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Cupid Chess 3. Pieces trace out geometrical patterns suggested by the way they are designed.[All Comments] [Add Comment or Rating]
Anonymous wrote on Thu, Nov 19, 2009 09:08 AM UTC:
The bottom heart is a really nice piece.

On the other side, the top heart is nothing new: It is identical to a zB2, a boyscout or crooked bishop restricted to two moves. Note, that all squares a top heart can reach in the third step are also reachable in the first step, and the squares of the fourth step are also reachable in the second step using another path.

Ben Reiniger wrote on Sun, Feb 9, 2014 04:46 AM UTC:
Editorial note: 

Having had this one brought to our attention, I've cleared its hidden-pending-review status.  The item was listed as a Play-By-Mail type, but no link to a preset was given, and the page contents read more like a piece article, so I've re-Typed it as such.  The itemid will keep the MP prefix and I've left the board size in case the page gets completed to a game article at a later date.

💡📝Jeremy Good wrote on Thu, Sep 18, 2014 01:41 AM UTC:
Was not able to figure out a good CDA team - was going to be "Cunning Cupids" but it will take a lot more work if it will ever come to fruition. I think I even had some questions lingering about how I wanted these pieces to move. A cursory glance leaves me sputtering, not being able to interpret [all of] these diagrams. 

Hoping to re-visit and polish...at some point...

💡📝Jeremy Good wrote on Sun, Nov 16, 2014 11:03 AM UTC:
Who ever made the comment about the Top Heart being a Boyscout restricted to just two moves, great point and nice analysis. :-)

🕸Fergus Duniho wrote on Thu, Mar 17, 2016 03:20 PM UTC:
I have changed the itemid of this page from MPcupidchess3 to MScupidchess3, since the MP prefix is reserved for Game Courier presets. Member submissions with the MP prefix have a semantic URL on the play subdomain and a message at the top stating that they provide Game Courier presets.

Bob Greenwade wrote on Tue, Jul 11, 2023 05:17 PM UTC:Good ★★★★

I rather like these, especially the Top Heart and Bottom Heart.

If you want to break the colorbound nature, what if you were to make the Bottom Heart's moves orthogonal instead of diagonal? It's furthest range would be a Knight's move instead of a Camel's, but it could reach every square on the board. (Or, you could use this idea to replace one of the other hearts.)

PS: Try Musketeer's Board Painter and see how it suits you for making diagrams.


Bob Greenwade wrote on Tue, Jul 11, 2023 10:13 PM UTC:

I think I've stumbled upon a better solution to the colorbound problem that also loosens up the too-tight Top Heart: after the second diagonal move, add an orthogonal move. So, one of the possible paths for a Top Heart starting at d4 would be e5-f4-f3-e2-d1.


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