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The only thing I have reservations about is the sidewise move of the Pawns. Generally, the forward-only move of Pawns encourages attack and provides some of a Chess-like game's dynamics. I wonder if adding a river line past which Pawns move sideways might not be a bad idea after all.
As for a name, if you were to run CHess, shOgi and xiangQI together, you'd get . . .Choqi . . . (I wonder of Cho means anything in any dialect of Chinese?)
There is a character spoken in Mandarin as chóu which means prepare or plan (also chip or counter). The most common character with that sound and tone is the one that means enemy or foe.
So chóuqí is workable. 'Planning game' is surely OK, and even the homonym meaning 'game of foes' is not beyond the pale. But all that other ugliness Ivan describes is just a matter of tones.
Thank you to Ivan for a very quick and on-point reply, and to Peter for the interesting suggestion.
When H.J.R. Murray described the Lion from Chu Shogi in his book 'The History of Chess' he got the move wrong. The Lion move in this game is the one 'invented' by Murray, rather than the proper Lion move from Chu Shogi.
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