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Weave and Dungeon. Abstract game played on a board divided into Weave and Dungeon, with movement following different rules on each part. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Joost wrote on Mon, Dec 20, 2004 12:02 AM UTC:
I found another bug in the tri-weave macro

  (if (and (on-board? $2) (not-friend? $2)) (recycle) $2 add $3)

is not right. The (recycle) is not executed at the position on which the
possible capture takes place, so it has to be:

  (if (and (on-board? $2) (not-friend? $2)) $2 (recycle) add $3)

The same correction for the same line with $2 <--> $3 a few lines lower.