Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'Large',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND (`InventorID` = 'AntoineFourriere' OR `InventorID2` = 'AntoineFourriere') ORDER BY `Type` ASC, `LinkText` ASC LIMIT 500 OFFSET 0
- Bifocal Chess. A game without capture : win by checkmate with a neutral piece! (9x9, Cells: 81) By Antoine Fourrière.
- Bilateral Chess. Game on 12x8 board adding Lions, switching Cannons, Wizards and pushing Elephants, but keeping the standard array in the middle. (12x8, Cells: 96) By Antoine Fourrière.
- Chess on a Larger Board with not so few Pieces Dropped. Game with an interesting mix of Orthochess and Exotic pieces, some of which start in-hand. (12x8, Cells: 96) By Antoine Fourrière.
- Chessma 84. Game with elements of Chess and Ultima on a board with two levels with special corner squares. (2x(10x10), Cells: 84) By Antoine Fourrière.
- Dual Chess. A more Chess-like variant featuring the Marshall and the Cardinal. (16x8, Cells: 100) By Antoine Fourrière.
- Jacks and Witches 84. Variant on 84 squares with special pieces and special squares. (12x8, Cells: 84) By Antoine Fourrière.
- Symmetron! 112. Large version of Symmetron!, with a third modifier. (11x10, Cells: 112) By Antoine Fourrière and Roberto Lavieri.