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What are the red and green pawns for? Couldn't this game be programmed in a more user-friendly manner without using them?
The red pawn denotes a compelled pass move, the green pawn denotes an optional pass move. Move the pawn to pass move. With your recently added commands I would perhaps be able to solve this in another way, but I have found that this is both clear and functional, so I might keep it. One problem I had is that I cannot begin with a black move because the board doesn't turn. But to begin with moving a red pawn works fine because it signals that the relocation phase starts. /Mats
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