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Cylindrical Chess. Sides of the board are supposed to be connected. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
David Paulowich wrote on Fri, Aug 24, 2007 02:08 PM UTC:

Jeremy asks: 'Maybe nightriders that can travel no more than two knight jumps away?'

2-step nightriders are useful pieces, which I value equal to Bishops on a 16x16 board. Certainly an interesting idea to try out in this game. Note: nightrider on (e4) can reach squares on the a-file by more than one path, as Abdul-Rahman Sibahi just pointed out.

Rooks can be deadly - suppose WHITE has King(g1), Bishop(g2), Pawns(f2, h2). Moving a BLACK Rook to the first rank gives double check and mate, as the Bishop can block either attack, but not both at once. A non-cylindrical queen on a cylindrical board might give the players headaches. A cylindrical queen with maximum move two squares can be very effective at hunting the king once the queen gets close enough. Probably similar in value to a cylindrical rook. Suspect the colorbound cylindrical bishop is still worth a pawn less than the cylindrical rook.