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Joe Joyce wrote on Tue, May 24, 2011 04:08 AM UTC:
Jeremy, the rook should gain from not merely the ability to interdict the
king, but even a bit more from being able to cut off the board. Use of a
'short' rook, one that moves 4, 5, or 6 squares, say, rather than the 7
to 9 8x8s to 10x10s provide, might show some of that; conversely, use of a
'long' rook, one that moves 3 or more squares, but always leaps the first
2 without any effect on possible pieces in them, might tell a bit about
close-in interdiction. I'd love to see the numbers on those pieces.

I use a lot of short range, difficult to block pieces in my games, and have
found that, for pieces which step one and/or leap 2, either order, the
diagonal pieces are far more dangerous than the orthogonal ones. Part of
this is the difficulty in blocking these pieces, but the forks and the
ability to attack in 2 different directions gives a great boost to the
power of the diagonal piece[s].

Love to continue this, but it's late and I'd rather not get too
incoherent. Good night [or good morning, as the case may be.] Enjoy!

Joe