I think Betza has his wording correct. More force DOES make the game more
strategical, especially if one mistake can lead immediately to a mate in
1.
An example is Suicide Chess (though it doesn't quite fit here.) Suicide
for beginners is a very tactical game. However, among the masters (who
became so by avoiding tactical mistakes,) it's a game of strategy.
Betza in his page of Tripunch chess talked about Small Weaknesses, and how
the Nightrider is useful in this matter. As I understand strategy, small
weaknesses is all that matters.