Johnny Luken wrote on Sat, Mar 7, 2015 10:07 PM UTC:
I think the general trend in ultima variants is in removing significantly weaker pieces from the board in favour of a balanced set, which I think is aesthetically better and more interesting.
Only way I think having weaker pieces works is if there is an even hierarchy of different valued pieces, but most ultima pieces cluster around a ~7-9p value.
As far as overpowered pawns and explosive capture attack, why not just introduce a seperate piece for that purpose?
What about an "alchemist" piece that allows adjacent pieces to perform atomic/suicide capture (like in Atomic Chess), and that explodes as an attack or if captured?