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The game is drawn when the players see that both flags are down - and the position on the board is not checkmate. The general idea is: you should not win a game after your flag has fallen. Not even if you can prove that your opponent's flag must have fallen first.
How many moves for the attacker, when an opponent (defender) only has his king left, before stalemate?
Can the King attack any time or only when he is in danger?
db, you don't understand stalemate, for info on it and the 50 move rule, which i think you are talking about see here ... 50 move rule - http://www.chessvariants.org/d.chess/6.html stalemate - http://www.chessvariants.org/d.chess/5.html paul, for info on king moves, see here ... king moves - http://www.chessvariants.org/d.chess/4.html (king can move anytime, as long as it is not moving into check, king can move to attack also, it can capture pieces just like the other pieces)
when using a clock is it specified which hand you must use to flag? i have a friend who moves with one hand keeping his other hand constantly over the flag, is this legal?
obviously flag is not the term i should have used, as the 'flag' is dropped, but you know what i mean.
'i have a friend who moves with one hand keeping his other hand constantly over the flag, is this legal?' no, move piece and press clock with same hand
Playing speed chess with one hand on the chess clock, and another hand moving the chess pieces, often results in a broken chess clock because the players, struggling to push their own buttons down simultaneously, in belief that they are completing their moves 'in the nick of time' break or bend the lever(s) inside).
It is legal for a player to move a piece using one hand, then to bring that hand back to rest next to the other hand, before using either hand to depress the clock plunger/switch.
Christine, I think we are in agreement, here. The whole idea of playing speed chess, is that the flags are going to be visible to those playing the game. It is exceedingly bad form to cover up the dial with one's large, lazy fingers hanging over the side of the clock so you can't even see how many minutes are remaining. And that goes double with covering up the part of the dial where the 'flag' rests. I can remember thirty years ago, there was this one guy who had the nerve to do this, and not only that, grope about for the purpose of manipulating the settings on the reverse of the clock, causing one player's clock to tick faster than the other's. At least in the olden days, independent and neutral onlookers could be deputized by the tournament director with all the authority necessary to call 'flag' and end the game, once the flag had fallen. (But ask yourself, seriously, how would this be possible if one or both players took to draping their huge clumsy fingers over the dial, and obscuring the flag, let alone poising them over the buttons that need to be clicked?) Then, when speed chess tournaments became more popular, one of the players, by himself, had to notice the falling of the flag, and he was the one that had to call it out. (I wonder if this practice varied from place to place?) If FIDE actually permits alternation of the hands between moving the pieces and clicking the button, there is probably a requirement that there be a palpable period of grace between the moment the hand approaches the clock, and the other hand rising to tap the button.
The Chess Federation of Canada HANDBOOK (1996 edition)
Supplement 4. Rules for 60-minute and 30-minute Chess
Rule 5. Each player shall handle the clock with the same hand with which he handles his pieces. Exception: it is permitted to perform the castling move by using both hands.
Rule 6. The arbiter should stipulate, at the beginning of the tournament, the direction the clocks are to face and the player with the black pieces shall decide on which side of the board he shall sit.
Rule 7. No player is permitted to cover more or less permanently the button of his own clock with one of his fingers.
why doesn't this have anything on stalemate
Stalemate is covered in Article 10, item 3:
The game is drawn when the king of the player who has the move is not in check, and this player cannot make any legal move. The player's king is then said to be 'stalemated'. This immediately ends the game. [If the stalemating move was actually legal!] .
11.1 In the course of play, each player is required to record the game (his own moves and those of his opponent), move after move, as clearly and legibly as possible in the Algebraic Notation, on the scoresheet prescribed for the competition. It is irrelevant whether the player first makes his move and then records it, or vice versa. [The use of Descriptive Notation or foreign versions of Algebraic Notation is tolerated in internal tournaments, e.g. weekend congresses.] Question: Is there no future for electronic resording of chess games? Even for players with restricted eyesight who find written notation a strain?
If the scoresheet provided is electronic, then that's what the players use. As for personal electronic scoresheets, you'd need a way to prove that they can't also be used as playing aids, but that done, the arbiter would be within his rights to declare that an accommodation for a handicap, I would think.
Question on Stalemate: recently, I played a game where my oppponent claimed a stalemate because he had only a bare king against my King, Knight,& 2 pawns. He said if I was unable to mate in 15 moves it was a stalemate. I've never heard of this - having to mate a bare king in 15 moves. Is there such a rule, even in tournaments or speed chess or some variant
The answer to your question is that your friend was wrong if he thought he was representing the standard rules. Perhaps he confused 50 with 15. From the FIDE laws stated on this page: 'The game is drawn when a player having the move claims a draw and demonstrates that at least [the last?] 50 consecutive moves have been made by each side without the capture of any piece and without the movement of any pawn. This number of 50 moves can be increased for certain positions, provided that this increase in number and these positions have been clearly announced by the organisers before the event starts. [The claim then proceeds according to 10.13. The most extreme case yet known of a position which might take more than 50 moves to win is king, rook and bishop against king and two knights, which can run for 223 moves between captures!] 10.13, etc.'
can you explain this one to me please?? (c) A pawn, attacking a square crossed by an opponent's pawn which has [just] been advanced two squares in one move from its original square, may capture this opponent's pawn as though the latter had been moved only one square. This capture may only be made in [immediate] reply to such an advance, and is called an 'en passant' capture. contact me at elk1989@yahoo.com / or / red.dragonlord@hotmail.com
Just started playing again, after 10 years. As I am now playing with new opponents (and not playing against children) I have been introduced to new rules. ---A 15 move stalemate rule, that I now see is incorrect, I think it is a mistake of the 50 move rule. ---But I have been told if your opponent can get his king to your side of the board it is stalemate. Is this correct?
To the comment 'But I have been told if your opponent can get his king to your side of the board it is stalemate. Is this correct?' Answer: No. Stalemate means that the person to move has no legal move. He would have to expose his King to check. This is not allowed. It is a stalemate, which is a draw. 1/2 point for each player. As an added note, getting the King to the opposite end of the board has nothing to do with getting a draw. The game would go on.
Usually I try to get my king to the other side of the board just to show my opponent how strong my position has become. I think the rule should be that if you get your king to the other side of the board you WIN
i am glad it is not a rule, but feel cheated. i had queen, 1 rook, 2 bishops and about 4 pawns to my opponents 3 pawns. he ran his king to the other side and claimed a draw.
the EN-PASSANT rule i know when a pawn makes a double step from the second row to the fourth row, and there is an enemy pawn on an adjacent square on the fourth row, then this enemy pawn in the next move may move diagonally to the square that was passed over by the double-stepping pawn, which is on the third row. In this same move, the double-stepping pawn is taken does this also happen if an attacking pawn is on the 3rd row, directly in front of your pawn line. instead of taking the attacking pawn you double step away from it. can your opponent then place his pawn diagonally forward to where yours was in the 2nd row and remove your pawn from the board? or does EN-PASSANT only happen when the attacker is on the 4th row? also when the EN-PASSANT rule is applied on the very next go, is that the players move or does he place his pawn remove yours then make another move?
Stephen wrote, in part: 'I think the rule should be that if you get your king to the other side of the board you WIN.' Reply: I am satisfied with the current rules of chess; however, wanted to point out that the condition Stephen describes [getting the King to the other side of the board] is one of the ways to win in the game Navia Dratp. Of course, that game uses a Navia (female anime character) instead of a King.
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