Comments/Ratings for a Single Item
Added note: Wanted to say also that variants of this are possible. You could restrict the king from time traveling and restrict the number of 'general' time travels if you're worried about indefinitely long play.
Bear in mind this though: Your opponent might very well want to revisit that negative future from which you retreated later!
But...
...the moment a material imbalance occurs, this time traveling into the past won't likely help you and will probably hurt you. Your opponent may want to return to the opening to exploit a weakness s/he didn't have the material to exploit the first time around.
I would really like to encourage people playing this game to do this sort of time travel often. Of course, if you're not comfortable with that, you and your opponent can agree at the outset to limit the number of general time travels.
8 comments displayed
Permalink to the exact comments currently displayed.