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Are the Berolina Pawns restricted ones that have to move toward or within the middle two files until they cross the bridge? If not, what happens if they get trapped on their own side of the bridge? Likewise, what happens if they capture so many times on their own side of the bridge that they get trapped?
Hi Charles: The Berolina Pawns are not restricted in their movement by anything but the 'river' in the 5th rank. You are indeed right: There are a few cells where pawns can get stuck. So there are situations where a player will have to decide whether taking an opponent's piece is worth his own Berolina pawn getting trapped or not. What happens if a Berolina pawn is trapped? Nothing special: If the pawn cannot move it will have to stay were it is or be taken by the opponent. I hope that's not too annoying? I'm aware that being blocked by one's opponent at the bridge can become an issue already and space is short anyway. But well, that's what happens when battling at a bridge... ;-)
I was thinking of similar game. But it had only 7 ranks (river is on 3rd), two one-square bridges in front of bishops or knights and no pawns (castling is probably not useful).
Maybe, it should have normal pawns, wich moves sideways, or berolina pawns, wich captures sideways (even more interesrting)? Or pawns, hopping over river (but diagonal hop can be two-step diagonal or knight's move, it must be specified before playing).
Or even Stewards, which move one step along any orthogonal without capturing, and capture one step along any diagonal. Why hasn't that piece got its own Piececlopedia page by now?
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