row with the same piece without either side moving any other piece' is
incorrect.  Rather than the number of checks being limited, it's the number
of repeating 'cycles' (which is three cycles, or a triple-repetition, which
in most cases, six checks).

This common misconception seems to stem from Lau's book, Chinese Chess.  We
would be glad to discuss with you further on this issue.  My e-mail is
cci_xqr@hotmail.com


Dave Woo
Chinese Chess Institute
USA

Anonymous wrote on Sun, Dec 31, 2000 12:00 AM UTC:Excellent ★★★★★

Anonymous wrote on Fri, Dec 29, 2000 12:00 AM UTC:Excellent ★★★★★
very good

Anonymous wrote on Tue, Dec 5, 2000 12:00 AM UTC:Good ★★★★
it took me at least 15 mininutes to complete download of this website. So far, not finish yet. Thanks

Anonymous wrote on Tue, Sep 5, 2000 12:00 AM UTC:Excellent ★★★★★

Shatranj. The widely played Arabian predecessor of modern chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Anonymous wrote on Sat, Jun 9, 2001 12:00 AM UTC:Good ★★★★
I thought pawns are not allowed to make a double-step on their first move. isn't it?

Tandem Chess. 4 player variant where pieces taken from your opponent are given to your partner. (2x(8x8), Cells: 128) (Recognized!)[All Comments] [Add Comment or Rating]
Anonymous wrote on Tue, Mar 19, 2002 12:00 AM UTC:Excellent ★★★★★

Anonymous wrote on Mon, Mar 18, 2002 12:00 AM UTC:Excellent ★★★★★
Great! The tandem chess rules were just the thing I was looking for :D

Anonymous wrote on Fri, Apr 6, 2001 12:00 AM UTC:
the most common time control for bughouse seems to be 3 0 on ICS's, and there, players may say anything to their partners, including flagging, time advantages, etc. Furthermore, players sit as long as they are up on time, and this makes sitting a part of the game. and players will sit until their time runs out if mated. First checkmate wins, regardless of the other board.

Ultima. Game where each type of piece has a different capturing ability. Also called Baroque. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Anonymous wrote on Thu, Nov 22, 2001 12:00 AM UTC:
I have known of Ultima for more than 30 yrs & I apppreciate yr 
authoritative treatment.  I was introduced to it at the Providence 
Chess Club where it was played occasionally while waiting for a
chess opponent.
I have reservations about Abbott's corrective of the 'N' move limit, 
but I hv hd no chance to try it out.
Thank u for asembling the info & presenting it so attractively.
	>pouliot[at]mailcity.com<

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