Check out Janggi (Korean Chess), our featured variant for December, 2024.


[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Comments/Ratings for a Single Item

EarliestEarlier Reverse Order Later
Fugue. Based on Ultima and Rococo this game has pieces that capture in unusual ways. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Sun, Oct 12, 2014 01:38 AM UTC:
Thanks for your consideration. 

Okay, I think I mis-stated the real question in 2009. 

I think my friend and I agree that the spotter is the same side as the archer. 

If I understand correctly, the question is really where does the spotter have to be? 

* Behind the victim? (I think this is my friend's interpretation).

* Or anywhere within two spaces in a straight line (diagonal or vertical or horizontal) from the victim? (My interpretation).

In the current position of the game I cite, can the cannon pawns on e2 and a2 be seen as spotting the piece on c4?

💡📝Michael Nelson wrote on Sun, Oct 12, 2014 04:54 AM UTC:
Jeremy, your interpretation is correct. I will state the rule more completely for the benefit of others. 1. The Archer moves without capturing as a FIDE Queen (like most pieces in Ultima family games). 2. The Archer captures an enemy piece by shooting, that is, the player owning the Archer declares that a particular enemy piece is to be shot, then removes that piece from the board. 3. An Archer may shoot in any direction in which it may move. 4. An Archer may shoot an enemy piece which is adjacent to it without restriction. 5. An Archer may shoot an enemy piece two squares away from it in a straight line provided that the intervening square in that line is empty. 6. An Archer may shoot an enemy piece more than two squares away from it in a straight line if a) the intervening squares in that line are empty, and b) another piece friendly to the Archer is located adjacent to the enemy piece or two squares away from it in an unobstructed straight line (in any direction). It is not relevant whether or not the other friendly piece could move to the enemy piece's square.

Carlos Cetina wrote on Sun, Oct 12, 2014 03:06 PM UTC:
Swear I'm relaxed.

The Jeremy's last question, "In the current position of the game I cite, can the cannon pawns on e2 and a2 be seen as spotting the piece on c4?", has not been explicitly answered.

The current position cited is this:

The rule should reflect the real situation of an archer trying to hit the target when the victim is located at longer distances and needs help for focusing the shot, hence the role of the spotter.

The following diagram shows how I understand the matter.

Red circles indicate all the possible short range captures.
White circles indicate the possible positions from which the spotter would fulfill its role.
Green circles indicate positions from which any white piece [archer's friendly] would not fulfill the spotting role.

But this is only a personal interpretation and I'm, of course, willing to abide Michael's statement.


💡📝Michael Nelson wrote on Sun, Oct 12, 2014 10:22 PM UTC:
Yes, in the position cited, either of the the Cannon Pawns on a2 and e2 can act as spotters for Archer on c1 shoots Pushme-Pullyu on c3. No other friendly pieces can spot in this position.

Suggestions of how to reword the rule to make this clearer are in order--as well as any other rewording: I plan to revise this page for clarity (no change in substance).


Perhaps a general statement before the specific piece description such as
"All pieces act on orthogonal or diagonal lines in any direction (though in some cases, limited by distance)."

I'm also thinking it might make the capture rule clearer to phrase it in terms of all shots require a spotter, but if close enough, the Archer can spot for itself.

Editors, which would be easier for you: to review submissions for revised pages, or to grant me editing rights to my own game pages--I am comfortable with either.

Ben Reiniger wrote on Tue, Oct 14, 2014 04:02 AM UTC:
(I'm not sure how easy it would be to transfer the game to a new, "member-submitted" item for you to edit, and we cannot just give you editing access to this page.  It's not hard for me to upload a new copy of the html file, if the header and footer information is in there correctly.  If you make small changes, it's even easier for me to make those changes directly in the existing html file.)

5 comments displayed

EarliestEarlier Reverse Order Later

Permalink to the exact comments currently displayed.