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SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND (`InventorID` = 'HGMuller' OR `InventorID2` = 'HGMuller') ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Betza notation (extended). The powerful XBetza extension to Betza's funny notation.
- Cashew Shogi. Many pieces must promote on capture, and some can multi-capture. (13x13, Cells: 169)
- Charge of the Light Brigade. Seven knights fight 3 queens, and usually win! (8x8, Cells: 64)
- Checkmating Applet. Practice your checkmating skill with fairy pieces.
- Checkmating Applet (3 vs 1). Practice your checkmating skill with fairy pieces.
- Decimaka. Game where pieces promote on making a capture.
- Decimaka (revised). Game where pieces promote on making a capture. (10x10)
- Diagram Editor with scalable graphics. An easy-to-use tool for drawing boards and pieces of any size and color.
- Elven Chess. Chu Shogi Lion, Dragon Horse, Dragon King, Guard on Grand Chess type setup.
- Elven Chess. 10x10 variant with 4 new pieces, of which one can double-capture. (10x10, Cells: 100)
- Elven Chess. Play this 10x10 variant with a double-capturing piece on Jocly.
- Fairy-Max. Free open source chess variant software.
- Fairy-Max. A chess engine configurable for playing a wide variety of chess variants.
- FairyGen. Generator for end-game tables with fairy pieces.
- GAME code generation. A tutorial on using the Play-Test Applet for automating Game Courier presets.
- Ghost King Chess. The king can roam the board as an almost unkillable ghost. (8x8, Cells: 64)
- Interactive diagrams. Diagrams that interactively show piece moves.
- Macadamia Shogi. Pieces promote on capture to multi-capturing monsters. (13x13, Cells: 169)
- Makromachy. Huge variant with 2x56 pieces, some jumping over many others. (14x14, Cells: 196)
- Megalomachy. A huge game with 2x80 pieces, some able to jump over many others. (16x16, Cells: 256)
- Mighty Lion Chess. Orthodox Western Chess but with one knight replaced by Chu Shogi Lion.
- Mighty-Lion Chess. Normal Chess augmented with a hard-to-trade Lion super-piece that can make double-captures. (8x8, Cells: 64)
- Minjiku Shogi. Wild shogi variant, with pieces that burn neighbors or jump many pieces. (10x10, Cells: 104)
- Nutty Shogi. Pieces jump over many others, and a Fire Demon burns neighbors. (13x13, Cells: 169)
- Nutty Shogi. Smaller version of Tenjiku Shogi on a 13x13 board.
- Onslaught. Several pieces can capture only on the enemy half, favoring attack. (12x12, Cells: 144)
- Pink Chess. White has two Kings, black two Queens as royal pieces.
- Play-test applet for chess variants. Applet you can play your own variant against.
- Spiral Chess. The royal pieces slide along a spiral trajectory.
- Team-Mate Chess. Variant with 8 different pieces, none of which is able to checkmate a bare king on its own. (8x8, Cells: 64)
- Team-Mate Chess. Play this variant in which it takes a team to checkmate the King on Jocly.
- Variants playable against the diagram's AI. Index of variants that can be played against the interactive diagram.
- Veteran Chess. Most pieces can or must irreversibly promote when they capture.
- Werewolf Chess. An nearly invincible, but bribable Werewolf replaces the Queen. (8x8, Cells: 64)
- Werewolf Chess. Play this variant in which contagious Werewolves replace Queens on Jocly.
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