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I noticed that the play-test applet drag & drop table in mobile devices support the placement of only the first 7 pieces in the index (the first 6 pawn and 1 knight)
Exept in the manual setup via html edit.
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Since this comment is for a page that has not been published yet, you must be signed in to read it.
Since this comment is for a page that has not been published yet, you must be signed in to read it.
Since this comment is for a page that has not been published yet, you must be signed in to read it.
Since this comment is for a page that has not been published yet, you must be signed in to read it.
Since this comment is for a page that has not been published yet, you must be signed in to read it.
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For games using a Rank label of 0, the 0 rank is not displayed and any pieces starting there are shown as captured.
There is much about this I don't understand, but let's start here:
The capture of opponent's pieces take place. The captured pieces start again from their base position on the baseline.
So let's say the first move a a1-a7, capturing the opponent's rook. What happens? Its start square is not vacant.
Although you cannot upload anything to "/play/pbm/includes/", here is what you can do instead:
Go to your personal information page or to a page you have created, and use the File Manager to upload your include file. Make sure it is a text file with the .txt extension. In the include statement, include the path in the file name. Here's an example I tried for testing purposes:
include "/membergraphics/who/FergusDuniho/capablanca.txt";
list;
You can tell from the URL that I uploaded this to my personal information page. The list command displayed a listing of the program, which included the contents of the include file. This confirmed that it worked.
I had it in mind, but did not formulate it. Therefore a first addition:
Capturing from baseline to baseline is excluded.
I have adjusted the rules.
Well, so now we play 1. Ra1-a2 Nb7-c5 2. Ra2xa7. What happens?
For games using a Rank label of 0, the 0 rank is not displayed and any pieces starting there are shown as captured.
That's now fixed.
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Since captured pieces get back into play by taking their position on the baseline, it is implied that opposing pieces on the baseline cannot be captured.
Here my description was not sufficient, sorry. It should read: 'Capturing of opponent's pieces on the baseline is excluded'. Therefore a move Ra2xa7 is not possible.
I have adjusted my description.
OK, so now we play 1.Nc3 Ra3 2.Rb1 Rxc3... What happens?
For example, Nc3. But what about Ne3 Ra3? Then we have a stalemate between Ra3 and Nb1 or Ra3 and Bc1. One could end the round robin with a counter. But since no one has an interest in that, reason wins out and the game continues with other moves. At least one would think so.
What you say cannot be understood, as you give no move numbers. It seems gobbledegook anyway, as there is no Knight that can go to c3 in the position I gave.
Let me rephrase the question: 2... Rxc3 captured a Knight. Where does that Knight go?
Maybe my gobbledegook can be unraveled.
Regarding your question: 1.Nc3 Ra3 2.Rb1 Rxc3... What happens? The knight falls back to its starting position b1. My answer was: For example, Nc3 - which means that the knight can immediately hit back. Or to say it another way: the rook attack goes nowhere.
The following was a new example and I thought you could see that (surely my mistake). I asked: But what about Ne3 Ra3 - here I made a typo, because it should be Na3 Ra3. In this case we would have a stalemate between Na3 and Ra3; this applies equally to Ra3 and Ba3. That's what I wanted to point out. I expect that no one wants to stay in the stalemate and that other moves will take place. Here I had mentioned the counter, but I'm not sure if this is a solution.
P.S.: Comments should not be written with the mobile phone.
The knight falls back to its starting position b1.
So it coexists with the Rook there? One can have two pieces on the same square in this variant?
And what is a stalemate 'between two moves'? The only stalemate I know is when you have no legal moves at all. Is there a rule against moving when two pieces are on a3?
Okay, that doesn't sound very logical. You could still say that a captured piece falls back to the baseline, a square can be chosen, but that doesn't make things better. The concept needs to be rethought.
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